Items And Loot Archive

Thread: Friday Feature, May 27th New Vehicles

duurron
Fri May 27, 2005 3:03 pm
#27

new vehicles are cool and stuff, but where is the sound of them???



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Red-Dwarf
Fri May 27, 2005 3:06 pm
#28

sound is there, just very quiet




The Shiro Clan of TC -
...has successfully tracked Tiggs
...is still tracking down more bugs
NB: Any comments I make on TC code can and often do change
before they reach live and may not reach live at all, please read my
comments with that in mind.
OhBuggah
Fri May 27, 2005 4:13 pm
#29



gera wrote:

I liked AB-1 most.

Rest are so huge and hmm... how to say... not so good designed (not developer design, but general SW design imo)






AB-1 is my favorite too! It's like the Star Wars equivelant of a VW Beetle. Now all that's mission is a flower vase.
DancinMonkey
Fri May 27, 2005 4:20 pm
#30

YAWN! more information that we already knew



Q Λλєδŧטδ Ʊδŧ'єll \ єטΐ Λ¢ҝєҝǿ Q
Cowards die many times before their deaths;
The valiant never taste of death but once.
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ElfDruid
Fri May 27, 2005 4:26 pm
#31

Awesome, thanks TH!




Reul Eidolon

The Crescent Order

Captain - Iron Butterfly and Spectre 16
MathuCopon
Fri May 27, 2005 4:29 pm
#32

How many more crap pubs are we going to get before we get a working game?



"Getcha Some" - Mathu Copon, R.I.P.
DeQuosaek
Fri May 27, 2005 5:10 pm
#33






KapowBzapp wrote:
I'd like to be able to /offerRide to my faction pet, ie. Rebel soldier or stormtrooper. They have to follow me everywhere on foot, and there's a perfectly good passenger seat.

After all they can already join groups. If extending /offerRide to non-players would be onerous to code, then maybe non-ATST faction pets and humanoid droids could understand a "get in the car" command.



Well, I saw a patch note that said something like "Fixed it so you could no longer offer rides to NPCs" so maybe it wouldn't be that difficult to code. /shrug





Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

egha
Fri May 27, 2005 5:43 pm
#34

lol we get new vechiles lmao...WHAT we need is a fix to all these bugs in this crappy game not new cars...man u guys SUCK



COPENHAGEN SNUFF MASTER CHEF AND MASTER BIO ENGINEER
DROP WINNINGS OFF IN DANT WOOKIE VENDOR PLZ
FOOD AND MED VENDORS

DAGO-MALL VENDOR 1994 6616 IN DAGO-MALL ITS THE WOOKIEE
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LeJediFou
Fri May 27, 2005 6:27 pm
#35






egha wrote:
lol we get new vechiles lmao...WHAT we need is a fix to all these bugs in this crappy game not new cars...man u guys SUCK






Now we have someone here who knows what "constructive messages" means.



-----
Pendant des centaines de générations, l'ordre Jedi a su défendre et garder la paix et la justice dans l'ancienne république. Bien avant les jours sombres et l'avénement de l'Empire.
-----
Le Jedi Fou
Nastypope
Fri May 27, 2005 6:35 pm
#36


Why has force run been ruined, why do we got to pay all xp for burst run with glitter?



I hate Gungans, I hate Ewoks and I hate Jawas....so why am I a Rebel you ask? It is my overriding hate of the MAN !!!


Pre CU Jedi and Day 2 Vet since the game didnt work on day one.
Xeries
Fri May 27, 2005 6:37 pm
#37

hte lars bus jets are not all lit only the right most jet trail is working



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Jedi Knight (LightSide)
"Once a man tastes freedom he realizes how bitter the taste of tyrany has been."
__________________________

OhBuggah
Fri May 27, 2005 6:50 pm
#38



Nastypope wrote:
Why has force run been ruined, why do we got to pay all xp for burst run with glitter?





Because the glitter burst run lasts waaaaaay longer than the burst run we mortals get.
Starcloud
Fri May 27, 2005 7:02 pm
#39

I don't know why, but I think the AB-1 is cute. :-)
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