Items And Loot Archive

Thread: 3 Year Veteran Award = Joke

Kobrakai_Force
Thu Jul 28, 2005 1:07 am
#27

You can only see that if you go in there house tho... / vendor, how about make a weapon customisation kit that is un sellable/ tradeable, so u can make your favourite weapon look, sweet.

shik---
Thu Jul 28, 2005 4:12 am
#28

ive played EQ1 for over 5 years, want to know what items i got for being a veteran? NONE


so much complaining... at least you get something..



in-game name: shik
HudsenH
Thu Jul 28, 2005 4:25 am
#29

Ekopy you can only claim the ADK's once, just like the resource kits too. I have to agree the 2 and 3 year rewards pretty much stink.They should be some thing worth while and rewarding for playing the game so long. I guess we have to be happy with some thing.



Hudsen Hawke
Starsider
Last Resort, Rori
Unity
C-H-U-D
Thu Jul 28, 2005 4:49 am
#30

also...am i the only one here who notices that the 3 year rewards are just about a year away?... that no one has gotten a 3 year reward?.... or that this game went gold just over TWO years ago?



CHUD
<EIS> - The Great, Mighty Poo
I find your lack of pants disturbing...
-I support the wholesale slaughter of Rebel terrorists...You can too!

Sehvral
Thu Jul 28, 2005 5:46 am
#31

Why don't you guys wait until the rewards are claimable before complaining? It doesn't take much thought to realize that new rewards will be added before SWG hits the three year mark.


As far as the ADKs everyone cites as an example, I recall (but can't find thanks to the worthless search feature) a post by someone who draws his paycheck from SOE/LA stating that, in retrospect, the ADK was a BAD idea. Don't get your hopes up ofreceiving anything similar to it.



Sehvral - Spy/RSF Ace
Bohrev - Jedi/Rebel
Korehv - DE/Imperial
Kohreval - Structures
Chalodew - Medic/Inquisition
Borehv - Entertainer
Kohrev - Officer
--TC
psikobunny
Thu Jul 28, 2005 8:11 am
#32

I don't want "better" I want useful. Items that I have to fiddle with to get them placed in my already nearly full homes? Not useful. A different kind of house that stands apart from the thousands of others? That would be nice. A vehicle that's different from the rest of the pack? Also nice. Neither of which would hurt anyone, nor break the balance of anything, but they would be nice looking AND useful. So much in this game has devolved to the level of pure flash, and it's depressing. Never been a big fan of Form over Function, and to see meaningless eye candy everywhere I go bugs me. Heck they're even making some of my favorite professions purely ornamental.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



nawchir
Thu Jul 28, 2005 8:38 am
#33

The vet Rewards should be something that is Species specific. For instance

If your are:

Human: --
Twilek ---
Mon Cal ---
Zabrak --- You get any choice of Rebel Clothing/Armor from the Books or Movies or something Culturally specific to your race
Sulustian ----
Bothan ---
Greedo -----

Wookiee --- You get any choice of Tar'fuls battle clothing, New Armor or War braids

Ithorians --- You get any choice of New Armor, Clothing, or special customized helmet



(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)


Good? Bad? Im the one with the Lightsaber
Sehvral
Thu Jul 28, 2005 9:12 am
#34






psikobunny wrote:
I don't want "better" I want useful. Items that I have to fiddle with to get them placed in my already nearly full homes? Not useful. A different kind of house that stands apart from the thousands of others? That would be nice. A vehicle that's different from the rest of the pack? Also nice. Neither of which would hurt anyone, nor break the balance of anything, but they would be nice looking AND useful. So much in this game has devolved to the level of pure flash, and it's depressing. Never been a big fan of Form over Function, and to see meaningless eye candy everywhere I go bugs me. Heck they're even making some of my favorite professions purely ornamental.






A house that looks different than the current options...Eye Candy


A vehicle different than the rest of the pack...Eye Candy, and do we really need another vehicle?


Here's the problem: In order for something to be useful, it must either (a) do something new, or (b) perform better than something currently in the game. In the case of (a), the danger is minimal in most cases(something like a vet reward mining ship that works wouldn't be game breaking), but when you get into the second category, you run the risk of inadvertently causing problems.


