Image Designer Archive

Thread: My daughter stopped playing SWG because of the ID Timer...

KirmorOrion
Mon May 17, 2004 3:33 pm
#14

SOE REMOVE THE TIMER!!!! EVERYONE HATES IT!!!! IT'S KILLING THE PROFESSION AND PEOPLE WHO ARE ALREADY MASTER IMAGE DESIGNER ARE BECOMING RICH BECAUSE IT DOES NOT ALLOW ANYONE NEW PEOPLE TO BECOME IMAGE DESIGNERS!

LESS IMAGE DESIGNERS = THOSE ALREADY MASTER CAN CHARGE WHATEVER THEY WANT!!!

GEEZ, I ALREADY FOUND SOME GUY ON AHAZI CHARGING 100K FOR A TOTAL MAKE-OVER!!! 100K !!!!!!!! IN A FEW MONTHS FROM NOW, THERE'S GOING TO BE LESS ID'S AND IT WILL COST 1MILLION CREDITS FOR AN ID CHANGE!!!


REMOVE THE TIMER!
REMOVE THE TIMER!
REMOVE THE TIMER!
MutantSquirrel
Tue May 18, 2004 1:25 am
#15


*Checks to see if Faife is Master* Yup


You have no clue of what you speak. The whole point is that the timer actually benefits masters ONLY and SEVERELY handicaps anyone else. Give up a box or two of ID and remaster, then you will truly understand why the timer totally sucks.


Message Edited by MutantSquirrel on 05-18-2004 03:55 AM



Col. Mutant Squirrel
Don't mess with me or I'll BITE YOUR NUTS OFF!!!


Jereck
Tue May 18, 2004 1:32 am
#16

preach it mutant!



Karras - Lowca
SWG - We know drama
Faife
Tue May 18, 2004 1:42 am
#17

I did it on my other char back when the server went live, you couldn't macro, you couldn't ID yourself.
AND I have been putting ID back on my other character this week, I'll be master on that one by tomorrow.
It is no where NEAR as hard as it was in the beginning.



They will end up changing timers/Exp eventually, but don't hold your breath that it will be before the Jedi publish
My bet, it will be in the hot fix right after the Jedi publish.



.

Message Edited by Faife on 09-29-2003 01:47 AM







Karinna ~ Adorable ~ Bria
Karissa ~More Adorable ~ Bria

Vicotnik
Tue May 18, 2004 4:07 am
#18







Nouva wrote:

Tell your daughter that Master ID's will have a decreased timer and not to leave. I SUPPORT the timer. It ensures only the truely dedicated master the profession. Timer or no, I would still master this profession. It is a class I have come to love with you all. The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play.


My advice to teh hologrinders is this: Do what the devs want you to do. Play normal and wait for the jedi trials.









Most people wont have time to be truely dedicated masters if that means you'll have to spend hours upon hours on getting there. If I had a daughter I sure would NOT want her to spend hours upon hours, day after day in front of a computer game...


The timer does NOT only affect the hologrinders, rather it does affect all the casual players of the game. To be honest, I don't quite see why people who Mastered ID before this change would even have such a strong opinion on it. By definition, the people who master ID after the change would be more dedicated. (No, I am not stating that is the fact, I am only interpreting the above statements).


As it is now it is NOT fun to be a up and coming ID. I spent somewhere between 4-5 hours working on the last entertainer ID box, playing around with my two or three different changes. The reward for that? One additional hairstyle, I believe. Fun, fun...




--------
Particle effects, BAD!!! Nice, realistic graphics, GOOD!!!
Syzygy-Gorath
Tue May 18, 2004 4:32 am
#19






MutantSquirrel wrote:





Nouva wrote:

Tell your daughter that Master ID's will have a decreased timer and not to leave. I SUPPORT the timer. It ensures only the truely dedicated master the profession. Timer or no, I would still master this profession. It is a class I have come to love with you all. The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play.


My advice to teh hologrinders is this: Do what the devs want you to do. Play normal and wait for the jedi trials.







That's a load of crap. You would still master ID with the timer. Haha, then surrender it all and do it again if you love it so much ... what's that? Didn't think so. It affects way more then the hologrinders ... it affects every single Image Designer who is not a master. My advice to you ... get your head out of your ass.












MutantSquirrel wrote:


*Checks to see if Faife is Master* Yup


You have no clue of what you speak. The whole point is that the timer actually benefits masters ONLY and SEVERELY handicaps anyone else. Give up a box or two of ID and remaster, then you will truly understand why the timer totally sucks.



Message Edited by MutantSquirrel on 05-18-2004 03:55 AM





Before you get so snippy, there are those of us who're masters who are doing it again. I started grinding ID on TestCenter the day the patch was pushed to live to prove a point about skillgain. After about 50 hours (not straight) of grinding I'm up to 4-4-3-0. Yes, the timers are annoying, XP gain is unreasonable…but I'm putting my money where my mouth is. Can you say the same? Or are you just sniping at current masters?



