Image Designer Archive

Thread: Final info about the mini publish now that TH let the cat out of the bag :)

Kwee
Wed May 05, 2004 11:31 am
#1


In case TH doesn't get back to this thread, let me briefly touch on the function of the tents (which we'll be able to play with on Test Center later today):


Stat Migration - ID's will be the only way for stat migration to happen, and it will be possible only in a tent. Silly me, I'venever thoughtto ask if it will be instant, we should know soon.


Time cut in half - There will be a new system to get ID experience (this will be tweaked until a casual player takes a month to master ID). There will be a minimum timer for each ID session (and multiple ID changes will be possible at once, yay!). This is very minimal (not sure if the times I was given some time ago are what ended up happening) and will be cut in half if you are a Master ID, and also cut in half if you are inside the tent, for a potential cut of 1/4 of the time if you are a Master in a tent.


Terminals - There will only be one terminal in the tent (our dev made this decision to give us more room in there and to prevent fighting over terminals). We will only have to stand in the tent to "use the terminal", not actually have one per customer/ID pair.


I'll dispense more detail later today (prob tonight)after I've had time to test some.




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Darkagent101
Wed May 05, 2004 11:34 am
#2

All I can say is... well... I'll let you know when I find out what I want to say.


Stat migration. Hey, I can live with that. Makes the tents that much more useful, but now I REALLY want them to be PC placeable. /shrug





Charina and Carshea
Sunnrunner and Test Center
Larra
Wed May 05, 2004 11:41 am
#3


WOW! Gets all excited and jumps around out of control with joy…..


We get stat migration, time cut for ID’ing AND finally terminals in tents with pink swirly things to draw attention to our dieing profession. WOO HOOO.


So excited I cant contain myself.


Larra

NJ62
Wed May 05, 2004 11:46 am
#4

I'm sorry that I have to do this.. but... /corre hat off


The fact that such sweeping changes (i.e. stat migration and new ID xp progression) were made without warning or community input is unacceptable.


The stat migration does not just affect image designers, but affects the entire playerbase. It came without warning, and they will see it as a nerf. I do not blame them. To make something that was free for everyone now suddenly restricted to searching out an image designer deserved some opportunity for feedback. There was none. Polling this community for feedback on issues of what we wanted did not take into account the feelings of the rest of the playerbase on a change that would affect everyone, and "change the rules" of game mechanics.


As for the image design xp system. I understand that we needed to slow down the experience, and the community did want a new system implemented, but again, I feel as if the community was "blindsided" by this change. With this change my concern is not the substance of the change but the lack of communication.


I am glad that we are getting what we wanted out of the colors and the interface. But to seentially do a total revamp of our profession's advancement andfunctionalitywithout so much as a peep in an "in development" thread is extremely troubling.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Syzygy-Gorath
Wed May 05, 2004 11:47 am
#5






Kwee wrote:


Stat Migration - ID's will be the only way for stat migration to happen, and it will be possible only in a tent. Silly me, I'venever thoughtto ask if it will be instant, we should know soon.




What the…? IDs the only way? I'm dropping tonight. It was fun while it lasted, but there is no way in **edit**ing hell I am putting up with tells every time someone wants their stats migrated. I don't need that kind of hassle.


Edit: This is the stupidest perversion of a community request EVER, and I'm so incredibly upset by this that I can't even put it into words. The fact that our discussions CLEARLY stated that we didn't want to be the only way for this sort of thing to happen, and that we were IGNORED makes me want to hurt someone very, very badly. The fact that we're only just now finding out as TC goes down to be patched makes me want to kill someone. This whole minipublish is a fiasco when it comes to communication, and I for one don't want any part of any of this bull**edit** anymore.

Message Edited by Syzygy-Gorath on 05-05-2004 02:55 PM



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Rookaru
Wed May 05, 2004 11:58 am
#6






NJ62 wrote:

I'm sorry that I have to do this.. but... /corre hat off


The fact that such sweeping changes (i.e. stat migration and new ID xp progression) were made without warning or community input is unacceptable.


The stat migration does not just affect image designers, but affects the entire playerbase. It came without warning, and they will see it as a nerf. I do not blame them. To make something that was free for everyone now suddenly restricted to searching out an image designer deserved some opportunity for feedback. There was none. Polling this community for feedback on issues of what we wanted did not take into account the feelings of the rest of the playerbase on a change that would affect everyone, and "change the rules" of game mechanics.


As for the image design xp system. I understand that we needed to slow down the experience, and the community did want a new system implemented, but again, I feel as if the community was "blindsided" by this change. With this change my concern is not the substance of the change but the lack of communication.


I am glad that we are getting what we wanted out of the colors and the interface. But to seentially do a total revamp of our profession's advancement andfunctionalitywithout so much as a peep in an "in development" thread is extremely troubling.







I agree 100%. This is a change that affects every single player. What BS


Oh yeah I almost forgot to mention that is is absolutley disgusting that these stupid particle effects (skull, etc.) are being put in instead of Hair accessories, glitter, etc. I might not have ever used the original additions personallybut these particle affects are downright stupid for SWG and if I was an ID I would be mad as hell.

Message Edited by Rookaru on 05-05-2004 12:05 PM



Durgani TC Roughneck
Dragul Starsider RSE
Durgani Ahazi -SR-


Darkagent101
Wed May 05, 2004 1:00 pm
#7






shac1234 wrote:



I see what you posted, are you absolutely sure IDs will be the only way to stat migrate?


TH said:


  • Stat Migration: Image Designers now have the sole ability to migrate player stats faster than the previous default migration rates. The process will take 10 minutes and requires the Image Modification Booth located inside the ID tents. This functionality has been revoked from the general player base and now requires an Image Designer.


