Items And Loot Archive

Thread: Further evidence for the removal of recursive macros..

sabbatu
Fri Aug 05, 2005 2:24 am
#27



ill letcha in on a little secret..if you get 2-3 ppl min for these missions, the spawns will have like 5x as many aakuans chillin in the camp waiting to die...


-try it out....just get the ppl in the group, the go off solo if yu wish





sabbasabbasabbasabbasabba
sabbasabbasabbasabbasabba
sabbasabbasabbasabbasabba
Sabbatu-hassa>>Master Jedi
sabbasabbasabbasabbasabbaFrog-stomper>>Trader/DE
sabbasabbasabbasabbasabba359 , -5457 Coronet (Vendor)
sabbasabbasabbasabbasabba
sabbasabbasabbasabbasabba
sabbasabbasabbasabbasabba
sabbasabbasabbasabbasabba
sabbasabbasabbasabbasabba
sabbasabbasabbasabbasabba
sabbasabbasabbasabbasabba
sabbasabbasabbasabbasabba

Zeldar21
Fri Aug 05, 2005 1:44 pm
#28

I'm melee so they would all agro me at once. lol



Zeldar Radlez
Master of the Tera Kasi Arts
Master of Polearm Fighting
Purple FS Imperial Colonol Trandoshan
Loyal Member of the Empire and Talus Expeditionary Forces
(gggggggggggggg[[[[[[[[xnnnnnnnnx]]]]]]]]gggggggggggggg)
Baltraseic
Fri Aug 05, 2005 3:51 pm
#29

or pull a laser rifle and shoot one from 65m and let it come to you if you're just there for the loot anyhow if it bring friend shoot just the one as you run far enough for the others to lose agro and return the switch to melee and pound away
Liquid-Smooth
Fri Aug 05, 2005 7:48 pm
#30

I personally like being able to go AFK cause I work alot and it at least makes me feel like I kinda get to play it, even though i only get to sit down with it about 15 hours a month.


Tough creatures drop better loots and cant be afked. It is more rewarding to fight a krayt, thn to afk a CL34.


Also why not just make Star Wars full PvP. Some people think that means low level people and achitects and such would get destroyed. But I think if Star Wars let the cities build defenses, that would take care of part of the problem. If it was left like it is now, PvP would probably get boring real quick.
Liquid-Smooth
Fri Aug 05, 2005 7:57 pm
#31

You could have turrents guarding the outside of the city. Also you could let Droid Engineers make droids to protect the city. You could hire players to help patrol. Architects could be given ability to build fortified walls. It would encourage hunting in groups, for if you went outside the city, theres a chance human or creatures could attack. It would probably help to build ties between players. A person could still venture off by themselves, and still be safe, but they would have to stay alert and be careful where they chose to go. Players could then police the game themselves, cause if a behavior was intolerable, They could form a city, set up rules, and police it theirselves. You do like a guy spamming sells? SHoot him. You do lik to encourage people to do that, then you could have a city where you are known for allowing that. Someone AFKing in a cave? If enoughpeople hate it, they could police it. I think it would force people to rely on each other more and build ties and alot more interaction would take place.
Page 3 of 3