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Just_Bri
Tue May 18, 2004 4:36 am
#20


At this point, I still haven't gotten through the boxes to get Novice ID. I am pretty much logging in when I feel up to itfor 30 minutes or so ( enough time to ID myself 10 times or so since I still haven't had a single customer ) and then going to do something else, like watch a movie or something. I would like to reiterate that slowing down the progression isn't a bad thing by itself. Forcing your ID's ( and more importantly, the virtual customer ) to view a specific window for an artificial length of time _is_ a bad thing. Also just as bad is ensuring that your aspiring IDs have to take the most unpleasant route to attain ID. That being of course, logging in and out every day _in_a_tent_ and not being able to ID anyone but themselves the whole time.



I hear you saying "You don't have to play that way!" but I submit that I do. I used the ID interface on one person yesterday, and he canceled when we discovered that I couldn't make his facial hair color match his head hair color. He then started shouting for a Master ID instead of just an ID. I could go ID myself in my house, but I just want to get to the point where I can get a customer. IDing elsewhere meant it will take twice as long to reach that goal. Am I a hologrinder? No. Am I a grinder? Yes, but not because I want to be.



As for finding a willing accomplice... Isn't going to happen unless I find another bored Master ID or open a second account ( not going to happen ), Go do non-combat missions? Have you seen the amount of hostile spawns while traveling out there on what would be considered "mild" Naboo? And for that pay? To dance or play music in an empty building for 10 minutes? I could shuttle and save myself the hostilities, but then see all my credits eaten up in travel expenses going from empty building to empty building.



Combat missions? Every other "social" game out there has combat. MY big draw to SWG is that I supposedly wouldn't have yet more of it. I want to play a non combat char. I wince when I see people interacting with each other in what might be considered a "social" setting with weapons at the ready. I wince when I see dancers doing so with huge axes in thier hands, clipping through their own avatars the whole time. I wince when soneone in spacial range is holding what could be called a conversation using nothing but the breifest abbreviations possible in their wording and negligable sentence structure. Of course that coversation is about killing some other guy, and of course they have weapons at the ready. Please help me out here!




____________________________________________________________
"V E E L A" S A I D - Retired Master Smuggler, cancelled 7/27/2005. SOE, think about every non-Jedi "cancelled" signature you've seen, and remember that there will be more as you forget the communities that makes this game's heart and soul. Entertainers, Crafters, Hybrids, Non-Jedi Combats, and Smugglers. When you are closing shop on SWG, remember that you ignored the REAL community to cater to an alpha class that assured this game would never be "balanced."

*Veela encourages you to adopt this sig
OdysseyArchitect
Tue May 18, 2004 4:55 am
#21

""Tell your daughter that Master ID's will have a decreased timer and not to leave. I SUPPORT the timer. It ensures only the truely dedicated master the profession. Timer or no, I would still master this profession. It is a class I have come to love with you all. The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play.


My advice to teh hologrinders is this: Do what the devs want you to do. Play normal and wait for the jedi trials."


____________________________________________________________________________________


Excellent post and spot on.


"The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play".


THAT is the truth.


Having been a Master Architect for months, I lost a lot of fun and business (and the game lost an economy!)because of hologrinders ruining the housing market and other arch markets with free and cheap grinded houses and such. There is NO WAY I want that to happen withImage Design Profession now that it is SO functional and fun.


Do I feel bad for the grinders? YES!It's known that SWG should not have made grindingnecessary with the Holo program.But now that they have realized their mistake, c'mon!Be patient,wait for the new Jedi program, and LET THE GAME AND THE ECONOMY HEAL FROM THE GRINDING DISEASE.




Lunah
Tue May 18, 2004 5:04 am
#22






Faife wrote:
I did it on my other char back when the server went live, you couldn't macro, you couldn't ID yourself.
AND I have been putting ID back on my other character this week, I'll be master on that one by tomorrow.
It is no where NEAR as hard as it was in the beginning.




I disagree. It is a lot harder than it was in the beginning. I mastered ID the old way too, back in juli. I very much prefer that way over having to deal with timers on *each* session. Back then you had a downtime of maybe a minute to have your mind regenerate, tho with my stats movedI barely had any downtime, and could go on forever (humans have great stat migrations). And that's the point, and why I consider this now a lot harder than then, I could go on forever, and no one minded a bit to keep clicking on that button, i never changed anything, and all they had to do was accept. No waiting for them, no waiting for me. When I had my downtime they were free to do whatever, or even leave if they grew bored and I could ask another dancer or ID to help out. Since nobody was bothered with a timer, it was very easy to find someone willing to practice on. Heck, two beginner ID's could practice on each other, which now is also not possible. Heck they are even going to make it MORE difficult:


Upcoming changes will make it even impossible to break into a current session. Once you start a session, you are unable to accept another, even just to help out. so you are getting one single exlusive id session with only one being the ID and the other the victim.


The changes don't just make it harder to progress skillwise, it is harder to find people willing to help out, and you are stuck in an boring pooplooking tent so that you don't have to deal with the full timers.


Now how that is a good thing is beyond me. The only good thing I see is that at least the ID profession no longer is considered easy, but how sad it would be if it has become so hard that it discourages new and casual players to even come and try this great profession.




---
"I don't mind flying, but what you're doing is suicide!"


