Image Designer Archive
Thread: Back to joke profession?
Message Edited by Kameckobe on 06-16-2005 08:18 PM
it is not a joke but it is reality,
and the fact that respec is close to being gone,
let them grind ID to master other profs.
It does not take away from working IDs.
Kameckobe wrote:
Now we seem to be back to pre timers where we are the joke profession. On many forums people suggest mastering ID since it takes a few hours only to master to get elite points they can respec...I also it is a kind of bittersweet victory. It is now easy to master the profession, but I am up to 4044 all during the "timer system" none of it under the improved timer system...Message Edited by Kameckobe on 06-16-2005 08:18 PM
Hopefully they won't damage anyone too badly while they're grinding through. The sooner they finish, the sooner they won't be infesting the image design profession with their talentless leet doodism.
We aren't the joke. The people who grind a profession in this way are not learning how their respec profession will work by levelling up in that profession. I think the joke will be on them.
Aww... don't be too hard on those respec-abusers... some of them might even be hidden ID-talents who start to like our profession as we do ![]()
Most of the respecs should be done by now just leaving the token-respec as a last chance for most.
Oh and about ID being a joke-profession I can only say that I prefer the therm fun-profession.You don't need to be an important part of the game-mechanic with a 100 hour minimum-grind to master to have fun playing this game ![]()
warrenbassist wrote:As it stands ID is a luxury profession, basically something you don't need but is really neat to have. Its great to be able to do all these things that nobody can do probably in any other MMORPG. I'm probably repeating other peoples' posts but I believe the problem that lies isn't timers, its the fact that we aren't needed. So far the only attempt to make IDs needed was the stat migrations and that stopped after the CU.
As someone who's been a full-time ID before Stat Migrations, I can say, we *are* needed. We're not required, but we are definitely needed. Otherwise, I wouldn't be as busy as I am.
Gothywench wrote:
warrenbassist wrote:
As it stands ID is a luxury profession, basically something you don't need but is really neat to have. Its great to be able to do all these things that nobody can do probably in any other MMORPG. I'm probably repeating other peoples' posts but I believe the problem that lies isn't timers, its the fact that we aren't needed. So far the only attempt to make IDs needed was the stat migrations and that stopped after the CU.
As someone who's been a full-time ID before Stat Migrations, I can say, we *are* needed. We're not required, but we are definitely needed. Otherwise, I wouldn't be as busy as I am.
Us Bloodfinians must be a foppish bunch in that case. lol
warrenbassist wrote:
As it stands ID is a luxury profession, basically something you don't need but is really neat to have. Its great to be able to do all these things that nobody can do probably in any other MMORPG. I'm probably repeating other peoples' posts but I believe the problem that lies isn't timers, its the fact that we aren't needed. So far the only attempt to make IDs needed was the stat migrations and that stopped after the CU.
There have been many improvements to character customizations in several MMO's since Star Wars went live, and in many of them there is no equivalent "Image Designer" class. Most of them simply allow the character to change themselves through terminals or such, and a few simply don't allow a change after character creation.
Gothywench wrote:
warrenbassist wrote:
As it stands ID is a luxury profession, basically something you don't need but is really neat to have. Its great to be able to do all these things that nobody can do probably in any other MMORPG. I'm probably repeating other peoples' posts but I believe the problem that lies isn't timers, its the fact that we aren't needed. So far the only attempt to make IDs needed was the stat migrations and that stopped after the CU.
As someone who's been a full-time ID before Stat Migrations, I can say, we *are* needed. We're not required, but we are definitely needed. Otherwise, I wouldn't be as busy as I am.
Yes, that's soooo true. I mean professions like ID and Tailor combined with Dancer and Musician are one element, that truely distinguish SWG from other MMOs like Wow for example... There every Tauren Warrior looks more or less the same. Sure, there are different parts of armor and weapons, but after some time they all look more or less the same. Same heights, same width, same face, same everything... sure, there are some minor details, but it's not as if anyone looks at them or notices them.
Here we have the ability to highly customize the appearance of our avatars and we can even change that in the game. We can change our cloths to look completely different even without changing anything about the avatar him/herself. In SWG we have true alternatives for killing monsters or other players or disappearing in dungeons for hours just to get better items.
We can have a true party in game and not just pretend to have one. We can just go over to the next cantina for a drink and watch that sexy Twilek dancer Duo and listen to the fat Trandoshan at the omnibox and his fancy ithorian partner with his slitherhorn. We can even truely go shopping here thanks to our very unique economical system. Not just standing motionless at some terminal and that's it...
And if we are bored with that we can jump into our ships and have a party on board of our Luxury yachts or fight epic battles in space...
I really don't have a problem with professions or abilities that are just for show or for fun. They make this game much more than just another level-your-toon-game.