Items And Loot Archive
Thread: A thought about the availability of Mandalorian Armor
As I recall Lucas Arts put it's foot down after it saw what happened toJedi. Theres supposed to only be one or two sets od Mandolorian armor even in existence at this point in the time line. LucasArts has made a few t hreats about takign control of the game to help control the Jedi population, which I imagine is probably why the devs recently change the FS exp echange rate from 3 : 1 to 30 : 1.
LA doesn't want any other rare stuff becoming as common as jedi are in SWG so I doubt we'll ever see any of the items for Mando armro recieve an increase in drop rate.
Cirroco_Una wrote:
LucasArts has made a few threats about taking control of the game
If, as many estimate, the current drop rate is around 0.01%, then it becomes insanely difficult, even for hard core gamers. A drop rate of .1% or even 1% would still make it very rare, and believe me, I want Mando armor to remain rare.
El_Oso_pardo wrote:
actually later in the time line i think there is a squad of boba clones that are all in mando (NJO timeline)
Actually they were just regular people,not clones. That he recruited in the last book of the New Jedi(The Unifying Force). They were all in Mando armor and were UBER elite commandos.
they one-hit killed the Yuuzhan Vong(which are very toguh cookiees),using rocket darts and jetpacks and all. We met them outside the armor(Han looked at one guy,Boba,and said his face looked familiar and Boba said he has one of those faces people used to see everywhere),so obviously they're not clones.
**EDIT** Here's an except from Boba Fett's entry on the Unofficial Star Wars Encyclopedia(www.theforce.net/swenc)
"Many years passed after this final hunt, and Fett returned to Mandalore to assume control of the Mandalorian Protectors. When the Yuuzhan Vong began their invasion of the galaxy, Fett and his Mandalorians worked to protect the planet Mandalore before setting out to do as much damage as they could. From a base on Caluula Station, they worked to thwart any incursion of the Yuuzhan Vong into the Tion Hegemony. When Han Solo and his wife Leia arrived at the station with rescued prisoners from Selvaris, Fett removed his armor and introduced himself as Hurn. The Solos couldn't place the face, which was just fine with Fett. When the Yuuzhan Vong launched their final assault on Caluula Station, Fett and his soldiers worked tirelessly to ensure that the Solos escaped the station and returned to Calamari with the prisoners. As he cleared an escape lane for the Millennium Falcon, Fett called Solo to explain that he was always angry with the Jedi Knights, and that Solo was just valuable cargo. As Solo commed back that Fett was just a nuisance, they once again went their separate ways. "
Message Edited by Shamonue on 08-10-2005 03:31 PM
Message Edited by Shamonue on 08-10-2005 03:31 PM
pussycat wrote:
Just because you see only one set of armor in the movies (I'm assuming Boba just repainted his father's armor) doesn't mean that they were *that* rare in AGFFA.
Besides, doesn't everybody always say we need things that make SWG more "Star Warsy"?
Also the Boba armor wasn't really painted,I think it just got worn out to crap. Though I beleive Boba had multiple sets,which he likely got from Jango,who was trained by Mandalorians until the Jedi wiped them out,so I assume he had quite a few sets of armor,in fact the armor Boba wore in the movie was completely eaten away by the Sarlacc. Boba did a few hunts unarmored(even using a bow and arrow),until he killed an imposter named Jodo Kast who wore Mando armor and was often mistaken for Boba Fett,a mistake he was rare to correct(got him higher paying missions)(Someone wearing Mando armor to be mistaken for a Fett,sound familiar swg players?). Anywho he killed Jodo Kast and took him armor as well. That's your brief history lesson for today. Class dismissed.
The honest truth is it's SUPPOSED to be this rare.
As I recall Lucas Arts put it's foot down after it saw what happened toJedi. Theres supposed to only be one or two sets od Mandolorian armor even in existence at this point in the time line. LucasArts has made a few t hreats about takign control of the game to help control the Jedi population, which I imagine is probably why the devs recently change the FS exp echange rate from 3 : 1 to 30 : 1.
