Jedi Archive
Thread: HYBRID NERF: what, when and why?
it is verry hard question from you.... i don't have any official info but i think that they change it becauses they find out, that jedi is not person who can use anything else for fight just a LS or POWERS to Fight
yes, i think it is stupid to change something without telling us a reason... but, haha i'm not surprise of it,
you need just understand that jedi in this game is not based on Jedi from sw Movies, theyr vision of the jedi is somethig diferent, and probably this fact inspirate them to nerf all hybrit combinations,
i can just guess that nerfing hybrit version of mixing normal class/jedi can help them in many direction & help people to have less oportunities to do in game, less variety of your choice, what can be a good way to balance and fix a game
if they will still go int this path of updates/publish/nerfs like they are going, i think that soon we will see how they remove our 255skillpoints system, and we will be albe to pickup just 1prof like mRIFLEMAN and that's all (like it is in other games) to take out variety of game away, so they have a better chance to control everyclass & balance them and don't need to think about various combination
it's the only one reason what i think why they did it ( so i think that in future this game will go in direction like other games, when you pick up 1combat prof, and one crafterprof for free-like pilot) to easier control & balance of game ![]()
yashik wrote:
it is verry hard question from you.... i don't have any official info but i think that they change it becauses they find out, that jedi is not person who can use anything else for fight just a LS or POWERS to Fight
yes, i think it is stupid to change something without telling us a reason... but, haha i'm not surprise of it,
you need just understand that jedi in this game is not based on Jedi from sw Movies, theyr vision of the jedi is somethig diferent, and probably this fact inspirate them to nerf all hybrit combinations,
i can just guess that nerfing hybrit version of mixing normal class/jedi can help them in many direction & help people to have less oportunities to do in game, less variety of your choice, what can be a good way to balance and fix a game
if they will still go int this path of updates/publish/nerfs like they are going, i think that soon we will see how they remove our 255skillpoints system, and we will be albe to pickup just 1prof like mRIFLEMAN and that's all (like it is in other games) to take out variety of game away, so they have a better chance to control everyclass & balance them and don't need to think about various combination
it's the only one reason what i think why they did it ( so i think that in future this game will go in direction like other games, when you pick up 1combat prof, and one crafterprof for free-like pilot) to easier control & balance of game
Im beginning to think that SOE has never seen a single Star Wars movie....lol Sorry SOE you know i love you. It wouldnt be a bad idea making it so you have one skill point pool for a single elite combat profession and another skill point pool for a single elite crafter/ entertainer profession.
One way to do it I guess wold be to go back to the ole good 250 skillpoints first jedi skillbox. That'd stop hybrid jedi dead in their tracks. Not that I'd want that! Point that flamethrower away from me! Aaarrgh!
Wonder if they're able to do that, anyway, if it takes em 8+ hours to load a simple hotfix...
Message Edited by SeeruFlock on 09-16-2005 09:38 AM
If they are nerfing the hybrids,it's because of the whining I-wanna-be-uber leet speaking pvp kiddies who duel at starports or any place they are able to.
That causing them to go on the terms and maybe get themself killed by a Mdef/Mbh hybrid.
They are the one's who cried out about how overpowered these hybrids are.
It is not because of the few that would love to play as a Nightsister'ish kind ofcharacter and don't care about pvp rating/uberness etc.
They play this game cause it's a mmoRPg and not KOTOR online,CS or some other game for the pvp kiddies.
This change doesnt hurt full templates but can u imagine trying to fight off a mbh with a teir one post cu saber with post cu pearls? Its a death sentence for a newbie jedi. If this is imposed then they need to consider nerfing the bh/cm hybrids. The post i read a month ago said that jedi wont be able to use any force powers including heals, aura, infusion, force runs and other jedi powers that are non combatantwhile having a regular proffesion weapon in hand. Sort of what happens when you activate a peice of armor now. IMO its not a very fair decision because new jedi will get smoked constantly with even the rookiest of bh. Only jedi I know who use regualar weapons are the ones who still have masteries in other proffesions. With force cost bug drains, ham bug drains, and other jedi issues this is a very bad idea for the devs to attempt this. They are going to have to start animating more arms on our jedi because we already have two hands tied behind us now.
The reason for a newbie jedi to get hunted and/or killed by a hybrid bh, is he/she's on the term.
Don't get vis at all or before u are full templ and u don't have a problemwith neg xps.
And if u still get hunted/killed when full templ, then it's your choice (most likely) to have gotten enough vis to be on the terms.
You know the deal:Vis = possible bh atts.
I hope they will allow hybrids as it adds variety to a game where we all are looking more and more similar...