Items And Loot Archive

Thread: Anti Decay Kit + Looted Weapons

arll
Sat Mar 19, 2005 10:43 am
#14

correction, the merc room in the geo caves drops exceptional weapons, 2 dxr6-b disrupter rifles that i know of.



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i'm the shadow valley token non jedi

Arll Bebakk
R.I.P Feb 1st 2006
Teioh
Sat Mar 19, 2005 12:46 pm
#15


BobaFettish wrote:
You would be quite correct there, you cannot get Exeptional Lightsabers.
However, you can get Exeptional parts, for light saber Construction.
Just like the "Exeptional" Geo Cubes, Scales, Etc..
With those items, you can craft a LS with nearly as much Killing Power as the hammer...!!
The real question is though....
Are you prepaired to put in the work to go out & find these items, Like the PPL with Uber Guns have done?

Message Edited by BobaFettish on 03-18-2005 11:22 PM





w t f are you talking about. The only exceptional/legendary thing that a lightsaber can have is pearls/crystals, and even then they are capped at the same stats as normal pearls/crystals so essentially they're just same as them. They also seem to tune just as random as normal crystal/pearls. There are no exceptional/legendary resources so no, you can't get a lightsaber to anywhere near the killing power of exceptional weapons.



Oh and one more thing. Have you guys ever seen those sigs that are lines of text and look like they are a part of the post?

-------
Ingame Names
Anno
rarely Teioh-II
almost never Aio

Skwall
Sat Mar 19, 2005 1:59 pm
#16






Sehera wrote:

Hi fellow players,


anyone noticed the damage done to the live game by ADK put on exceptional weapons?



For now, yes, but personally I believe its the smartest thing they've done. Whenever you try to take the ADK out it destroys the weapon and come CU, the weapons that are considered "Uber" aren't going to be for various reasons. The weapons are good under the current system of buffs, armor, etc... but players will almost be forced to delete these weapon in order to get their kits back.


They're basically resetting Star Wars Galaxies, if they could reset the economy w/out a huge uproar they would, but for now they can only limit the amount of credits that come in. SWG is changing, almost going to be likeplaying a completly different game.


I personally could care less about Ackaly bones and melee tapes.... the game is already moving away from melee w/ the recent document changes. Personally, ranged is where it's going to be at, getting loot like krayt tissue, pearls, and even RIS and Mandolorian resources would be the smartest thing to do because it will be much tougher to obtain post CU.


The whole "go out and get your own enhanced weapons and work for your loot"arguement is a weak one, the devs had made a game where certain mobs have been known to drop uber loot and pathetic players camp them day after day. It's really pathetic that a player knows what he's doing when he does this, but apparently has nothing better to do with their lives other than to be the "Best" of SWG. lol.... Kudos for doing that no one is dispreciating what it is you have done to get this loot (or maybe you were one lucky SOB and only killed X mob once...lol). Its a game go out and have fun, the reality is, if you want to participate in high level mobs fighting, be prepared for some competition. Best advice is to bring a big and able group, problem is dividing the loot..



011010001010000010011001
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:Skwall|Blight:
Crimson
Kn|ghts


Halotest
Sat Mar 19, 2005 4:14 pm
#17

Mercs don't drop exceptional or legendary, the only exceptional and legendary drops have come from Krayt, DJK/DJM's and other HIGH END Npc's. Mercs aren't high end ..






Oh yes they do. A friend looted an exceptional drx rifle with a very nice mind poison from them.
Halotest
Sat Mar 19, 2005 4:18 pm
#18

you can't get a lightsaber to anywhere near the killing power of exceptional weapons.






Considering you deal out a damage type that no mob in the game has resists too....I think thats equal. Dont you?

Digito
Sat Mar 19, 2005 5:14 pm
#19



Halotest wrote:
you can't get a lightsaber to anywhere near the killing power of exceptional weapons.

Considering you deal out a damage type that no mob in the game has resists too....I think thats equal. Dont you?