LA doesn't want any other rare stuff becoming as common as jedi are in SWG so I doubt we'll ever see any of the items for Mando armro recieve an increase in drop rate.
I'm sorry, but in this case, gameplay and risk vs reward vastly outweighs potential continuity breaks. The FS exchange rate was simply changed because people were abusing grenades in a way they weren't intended to be used (unless you're talking about when the village was still in testing). The bottom line is that LA hardly has any say at all in what goes on in this game. They're the publisher more than the developer.
Anyways, getting back to my point, the problem with Mandalorian armor in it's current state is that it's nothing more than a tease really. Making absurdly rare drops necessary components doesn't create any content, add anything to the game, or reward the bold. It's one of the laziest forms of creating a choke point, and it happens to screw over a significant portion of the community as well. Farming the DWB for these single choke-point components is a tedious waste of time that rewards no one but the lucky and those who can afford to squander hours of their lives carrying out repetetive proceedure in hopes that maybe they'll get what they need to make one piece.
Considering how much effort getting even one piece (when you have all the components) takes from multiple individuals, the risk vs reward vs time (combined time of everyone helping) simply doesn't add up right. This is why the only suits of Mandalorian armor out there are decorations in guild halls, as it's not that fair to let any one man wear a suit when it takes months (if not years) of group effort to get it. Why do you think the only thing that really gets made is the rocket pack? No one has a prayer of getting a full suit to call their own... and if they did they would never use it since it'd decay so fast.
Given the implementation of armor in this game, there is so much wrong about the availability of Mandalorian gear that it's not even funny. With it's current rarity the only way you could possibly justify it from a gameplay perspective would be to give it infinite condition. So long as it can decay the drop rate for components needs to be much higher, since this armor should actually be used (without requiring ADK's) on a regular basis by those who obtain it. They earned it, they should get to enjoy it.
Honestly, with all the things in this game that aren't Star Wars in the slightest, how can so many people argue in favor of severely limiting something so iconic? Considering that only 4 classes in the game can even wear it, I honestly wouldn't mind seeing those masters running around in it. It'd make me say, "wow, there goes a commando!" or "Wow, that guy is a master bounty hunter!". That's the sort of thing this game needs. Not more stuff for elite minorities to horde away and lord over the populace.
This isn't to rag on those who put forth the effort and dedication needed to get the full suits, but I have to ask you: doesn't it feel rather lame knowing that your months of effort have yielded one complete suit? That only one of you (at best) is going to be able to wear something that took all of you months to get? Not even the uber suits in EQ weren't that bad. Everyone who regularly puts in time during these months of raiding deserve a full suit. Months of combined effort is nothing to sneeze at, and right now the vast majority of those who help are left rather lacking in terms of a tangible reward.
Compound this with the fact that jedi are pretty much mandatory to get through the place now (and they can't even wear it) and you have one stupid dungeon with a reward that isn't worth the risk or time investment in its current incarnation by any stretch of the imagination.
Cirroco_Una wrote:
The honest truth is it's SUPPOSED to be this rare.
As I recall Lucas Arts put it's foot down after it saw what happened toJedi. Theres supposed to only be one or two sets od Mandolorian armor even in existence at this point in the time line. LucasArts has made a few t hreats about takign control of the game to help control the Jedi population, which I imagine is probably why the devs recently change the FS exp echange rate from 3 : 1 to 30 : 1.
LA doesn't want any other rare stuff becoming as common as jedi are in SWG so I doubt we'll ever see any of the items for Mando armro recieve an increase in drop rate.
And where did you read this. Did you hear it from your brother's friend's uncle's sister's cousin's mom's hustband's neice's boyfriend who just happens to for at lucas arts?
TheChubbit wrote:
Anyway, wasnt Jangos, later Boba's among the only ones?
Though you might be right in the means of SW canon, but if they don't want players to be able to get it, why did they put it in in the first place?
It's like hanging a piece of cheese into a mouse cage just out of the mouse's range, leaving her jumping and jumping and jumping and...