__Lil'_Lunatic_____________________________________
Master Entertainer/X-wing Piloteer


__Alunah_______________________________________
Smuggler/SA Privateer


Ret. Lunah Tyck, Imp Lt Colonel, Lowca, Commando/Tie
Lunah
Tue May 18, 2004 5:16 am
#23






OdysseyArchitect wrote:

Excellent post and spot on.


"The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play".


THAT is the truth.




How can you say that. Are you blind for the novice ID's that are trying to gain xp? Not everyone that grinds is a so called hologrinder. As it is right now, you simply cannot do much unless you are a Master. You are always stuck with options they ask which you don't have so of course you want to practice as much as you can and gainthe title of Master ID. This has nothing to do with hologrinding. The post is NOT spot on, nor is the timer ONLY affecting the hologrinders. Its affecting every non master ID in game and any who wishes to help them out while going through the practice sessions.


Open your eyes and look around, and see how it is affecting everyone. And I agree with what others have said, all this do is force more people who need to merely hologrind through this one to use third party macro programs. So those who they try to affect hardly ever have to deal with this issue, if at all.




---
"I don't mind flying, but what you're doing is suicide!"


__Lil'_Lunatic_____________________________________
Master Entertainer/X-wing Piloteer


__Alunah_______________________________________
Smuggler/SA Privateer


Ret. Lunah Tyck, Imp Lt Colonel, Lowca, Commando/Tie
KeyTokikoMima
Tue May 18, 2004 5:38 am
#24

Have an alt that's a 2/0/4/0 Image Designer going for Master....


Sat in the Tent in Moenia for 2 hours this morning getting Hairstlying II. Made about 5000 Image Design XP... Only 270000 more to go, As I sat there, watching the timer I figured, at 1 XP / second... I can be a Master in 75 hours.


I use Weight Alterations: 2 minutes 30 seconds for 150 XP.


A level 3 Image Design Box takes 8 hours 20 minutes of sheer grinding.


A level 4 Image Design Box takes 11 hours 6 minutes and 40 seconds.



Supposing you played for only 3 hours a day, 4 days a week... it would take a full month and a half of grinding your entire play session at full speed to reach Master. If you did it only casually, your rate of learning would drop by 75% or more, and suddenly, it becomes a matter of 6+ monthes to Master Image Design. Thats the most conservative estimates I can come up with.



If you think it's fair to make people grind for more than a month to Master one profession, fine. But if you're a Master ID, ask yourself this: If SOE deleted your Image Design XP, and you had to start all over again... would you do it if it took 6 monthes or more to do it casually? Or would you start looking at other games you could play?

OdysseyArchitect
Tue May 18, 2004 9:34 am
#25

OdysseyArchitect wrote:

Excellent post and spot on.


"The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play".


THAT is the truth.




How can you say that. Are you blind for the novice ID's that are trying to gain xp? Not everyone that grinds is a so called hologrinder. As it is right now, you simply cannot do much unless you are a Master. You are always stuck with options they ask which you don't have so of course you want to practice as much as you can and gainthe title of Master ID. This has nothing to do with hologrinding. The post is NOT spot on, nor is the timer ONLY affecting the hologrinders. Its affecting every non master ID in game and any who wishes to help them out while going through the practice sessions.


Blind? heh. You'd like to reduce thegame advancement to master levelto grinding it out in a few hours...what kind of game is that??? How about you just ask to have all the skills instantly granted to you when you start the game -Is that what you mean? Because that is what we are talking about it being like now and SWG is OBVIOUSLY righting that situation.


It's over time and playing that leveling should advance...even if it's weeks or months of playing. THEN it's truly a challenge and mastering a skillMEANS something.


There's PLENTY of stuff to do on the way up (playing 'the game' comes to mind).




Nouva
Tue May 18, 2004 10:04 am
#26





That's a load of crap. You would still master ID with the timer. Haha, then surrender it all and do it again if you love it so much ... what's that? Didn't think so. It affects way more then the hologrinders ... it affects every single Image Designer who is not a master. My advice to you ... get your head out of your ass.






I am currently mastering ID on Shadowfire, look for me, Comet Cryptwalker. As I said, I love this profession. Its not a task if you do what you enjoy. Get YOUR head out of your rump...







To be honest, I don't quite see why people who Mastered ID before this change would even have such a strong opinion on it. By definition, the people who master ID after the change would be more dedicated.






Many of us veteren designers did not have a timer, very true. But we also did not have:


Macros

Food enhancements

Spice enhancements

Willing Clientele or people interested in the profession to be an apprentice

Large PA's to fund our training

Desire to be a combat profession


We had to ID/rest/run delivery missions/low level combat missions/AND post every little bug, exploit etcso the current ID populace has a functioning professionfor 240+ hours. Compared to the paltry 120 hours it takes now, you should all be thankful. Would I do it all over again? Hell yes...I love this profession.


Message Edited by Nouva on 05-18-2004 01:16 PM



Oh, and fix the entertainer profession....

The Illustrious Lady China 
Crimelord of Bestine, Leader of the ORCA
The Galaxy’s First Master Image Designer
Entertainer Extraordinaire 
Page 2 of 4