Image Designer Archive

Thread: My daughter stopped playing SWG because of the ID Timer...

PurpleWarrior
Mon May 17, 2004 1:08 am
#1

She had a Dancer/Image Designer and used to have fun Dancing with her friends, changing eachother's looks and getting a box of ID XP every week or so. Now she says it's boring.


She showed me what the new changes brought in and I agree with her.


Forcing people to wait 2 minutes to click a button is pathetic. I don't know what the designers of this change were planning, but I'm sure it wasn't to add more 'fun' to the game. Imagine if a new pistol user clicked to target a Mob then had to wait 2 minutes before he was allowed to kill it. Very, very boring...


Penalising casual players because you want to stop people 'grinding' the profession is just stupid. The grinders will still do it, they'll probably just resort to an illegal 3rd party app now instead of waiting and clicking a button themselves.



Ex-Combat Healer from Hell, FistFighter, Pokemon Trainer and Guntoter
Trying out Commando
D3ViL-Begger
Mon May 17, 2004 2:26 am
#2

It is still fun to play the ID proffession. Its just how u take it, and some cant take the Hold-down timer!

I like it as most Gridners now wont be popping in and out of the ID proffession. IRL, howlong does it take to change a haristyle on yourself, or a friend? atleast 2 min....

How long does it take to kill a Krayt Dragon? Well, if there were any, long time! The ID now got it abit more "real" then it was before. If your daughter left the game, just cuz she didnt like the timer, IMHO, she better grow up. =)

//Peace



Moki Ogile/Ensei Hellios
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MutantSquirrel
Mon May 17, 2004 2:40 am
#3






D3ViL-Begger wrote:

It is still fun to play the ID proffession. Its just how u take it, and some cant take the Hold-down timer!

I like it as most Gridners now wont be popping in and out of the ID proffession. IRL, howlong does it take to change a haristyle on yourself, or a friend? atleast 2 min....

How long does it take to kill a Krayt Dragon? Well, if there were any, long time! The ID now got it abit more "real" then it was before. If your daughter left the game, just cuz she didnt like the timer, IMHO, she better grow up. =)

//Peace





What level ID are you? If you're a master already, I would expect an answer like that, but if you're a novice how can you say that?


First off, a novice ID is already handicapped because they can't do everything a master does. When a person walks into a salon and sees a novice ID and 4 Master IDs (as happenned to me all day today) do you think that novice is gonna stand a chance of getting a customer ... no. So all you can do if you want xp is ID yourself which gives you a max of about 600 xp every ten minutes (and that's if you're grinding)as opposed to 1200. That means that if a novice ID wants to level in a first tier skill (10k xp), it will take them almost 3 hours ... AND THAT'S IF THEY'RE GRINDING!!! The sole purpose of the timer was to eliminate people grinding the profession, but in effect it forces the casual gamer to grind. And grind the most lifeless and boring grind I might add. Sitting there, staring at a screen, watching a timer tick slowy by, will make leveling 1 box seem like grinding 5 combat professions. So tell me ... where is this 'fun' you say is still in ID? Oh masters are still having fun, of course. And now they're going to eliminate timers for masters but not novices?!? How wrong is that? Sure grinders won't be popping in and out of the ID profession anymore, but will anybody besides those that are already master? Why don't you grow up and show a little compassion for someone who is justifiably frustrated.




Col. Mutant Squirrel
Don't mess with me or I'll BITE YOUR NUTS OFF!!!


Darkatrina
Mon May 17, 2004 3:04 am
#4

I thoroughly agree with the originating poster and have a similar problem myself in that my little girl used to like playing ID (a sort of online barbie makeover game) and now plays a few mins and loses interest.


This has got to be one of the worst design decisions ive yet to witness. The devs need to lay off the hard drugs a while as its affecting their perception of time. How in gods name this will encourage people to learn and keep an already lacking in content profession i really dont know.







Zabrina Lilac Rebel ElderJedi Chimaera Glaaxy

TH: We won't get another chance of this, Helios.
Helios: We have no choice, General Thunderheart. Our servers can't repel lag of that magnitude.
TH: swgmod001 will have that thread down. We've got to give him more time.
Darkatrina
Mon May 17, 2004 3:08 am
#5

They werealso dead right in what theyre saying in that all this stupid timer does is encourage the use of third party macroing programs. Pathetic!!



Zabrina Lilac Rebel ElderJedi Chimaera Glaaxy

TH: We won't get another chance of this, Helios.
Helios: We have no choice, General Thunderheart. Our servers can't repel lag of that magnitude.
TH: swgmod001 will have that thread down. We've got to give him more time.
Nevs
Mon May 17, 2004 4:57 am
#6

I would say hold on because the timer is likely to change. This is the first iteration of grinding prevention put in SWG and we may very well see similar "hold-outs" put in other professions.


Constructive discussion on adjusting/alternative paths to prevent grinding would likely aid the process along. Perhaps giving more to the lower end of ID would help?


On the other side of the coin: what should MID and tier 4 of each branch beget the user? Maybe allow the abilities at lower levels but limited sliders? I.e. for a tier 2 markings you get half of the total markings available and as you get tier 3 and 4 you get more?



Tobie' Nevios of Starsider
Master Dancer/ Master Image Designer
~~Dance like nobody's watching~~
vipa-bebo
Mon May 17, 2004 5:04 am
#7

I just love how he compairs id xp to geting krayt combat xp there is no comparision in the 2. HAHA to funny
Sir_Voor
Mon May 17, 2004 5:51 am
#8

Doing an TrueID for2-mins is not boring, Grinding (doing fake ID) for mins is boring. To me the anwser is not to decrease the timer, but instead increase the XP per ID.

