Jedi Archive

Thread: If the cm/doc mind and action costs goes through....

KRAKEN666
Fri Oct 07, 2005 8:45 am
#1

How important will sap be in a fight?
shadowdragon2k
Fri Oct 07, 2005 8:46 am
#2

sorry havent been playing in a while and been browseing a few forums mind providing me with a link to the increase of Mind/action?







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DW-Acer
Fri Oct 07, 2005 8:51 am
#3

just as important as it is now. if the change goes through, sap will probably shorten the fight, but this change should also make sap less necessary.



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Maxil
Fri Oct 07, 2005 8:53 am
#4

bacta shot : 15% action 10% mind

bacta jab : 13% action 5% mind

bacta spray : 20% action 12% mind

bacta toss : 17% action 10% mind

Latest figures on TC.



Maxil





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KRAKEN666
Fri Oct 07, 2005 8:54 am
#5

dw, that sound about right. It will shorten the fight because to use sap properly you wait till action and mind drops then apply it. But, a short fight is to the Jedi's advantage. The capper would be a harder hitting saber. If this is the case, alot of people will be crafting new sabers with higher damage and higher sac costs.
TireeG2
Fri Oct 07, 2005 8:54 am
#6


I forsee KDs becoming even more effective. You catch someone with low action, they're dead.



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shadowdragon2k
Fri Oct 07, 2005 8:54 am
#7






Maxil wrote:
bacta shot : 15% action 10% mind

bacta jab : 13% action 5% mind

bacta spray : 20% action 12% mind

bacta toss : 17% action 10% mind

Latest figures on TC.




wew almost worried.....naw im still fine what are the current figures on live? i dont normally look at them




Master Bounty Hunter.
"Death Comes For Us All, Just For Some I Come With Him"

ALL HAIL 1000 DPS(PRE NGE) IGN
Please send any complaints to my complaints department
THE GREATEST BH EVA!!!111TWO!1!ELEVEN
THE GREATEST BH EVA!!!111TWO!1!ELEVEN:2
Ok thats it, ive seen the trailers and RF-O deffintly looks better than SWG will ever be now. check out the movies!!
eternalfool
Fri Oct 07, 2005 8:59 am
#8






Maxil wrote:
bacta shot : 15% action 10% mind

bacta jab : 13% action 5% mind

bacta spray : 20% action 12% mind

bacta toss : 17% action 10% mind

Latest figures on TC.



Any idea if this applies to jedi heals too? and if so do you have stats for them?




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Ciscero
Fri Oct 07, 2005 8:59 am
#9

Only if they bring up the power and duration of Improved Sap to be equal to CM levels... Otherwise why bother. You don't need Sap, Sony just Sapped them for you.





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TireeG2
Fri Oct 07, 2005 9:04 am
#10

You can never have too much sap



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Maxil
Fri Oct 07, 2005 9:07 am
#11

those stats I posted are from another post this morning I found when searching for info on the subject.

At this moment I don't know if this applies to jedi, I've yet to hear of a jedi on the current TC actually.



Maxil





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Kelvarn
Fri Oct 07, 2005 9:15 am
#12


The problem that I see here is that right after, the BH/CM/Doc community will very quickly be yelling for our heals to be dropped as well. Thus even if they are dropped, and the fights are shorter, they will be caling for our side to be less. I personally say that everyone should start with telling SOE that the drain is way too much, and that they should adjust it more towards favoring the player, and not the removal of the amountaction/mind that will be happening, just not go so far as to ask for better than what is currently happening. However, as always, this is just my opinion.



Kelvarn of Starsider

CURBhater
Fri Oct 07, 2005 9:30 am
#13

I'd rather keep current numbers on doc and CM healing as it is to not risk a nerf on jedi heals. Cuz to be honest,aslong as they hont have armorbreak sliced armor a CM/Doc's heals aint overpowered at all.Hell,even with armorbreak sliced armor its quite easy to force them into heal repeatedly




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