Items And Loot Archive
Thread: Cloaked Jedi Loot Farmers in the Death Watch Bunker
1 SBD spawns each time the chest is touched. If the cloaker simply leaves the chest open, no more spawn.
As for the people who are "getting owned" in deathwatch, I'm afraid I have to agree with the others here, you need to try different things. I have seen MANY groups run in and start shooting. The moment that the deathwatch NPC's get into ranged mode, you might as well not have come. They inevitably area attack and wipe out your healer characters, and then the damage dealers.
Taunts, dominate mind, strategic healing for hate, etc are all great ways to keep people alive in there. Deathwatch is NOT doable by just anyone...it takes a team that is willing to try a variety of tactics to pull it off. That said, yes...deathwatch IS doable by a 2-3 man team. (can even get down into the mines and pick up minerals...not easy...but we have done it several times)
While cloaked any interaction with the enivironment stricly forbiden
El_Oso_pardo wrote:
BMorgn66 wrote:
cause joo dont know what your doing, i run groups of 8 all the time
i went with two groups yesterday one was slaughtered and the other made it down and killed the overlord
Was it worth it?
Oggat wrote:
El_Oso_pardo wrote:
BMorgn66 wrote:
cause joo dont know what your doing, i run groups of 8 all the time
i went with two groups yesterday one was slaughtered and the other made it down and killed the overlord
Was it worth it?
JEALOUSY: I want that badge
BMorgn66 wrote:
cause joo dont know what your doing, i run groups of 8 all the time
Exactly. If you cant organize a strong group, dont waste your time in the bunker, simple as that. We play is safe and run 2 groups of 10-12 people and havent had a problem in 1.5 months of running the bunker (unless people decide not to listen, then its over).
So DWB isn't a place to go now, it's a badge?
See, now that I agree with. Not the badge part, what it says about AI role. Now the question is, how much AI content has been converted to kill joy? Either as overwhelming gank or just invincible on it's own?
lol i end up in the DWB almost everynight making a damn crafting run...and im almost sick of the place...
but i gotta say u should look at the room being overrun as a test...if your group survives....you will should be fine the whole way back...if you cant figure out how to get past some overspawned SBD's then you should be glad it saved youan hours work or two to get to the mines where you will face the same thing and die there instead....
if u have a "puller" that knows what he is doing then u should have no problem...
we have been in with 10 or more droids spawned in the room with the bin...all it takes is a few extra minutes of careful pulling and taking 1-3 at a time...
and to the original poster...it isnt just cloakers...i dont have cloak and i loot it every time it respawns till it bugs...half the time on our server the severe overspawn is my fault in the first place lol
JanuHull wrote:
Nice job, Devs, brilliant move giving them this ability.
/boottothecollectiverednamehead
So, how many SBDs does it take to screw up a dungeon? The Kettemoor News Network will keep you posted.
I hate it too but I don't see them ever fixing this.