In PvE? Yes. In PvP? Not even close. Remember that Jedi CANNOT wear armor, so they take far far more damage in return for hitting so hard, however, an uber 2K max PH is going to vastly outdamage a LS even against armor, know why? Mind damage. Jedi can do mind damage, but not a whole lot of it. (150ish a hit with One Handed Saber Head Hit 3? I might be wrong on that, but I'd think 200 would be pushing it.)




Digito Byte
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Spinnthrift
Sat Mar 19, 2005 5:31 pm
#20


At the moment - a Lightsaber is the weapon of choice for high end PvE and totally for PvP.


Granted - a Jedi will not have the same armour a player will do - depending entirely on template of course (a Master Defender is godlike in PvE and against non Jedi opposition).


Exceptional weapons aren't all that common. Really.


AFAIK - Rodav (who did the exceptional weapons list) worked it out to be a 1:1000 drop rate for an exceptional loot, and that is only on mobs over 12k HAM.


That means, to get an exceptional DXR - statistically - you need to loot 1000 of them before you get the shiny. That's a *long* time.


The post starter - wouldn't have posted this thread if they'd got an exceptional weapon.I have had four exceptional weapons go through my hands in my time on galaxies, some I've thought WOW over, some were sweet nothings. I've outdamaged some people (even with normal weapons) and lost to others. That's the nature of the game.


What about player crafted weapons - using Krayt Tissues and looted barrels and stocks - you can take a T-21 to around 1600 max damage. Would you deny the player who spent the time looting those tissues/barrels and stocks his weapon because he can outdamage you? It's crafted and would surely beat many looted weapons... wouldn't it?


All round - a Jedi doesn't need the exceptional weapons - 4 perfect pearls and they're set up for life. Fine - if I go and kill a ton of mobs I stand a slim chance at looting a weapon that can beat that... do I have the time, no... but I'll keep hunting on the offchance.


Don't cry for Jedi - they *really* don't need it. Cry for Carbineers and Smugglers and Rangers and everyone else whose profession is in dire need of love (borked basically).


Edited for smelling pistakes.

Message Edited by Spinnthrift on 03-19-2005 04:33 PM



Gabriel' Nightstalker
Jedi Padawan - Guru - Bearer of Oakleys
Hunted Hunter


Teioh
Sat Mar 19, 2005 5:54 pm
#21

Just because they are rare isn't an excuse for having game breaking weapons. Exceptional weapons + ADK are cutting off people from tons of static spawns in the game. These weapons are completely unbalancing PvP. Just because their rare doesn't mean it's not an issue.



Oh and one more thing. Have you guys ever seen those sigs that are lines of text and look like they are a part of the post?

-------
Ingame Names
Anno
rarely Teioh-II
almost never Aio

Spinnthrift
Sat Mar 19, 2005 6:24 pm
#22






Teioh wrote:
Just because they are rare isn't an excuse for having game breaking weapons. Exceptional weapons + ADK are cutting off people from tons of static spawns in the game. These weapons are completely unbalancing PvP. Just because their rare doesn't mean it's not an issue.




You know, you'd think *everyone* and their mother had one. When I was Rifleman I outdamaged more people with a normal T-21 than I did carrying an exceptional one. Why? I grouped up with others to help them beat up mobs. Static spawns aren't the be all and end all either. Really. Nyax isn't the only AA/CA dropper in the game.


I'm also a Commando. I don't outdamage *anyone*. Really. Do I still hunt for high damage barrels and stocks and tissues to make me a super flamer. Hell yeah, it's fun.


There isn't a problem with exceptional weapons per se. Nor with ADK's.


Especially with the CU upcoming - then there'll be a whole new ball game introduced (we hope).


Legendary PH - 4k max damage, in the hands of a capped Swordsman will still be unable to hit a fencer with it. Period.


If you can't beat a legendary weapon, that's because you couldn't beat the team behind it before. It's not a hard equation. There are skills and templates to counter the weapons out there. Learn them. Don't cry for a nerf.




Gabriel' Nightstalker
Jedi Padawan - Guru - Bearer of Oakleys
Hunted Hunter


Cakins7005
Sun Mar 20, 2005 4:49 am
#23






BobaFettish wrote:

Being a jedi & getting owned by a BH with an Uber wep like that, must feel about the same as 5 BH's getting owned by a single Jedi..