The Devs are busy and overworked as it is. Should they spend their time coming up with new stuff to give the small percentage of players that have been around since launch, or fixing/revamping systems and professions that affect a much larger portion of the player base? If I have to choose between flashy new stuff for sticking around, or seeing my profession fixed or bike aggro fixed or something else that actually matters, the vet rewards aren't very important to me (I still haven't claimed an ADK after ~18 months of active playing)




Sehvral - Spy/RSF Ace
Bohrev - Jedi/Rebel
Korehv - DE/Imperial
Kohreval - Structures
Chalodew - Medic/Inquisition
Borehv - Entertainer
Kohrev - Officer
--TC
anigav
Thu Jul 28, 2005 10:03 am
#35



psikobunny wrote:
I don't want "better" I want useful. Items that I have to fiddle with to get them placed in my already nearly full homes? Not useful. A different kind of house that stands apart from the thousands of others? That would be nice. A vehicle that's different from the rest of the pack? Also nice. Neither of which would hurt anyone, nor break the balance of anything, but they would be nice looking AND useful. So much in this game has devolved to the level of pure flash, and it's depressing. Never been a big fan of Form over Function, and to see meaningless eye candy everywhere I go bugs me. Heck they're even making some of my favorite professions purely ornamental.






Hopefully the Devs catch on to these ideas. I have seen lots of them in this post. I don't think we need some crazy weapon or anything game breaking, but as many have said something useful. I think these trinkeets are just as valueable as some Jawa beads or a jar of spices.





Branner
Veteran Player/Jedi Since03'
psikobunny
Thu Jul 28, 2005 10:15 am
#36






Sehvral wrote:


A house that looks different than the current options...Eye Candy


A vehicle different than the rest of the pack...Eye Candy, and do we really need another vehicle?






A house that looks different still functions as a house.

A vehicle that looks different still functions as a vehicle.


It doesn't have to do anything new, better, or different, but if it did SOMETHING that isn't too much to ask.


I'm not talking about being selfish, I'm saying that if they are going to invest the time to make Veteran Rewards, then there is no effective difference between objects 'arte (such as they are) and a nice looking new something that does something.


Heck, they could have saved time just by taking the houses with basements that already exist, and packaging them as deeds.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



nawchir
Thu Jul 28, 2005 10:46 am
#37

------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Sehvral wrote:

A house that looks different than the current options...Eye Candy

A vehicle different than the rest of the pack...Eye Candy, and do we really need another vehicle?

Here's the problem: In order for something to be useful, it must either (a) do something new, or (b) perform better than something currently in the game. In the case of (a), the danger is minimal in most cases (something like a vet reward mining ship that works wouldn't be game breaking), but when you get into the second category, you run the risk of inadvertently causing problems.

The Devs are busy and overworked as it is. Should they spend their time coming up with new stuff to give the small percentage of players that have been around since launch, or fixing/revamping systems and professions that affect a much larger portion of the player base? If I have to choose between flashy new stuff for sticking around, or seeing my profession fixed or bike aggro fixed or something else that actually matters, the vet rewards aren't very important to me (I still haven't claimed an ADK after ~18 months of active playing)
------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Devs are busy and overworked, but its not with this game, there are bugs and borked professions that have been there since publish 9. This small percentage of Vets that you talk about are larger than you think. There are over 225k members on this game, and over 50% of them have been around since launch. If its not for us members, the DEVs have no jobs. We are the ones that give them there check each week, we pay all their bills at SOE, they make $81 million dollars a year with the 225k ppl on this game. I believe that a Vet reward with some thought in it isnt too much to ask for paying them all my hard earned money.



(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)


Good? Bad? Im the one with the Lightsaber
Oreet
Thu Jul 28, 2005 10:51 am
#38

would everyone stop complaining.




as a previous poster pointed out, people have been playing Everquest (a game made by SOE) for over 5 years and have not gotten a single vet reward. just be glad you're getting ANYTHING as a vet reward.


slav31
Thu Jul 28, 2005 11:17 am
#39

I want a remote control so that I can control all myminiture replicasand have mini war games - that way they get db'ed and you dont worry about decay at all!!!



:: Kaeil Jabiim
:: Chimaera
:: Master Bounty Hunter
:: Master Rifleman
:: Combat Medic 4000
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