Items And Loot Archive
Thread: Question About SEA's (looking for fact, not speculation)
If I have a piece of armor ADKed and I want to put an AA on it, can I do that while the item is ADKed?
Thanks.
Barafu wrote:
OK, while we're on the topic, I have a question as well.
If I have a piece of armor ADKed and I want to put an AA on it, can I do that while the item is ADKed?
Thanks.
Yes, having it ADK'ed doesnt affect it when it comes to putting attachs on.
Nakahs wrote:
The rifle defense +25 will stack cause it is the highest mod. And yes i tested it myself after CU. But i wonder why people still are not sure how it works about seas. So here a easy i think for everyone understandable explanation :
1) the highest mod will always!stack first.
2) if 2 slots left the 2 highest mods will stack. First the highest then the 2nd highest
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3) if 2 mods have same bonus in numbers f.e. +10 weap assembly +10 armor exp and 1 slot left the one with the "A" (armor exp) at the beginning will stick not with the "W" (weap exp) cause then the alphabetical will work.
4) if u use a higher mod of the same bonus like a +15 rifle def AA on a armor that already has +10 rifle def on it the +15 rifle def will replace the +10 of the cost of 1 slot. If no slots left on that armor piece u cant use it.
greetings sha'kan
Here's another thing I tested...Let's sayyou have apiece of armorwith +20 Rifle Accuracyand three free sockets. You then get an AA with +19 Rifle Accuracy and +15 Rifle Speed. If you drop that AA into the previously mentioned piece of armor, only the +15 RifleSpeed will stick, and it will only use one socket. The +19 Rifle Accuracy on the SEA will be treated as if it doesn't exsist, since there's already a higher Rifle Accuracy mod on the armor. I tested this using a bunch of junk SEAs to make sure it works.
i have quite a few attachments where the mods are NOT listed in alphabetical order to
i.e i have a CA with
Carbine speed +8
Armour assembly +8
in that order
and in instances like this the first mod listed sticks