Items And Loot Archive

Thread: What loot would you want to see?

sohokerv
Thu Sep 08, 2005 4:57 pm
#14

imperial guard armour and species restrictions removed from existing factional armour and some reb alternative

nightsister clothing droped as one use schematics from nightsisters like the bh armour schematics but more varied so you could get elder schematics from elders and initiate clothing schematics from initiates etc wareable by any female reguardless of race and needing several diffrnet schematics to make a full suit

trandoshan slaver and other intresting garment schematics that i cant think of at 1am hehe

a new quest armour for recon made from rare new animal loots just like ris is [recon because battle have ris and assult has mando so recon is realy the only one lacking a rare armour]

new weapons im tired of only seeing 3 or 4 weapons being used because the rest are useless compared

new housing not sure how this could be made loot maby have to loot 9 or 10 rare-ish parts to give to an architect

small fun items like the loot kits used to be



Bothans are rarer than jedi
that makes me sad =o
SlaveI
Thu Sep 08, 2005 7:01 pm
#15

jetpack clone that doesn't fly but you can wear it still, or just make the currant one able to be worn while walking or shuttling or anything and not have to make you fly



SLAVESLAVESLAVESLAVESLAVESLAVESLAVESLAVESLAVESLAVE
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SLAVESLAVESLAVESLAVESLAVESLAVESLAVESLAVESLAVESLAVE
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Slave the Living Legend | King Of Dantooine | GODS

darthgood
Thu Sep 08, 2005 7:03 pm
#16

i would love to see more faction items, npc clothing, etc. I have dreamed about looting a NS robe or head dress, that would be awesome. Maybe gives a bonus to wearing, some inate armor or something. Also, the ability to loot varied jedi outfits from high level npc jedi. Tired of seeing the same jedi pj's everywhere.




Kadel Largette (125 Badge Club)
RedSonya
RedSonya's Loot and Booty-Tatooine, Mos Syn. (-3021, -6516)
Tatooine Kashyyyk Museum (-3243, -6411)

sohokerv
Thu Sep 08, 2005 7:28 pm
#17



darthgood wrote:
i would love to see more faction items, npc clothing, etc. I have dreamed about looting a NS robe or head dress, that would be awesome. Maybe gives a bonus to wearing, some inate armor or something. Also, the ability to loot varied jedi outfits from high level npc jedi. Tired of seeing the same jedi pj's everywhere.





hmm i dont think it should have a bonus to wareing hehe if they did people would only kill ns and it would give a somewhat unfair advantage to female toons
but let it have sockets when crafted so that ca can be put in them

i do like the idea of new jedi clothes

i also want to see colour kits for cyber arms or maby clothing that goes over them im so sick of having 2 ugley rusty looking arms



Bothans are rarer than jedi
that makes me sad =o
styxY2k
Fri Sep 09, 2005 12:33 am
#18

an isntant kill token that kills bh instantly to help keep the population down
ikotchoo
Fri Sep 09, 2005 12:34 am
#19

i want one of those magic mile long rope thingy's from a floss box luke had in new hope, so i can swing from the trees, hahah.
Dirtyspoon
Fri Sep 09, 2005 12:47 am
#20






cahn-a-licious wrote:
skill enhancing attachemnts that actually work





skill enhancing attachments period!!







ZLokibaccaµ
RIP June '03-Nov '05
§
3 accounts canceled. Done Nov 30th §



Kaorset
Fri Sep 09, 2005 12:56 am
#21

The white helmet the Rebel Security guards wear. (also known as the Tantive IV helm)



Kaor Sek - Bounty Hunter, Gorath Server
Tillia Gandora, Master Munitions Trader, Gorath Server
Jooko113
Fri Sep 09, 2005 1:02 am
#22

Melee weapon components that don't suck.



Jookotoo ~ Starbucker ~ Audacious
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|-1945|-5949|Tatooine|

cahn-a-licious
Fri Sep 09, 2005 7:34 am
#23






Anakroid wrote:
A time machine, soI can go back to pre-CU.






if only applies to in game time machine....i will be on board with you, could get crowded i think tho.


if outside of game i would go back in time and slap some soe peeps around before they decided to have zero vision when creating this game.





Keed-Jedi
Cahn-not
I am a SOE customer. Now, if they would only treat me like one...
i used to be 4 accts out of 450k active accts
then 2 accts out of 250k
then 1 out of 200k
now 0 of 175k as of dec 25th....
i am a soe shareholder and do know how many active accts there are.
Lotifo
Fri Sep 09, 2005 8:28 am
#24


ship subcomponents in space for shipwrights to use in crafting

more schematics/parts for all crafters

tribal paint (that'd go nicely with looted NS outfits)

and somebody mentioned binoculars...that would be really cool (if they actually worked that is)
kjoy1
Fri Sep 09, 2005 8:34 am
#25

Well first of all I would like to see real loot j/k. If they could add more paintings and maybe things that you see around in NPC houses and buildings such as variations on rugs statues and so on just for random loot drops to decorate your house with.


As for larger and maybe harder to find loot different types of armor, clothing, weapons that are notcraftable like ther ever famous NS Bicepwith good stats on them that may drop from elite mobs or high lvl mobs and keep them in the game and not removing them





Bene Aripfoo, Sretei Odifav, Laoda Ywo
Bebe Clothing(Dancer's), OuterWear & BE Clothing by Bene
Also
Furniture/Droids/Odds N' Ends By Sretei
Theed, Naboo -4555, 5907

Purple_Dot
Fri Sep 09, 2005 10:36 am
#26

Random musings:


-anti-root food (maybe it would lessen the chance of a root sticking to 10% for 10 minutes)


-melee range extender powerups (500 use, +10 range)


-faction point drops: sort of like credit chips that give you maybe 2000 fp if cashed in to a recruiter or other designated npc.


-cool faction loot (rebels get rebel-specific loot for killing imps and vice versa): drops of uniform sets, faction vehicles, Imperial guard robes, data pad that can be used 5 times that calls in a random spawn of 10 lvl 85 rebels or imps to help you out in a pinch (would help the solo characters against Necrosis, etc).


-legendary weapons, uber SEAs, and flawless crystals idea: Have a single truly legendary weapon, even more uber SEA than exists now (+40 for combat mods, +30 for experimentation mods), and flawless crystal spawn in a 3 mobs per server re-set. These would be completely random (they could spawn in a NS Elder or in a random CL 4 thug). Since there are only three and totally random, it would be super-rare to ever get one, but the possibility would exist....which is whatkeeps loot hunters goingisn't it?


-super-rare lootable mount deeds (how about a borgle bat we can fly on?)


-don't drop new weapons (except the random flawless ones) unless in schematic form to support crafters.


-Change some of the worthless caves to level 80+ to allow for more places to farm loot and gain xp. Seriously...is there any reason for anyone to go the the Aqualish Cave? Not even the noobs bother so it is just a waste of space. I miss the pre-CU days in Ft. Tusken and the Jinda Ritualist Cave (those little guys used to drop crystals like candy).


-No more smuggler loot drops. Give the crafters some love and allow them to craft smuggler tools.


Noaka Thrawwn-Chilastra-TKM/Swords/Doc/FS



Chilastra Imperial TKA/Swords/Doc...umm I mean Medic
If I win an auction, please drop off items at my vendor outside of Dant Mining Outpost at -1138, 3118.
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