It's as simple as that







[`M Sir VOOR N`\

FuschiaD
Mon May 17, 2004 8:17 am
#9






Sir_Voor wrote:
Doing an TrueID for2-mins is not boring, Grinding (doing fake ID) for mins is boring. To me the anwser is not to decrease the timer, but instead increase the XP per ID.

It's as simple as that







I would find that to be an acceptablesolution as well, but they would have to increase it by quite a lot. The timer PLUS the removal of the /imagedesignSetValue command is really overkill. If they took the timer out and just made people grind through the interface, it would bring it very much in line with other professions.


Until they change the Jedi path, there ARE going to be hologrinders. Now, instead of them coming and saying "yeah, I mastered in 20 minutes, beat that sucka" they're going to be coming here and saying "omgwtf j00 ruined my grind i hates you all". Are these posts really any better? They're going to be mad, and they're going to direct it toward us.


I'm very vocal about hating the timer. It's too much. I'm a master ID, and it makes the profession MUCH harder than it should be. For me personally? It's not a big deal at all. I do spend more than 5 minutes with each customer 99% of the time. But I mastered this profession four times. I remember all too clearly what it was like to be an ID grinder. And I wouldn't want to subject anyone to this grind right now. The flow if people coming into our profession is going to RADICALLY drop, and I won't be surprised in the least when it happens.





~*~ F U S C H I A D A R K W A L K E R ~*~
Yes, I'm a respec Jedi. Get over it.
~*~ A V A D I H A L O N A - S O E P ~*~
Entertainer For Life - COMPNOR Eye Candy

"You don't really rank around here unless you've been flamed by Oben, trolled by Mono, set straight by Geen, got caught in a love triangle between Cherry and Anoq, had your house decorated by Kipera, hugged by Esin, fondled by Fuschia, had IG respond with something inane and nonsensical, or at the very least been (a.) asked "can I have your stuff" or (b.) been accused of being a Todd by any number of random Tarquinian posters." --TalonKarrdeTN/Tyndaleon


Sir_Voor
Mon May 17, 2004 8:55 am
#10






FuschiaD wrote:





Sir_Voor wrote:
Doing an TrueID for2-mins is not boring, Grinding (doing fake ID) for mins is boring. To me the anwser is not to decrease the timer, but instead increase the XP per ID.

It's as simple as that





I would find that to be an acceptablesolution as well, but they would have to increase it by quite a lot. The timer PLUS the removal of the /imagedesignSetValue command is really overkill. If they took the timer out and just made people grind through the interface, it would bring it very much in line with other professions.


Until they change the Jedi path, there ARE going to be hologrinders. Now, instead of them coming and saying "yeah, I mastered in 20 minutes, beat that sucka" they're going to be coming here and saying "omgwtf j00 ruined my grind i hates you all". Are these posts really any better? They're going to be mad, and they're going to direct it toward us.


I'm very vocal about hating the timer. It's too much. I'm a master ID, and it makes the profession MUCH harder than it should be. For me personally? It's not a big deal at all. I do spend more than 5 minutes with each customer 99% of the time. But I mastered this profession four times. I remember all too clearly what it was like to be an ID grinder. And I wouldn't want to subject anyone to this grind right now. The flow if people coming into our profession is going to RADICALLY drop, and I won't be surprised in the least when it happens.



Yes they need to increase the XP a lot, I think it should take no more then 10-20 True IDs per box. At that level players could play thu it and not be forced to grind thu it. I'm sure it will change, maybe the devs just wanted to give us old ID a few weeks to be a truely Elite profession








[`M Sir VOOR N`\

Syzygy-Gorath
Mon May 17, 2004 9:09 am
#11

The timer aside, there are two huge problems with the current system of ID XP gain:


  1. XP per change does not stack. Because of this it is no more desirable to give a client as full of a makeover as level allows than it is to simply change their eye color.

  2. XP gain does not increase per level beyond Entertainer Image Design II. In all other professions as you gain level your rate of XP gain also increases; this justifies the increased XP requirements per skillbox. Under the new ID model you effectively cap your XP/minute rate at the second basic profession skillbox. This means that each skillbox takes significantly longer than the last, as opposed to other professions that only see a slight gain in time per skillbox as you progress.

Both of these issues could be solved by allowing XP to stack within sessions, not only speeding up skillgain, but also providing for more XP per session as new options become available at higher levels, and it would promote "playing" the profession rather than "grinding" it.



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Gyopi
Mon May 17, 2004 9:34 am
#12






Sir_Voor wrote:
Doing an TrueID for2-mins is not boring, Grinding (doing fake ID) for mins is boring. To me the anwser is not to decrease the timer, but instead increase the XP per ID.

It's as simple as that







The problem with the timer is thatI have gotten pretty fast at image design and usually have everything changed the way the customer likes it well before the timer runs out. Its only the full makeovers that take that long.






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Nouva
Mon May 17, 2004 1:44 pm
#13

Tell your daughter that Master ID's will have a decreased timer and not to leave. I SUPPORT the timer. It ensures only the truely dedicated master the profession. Timer or no, I would still master this profession. It is a class I have come to love with you all. The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play.


My advice to teh hologrinders is this: Do what the devs want you to do. Play normal and wait for the jedi trials.





Oh, and fix the entertainer profession....

The Illustrious Lady China 
Crimelord of Bestine, Leader of the ORCA
The Galaxy’s First Master Image Designer
Entertainer Extraordinaire 
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