Things have a way of evening out like this..hehe


But if you dont want to get owned by a 1200+ Hammer, go out & do some haed Camping & Get some parts for your own Exeptional LS...Simple as that.




5 Bh's going after and being killedby ANY non-fight clubbing jedi need to delete their characters.

Message Edited by Cakins7005 on 03-20-2005 03:50 AM



Eti Vauspavim
Dark Jedi Templar
Imperial Pilot Ace
Kakabus
Sun Mar 20, 2005 6:53 am
#24


Just because they are rare isn't an excuse for having game breaking weapons. Exceptional weapons + ADK are cutting off people from tons of static spawns in the game. These weapons are completely unbalancing PvP. Just because their rare doesn't mean it's not an issue -Teioh


Sorry i dont have the skills to post edit..so this is the best i can do


But the thing about Exceptional Weapons + ADKs unbalancing PVP is a joke...

1st off: I do have an exceptional weapon. Its a vibro axe that does over 1100+ damage with a PU. Now would this weapon ever see the light of day? No. Why? Condition loss. If used would you ever put a PU on it? No. Why? Condition loss. I really think that ADKs were not only ment for players to get those weapons out and use them until D-Day hits and everything is junk. But its also for Jedi as well...No more buying pearls/crystals once u get that perfect saber.


2nd: That vibro axe is garbage in PVP. AP1 only. Kinetic Damage. And I have no way to kd/dizzy anyone. Everybody seems to be wearing their 90% kin helms every time I fight somebody. So does my weapon unbalance PVP...Not in the least bit. Only thing it works well on are Jedi. But I cannot kd them so they just can run away and heal up.

Message Edited by Kakabus on 03-20-2005 05:55 AM

ForceFielding
Sun Mar 20, 2005 7:53 pm
#25

ADK's don't belong on weapons period! They should only matter at death too.


Vet rewards and other gifts etc in MMORPG's have never been insanely overpowered until now. At best, they should give a slight advantage .... not allow players who have played 12 months (or rich players who buy a dozen of them) to slam powerups on their best weapon for eternity.


The are a cancer to crafters of armor and weapons and a cancer to combat balance. Shame on you SOE. Vet rewards should never be like this in any respectable MMORPG.
Sehera
Sun Mar 20, 2005 9:15 pm
#26







The post starter - wouldn't have posted this thread if they'd got an exceptional weapon.I have had four exceptional weapons go through my hands in my time on galaxies, some I've thought WOW over, some were sweet nothings. I've outdamaged some people (even with normal weapons) and lost to others. That's the nature of the game.





Well,

thats totally egoistic... if some ppl here would get out of their egoistic minds, they would realize that it really doesnt matter at all if I had a exceptional weapon or not. I was starting this thread because I think we need to discuss the matter.


Also, we had many thoughts about ADKs on Lightsabers... Well there are somekind of exceptional LS, or what some say, exploited LS, which damage for over 600dmg a second in pvp, what makes a BH stand, even with 40% LS resist for like 10s ?!


Anyway...


After some debates with my guildmates... we came down to this:

How much are we goind to allow, when it comes to exceptional?

I mean, lets have a look at a powerhammer. With best resources, it can be crafted to about 450-500dmg and a speed of about 5.0 or a bit less.

With bones (I have no actual idea what stats exceptional have) you might be possible to get 1.6k and 3.0 speed. Which is excpetional.

We are talking about a plus of 300%... think about that?! All other players will have only 100% and sliced maybe 130% . Are we really goind to allow that?

Think about the buffs! Actually buffs rise HAM for about 300+% if you had 1000ham points... (granted most have 400) . the CU will remove that and will change buffs to 20% or so ...

So, ppl with exceptional weapons and ppl without exceptional weapons... Do you want a small group of players have an 300%+ advantage over all other players for an unlimited amout of time???

I feel an advantage of 50% or maybe up to 100% for exceptional weapons if thinkable. But not 300% or more... Especially under the current loot system, we dmg isnt cumulated for grouped players.

Message Edited by Sehera on 03-20-2005 08:16 PM

Message Edited by Sehera on 03-20-2005 08:17 PM



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