  • He first says only IDs can migrate stats faster, as if players can still do it the slow way without an ID.

    But the last sentence is a little confusing, it makes it sound like regular players can no longer so fast stat migration, which we never could? But it could also mean stat migration can only be done with an ID.





    It means that only ID's can, unfortunately.



    Charina and Carshea
    Sunnrunner and Test Center
    Gyopi
    Wed May 05, 2004 1:10 pm
    #8

    I am kind of shocked that this suggestion is actually coming from *me*, but is there a chance that maybe publish 8.1 and 8.2 can be switched? It sounds like they are just putting the finishing touches on the Deathwatch bunker, but we could probably use an extra week or so to test our stuff out. It might also help with the glut of image designers that is bound to happen on the publish day.







    Momoko--Master Tailor near Kaadara on Lowca--
    Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
    Eimi -- Master Bioengineer - Master Image Designer on Lowca--
    Eimiko--Master Image Designer on TestCenter--

    Shivash
    Wed May 05, 2004 1:10 pm
    #9

    Reading it more and more and I'm getting more and more depressed .

    Initially I thought the stat stuff was good, but have to say now I don't think so.

    The emote stuff is dreadfull, or would appear so ( reserve judgement till I test it ).

    Extra colours etc. YAHOOOO!!!

    But the shiny bits I thought we where promissed seem to be missing ( highly bad let down there SOE ). Me thinks you need to sit down and have a LONG hard think then decide on the following :-

    1) Relook at the crafting stuff.
    2) Give ID's what we where promissed/asked for. If we need a terminal for some stuff, fine, but let is have a player buildable one for our studios.
    3) Throw the stat stuff in the bin.



    -------------------- Zaraf and Katier Rax - CAKE Live entertainment guild, Starsider --------------------

    ::Eicio Rax:: TC - Artisan, 11pt Chef, SW ::Sumal Rax:: TC - TKA, Doc.
    ::Majesteux Rax:: TC - Musician/Swordswoman ::Katier Rax:: TC - "Blueberry Entertainer"
    ::.Dom'ic Rax:: TC - Pistol Wizard
    Kwee
    Wed May 05, 2004 1:12 pm
    #10

    Just to reiterate...I'm actively passing on feedback from you guys to the devs and will continue to do so as needed over the next weeks. I know some of you are annoyed that I'm being such a "cheerleader" (and if you think I'm talking about your particular comment, don't, because I've heard it three or four times already today), but you know what, I"m just being myself, and if you knew me before I was a corr you know it's true. I'm the eternal optimist and annoyingly persistent about my constructive criticism soapbox. Our community NEVER kicked and screamed and we still managed to get ourselves a revamp, as well as compliments from many about our community over the past months. As Charina (Darkagent) said this is not the time to roll over and play dead, we need to work our butts off this week testing all this stuff and providing good feedback.


    This is not the end of the game. Test Center is where things change and improve and are fixed. I'm your representative, I go to bat for you guys more often than you know, and I need your support. A gazillion things changed in the past three months that I've been working with the devs, and nothing is set in stone at this point.




    Kwee Glitterwing of Starsider
    Ex Image Designer Correspondent ~ Elder Tailor
    & Kwee-kwee ~ Master Image Designer
    Gamer Girl Columnist ~ swg.warcry.com
    Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

    Shivash
    Wed May 05, 2004 1:16 pm
    #11

    Appreciated Kwee, FWIW you do a great job and keep up the good work .



    -------------------- Zaraf and Katier Rax - CAKE Live entertainment guild, Starsider --------------------

    ::Eicio Rax:: TC - Artisan, 11pt Chef, SW ::Sumal Rax:: TC - TKA, Doc.
    ::Majesteux Rax:: TC - Musician/Swordswoman ::Katier Rax:: TC - "Blueberry Entertainer"
    ::.Dom'ic Rax:: TC - Pistol Wizard
    Gyopi
    Wed May 05, 2004 1:17 pm
    #12






    Kwee wrote:

    Just to reiterate...I'm actively passing on feedback from you guys to the devs and will continue to do so as needed over the next weeks. I know some of you are annoyed that I'm being such a "cheerleader" (and if you think I'm talking about your particular comment, don't, because I've heard it three or four times already today), but you know what, I"m just being myself, and if you knew me before I was a corr you know it's true. I'm the eternal optimist and annoyingly persistent about my constructive criticism soapbox. Our community NEVER kicked and screamed and we still managed to get ourselves a revamp, as well as compliments from many about our community over the past months. As Charina (Darkagent) said this is not the time to roll over and play dead, we need to work our butts off this week testing all this stuff and providing good feedback.


    This is not the end of the game. Test Center is where things change and improve and are fixed. I'm your representative, I go to bat for you guys more often than you know, and I need your support. A gazillion things changed in the past three months that I've been working with the devs, and nothing is set in stone at this point.







    I believe in you and know you are working hard to represent us! I plan to log on and drive to Theed as soon as testcenter finishes loading. I just hope that May 11th is not one of those things set in stone! I know that they don't want to go back on their announcements, but unless all of our bugs are really trivial, I can't see them getting fixed in that little time!






    Momoko--Master Tailor near Kaadara on Lowca--
    Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
    Eimi -- Master Bioengineer - Master Image Designer on Lowca--
    Eimiko--Master Image Designer on TestCenter--

    branchero
    Wed May 05, 2004 1:19 pm
    #13

    /yell Stat migration 100k PST or meet me at the tent...

    LOL

    speechless



    Branchero.
    Achieving new horizons in item pricing. Now with multi-game action!
    Sorry ladies and Brits (Magnus and Banzia)--I'm still taken And Zar doesn't like to share.
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