Image Designer Archive
Thread: My daughter stopped playing SWG because of the ID Timer...
D3ViL-Begger wrote:
It is still fun to play the ID proffession. Its just how u take it, and some cant take the Hold-down timer!
I like it as most Gridners now wont be popping in and out of the ID proffession. IRL, howlong does it take to change a haristyle on yourself, or a friend? atleast 2 min....
How long does it take to kill a Krayt Dragon? Well, if there were any, long time! The ID now got it abit more "real" then it was before. If your daughter left the game, just cuz she didnt like the timer, IMHO, she better grow up. =)
//Peace
What level ID are you? If you're a master already, I would expect an answer like that, but if you're a novice how can you say that?
First off, a novice ID is already handicapped because they can't do everything a master does. When a person walks into a salon and sees a novice ID and 4 Master IDs (as happenned to me all day today) do you think that novice is gonna stand a chance of getting a customer ... no. So all you can do if you want xp is ID yourself which gives you a max of about 600 xp every ten minutes (and that's if you're grinding)as opposed to 1200. That means that if a novice ID wants to level in a first tier skill (10k xp), it will take them almost 3 hours ... AND THAT'S IF THEY'RE GRINDING!!! The sole purpose of the timer was to eliminate people grinding the profession, but in effect it forces the casual gamer to grind. And grind the most lifeless and boring grind I might add. Sitting there, staring at a screen, watching a timer tick slowy by, will make leveling 1 box seem like grinding 5 combat professions. So tell me ... where is this 'fun' you say is still in ID? Oh masters are still having fun, of course. And now they're going to eliminate timers for masters but not novices?!? How wrong is that? Sure grinders won't be popping in and out of the ID profession anymore, but will anybody besides those that are already master? Why don't you grow up and show a little compassion for someone who is justifiably frustrated.
I thoroughly agree with the originating poster and have a similar problem myself in that my little girl used to like playing ID (a sort of online barbie makeover game) and now plays a few mins and loses interest.
This has got to be one of the worst design decisions ive yet to witness. The devs need to lay off the hard drugs a while as its affecting their perception of time. How in gods name this will encourage people to learn and keep an already lacking in content profession i really dont know.
Sir_Voor wrote:
Doing an TrueID for2-mins is not boring, Grinding (doing fake ID) for mins is boring. To me the anwser is not to decrease the timer, but instead increase the XP per ID.
It's as simple as that
I would find that to be an acceptablesolution as well, but they would have to increase it by quite a lot. The timer PLUS the removal of the /imagedesignSetValue command is really overkill. If they took the timer out and just made people grind through the interface, it would bring it very much in line with other professions.
Until they change the Jedi path, there ARE going to be hologrinders. Now, instead of them coming and saying "yeah, I mastered in 20 minutes, beat that sucka" they're going to be coming here and saying "omgwtf j00 ruined my grind i hates you all". Are these posts really any better? They're going to be mad, and they're going to direct it toward us.
I'm very vocal about hating the timer. It's too much. I'm a master ID, and it makes the profession MUCH harder than it should be. For me personally? It's not a big deal at all. I do spend more than 5 minutes with each customer 99% of the time. But I mastered this profession four times. I remember all too clearly what it was like to be an ID grinder. And I wouldn't want to subject anyone to this grind right now. The flow if people coming into our profession is going to RADICALLY drop, and I won't be surprised in the least when it happens.
Yes they need to increase the XP a lot, I think it should take no more then 10-20 True IDs per box. At that level players could play thu it and not be forced to grind thu it. I'm sure it will change, maybe the devs just wanted to give us old ID a few weeks to be a truely Elite profession
FuschiaD wrote:
Sir_Voor wrote:
Doing an TrueID for2-mins is not boring, Grinding (doing fake ID) for mins is boring. To me the anwser is not to decrease the timer, but instead increase the XP per ID.
It's as simple as that
I would find that to be an acceptablesolution as well, but they would have to increase it by quite a lot. The timer PLUS the removal of the /imagedesignSetValue command is really overkill. If they took the timer out and just made people grind through the interface, it would bring it very much in line with other professions.
Until they change the Jedi path, there ARE going to be hologrinders. Now, instead of them coming and saying "yeah, I mastered in 20 minutes, beat that sucka" they're going to be coming here and saying "omgwtf j00 ruined my grind i hates you all". Are these posts really any better? They're going to be mad, and they're going to direct it toward us.
I'm very vocal about hating the timer. It's too much. I'm a master ID, and it makes the profession MUCH harder than it should be. For me personally? It's not a big deal at all. I do spend more than 5 minutes with each customer 99% of the time. But I mastered this profession four times. I remember all too clearly what it was like to be an ID grinder. And I wouldn't want to subject anyone to this grind right now. The flow if people coming into our profession is going to RADICALLY drop, and I won't be surprised in the least when it happens.
- XP per change does not stack. Because of this it is no more desirable to give a client as full of a makeover as level allows than it is to simply change their eye color.
- XP gain does not increase per level beyond Entertainer Image Design II. In all other professions as you gain level your rate of XP gain also increases; this justifies the increased XP requirements per skillbox. Under the new ID model you effectively cap your XP/minute rate at the second basic profession skillbox. This means that each skillbox takes significantly longer than the last, as opposed to other professions that only see a slight gain in time per skillbox as you progress.
Sir_Voor wrote:
Doing an TrueID for2-mins is not boring, Grinding (doing fake ID) for mins is boring. To me the anwser is not to decrease the timer, but instead increase the XP per ID.
It's as simple as that
The problem with the timer is thatI have gotten pretty fast at image design and usually have everything changed the way the customer likes it well before the timer runs out. Its only the full makeovers that take that long.
Tell your daughter that Master ID's will have a decreased timer and not to leave. I SUPPORT the timer. It ensures only the truely dedicated master the profession. Timer or no, I would still master this profession. It is a class I have come to love with you all. The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play.
My advice to teh hologrinders is this: Do what the devs want you to do. Play normal and wait for the jedi trials.