Image Designer Archive
Thread: My daughter stopped playing SWG because of the ID Timer...
LESS IMAGE DESIGNERS = THOSE ALREADY MASTER CAN CHARGE WHATEVER THEY WANT!!!
GEEZ, I ALREADY FOUND SOME GUY ON AHAZI CHARGING 100K FOR A TOTAL MAKE-OVER!!! 100K !!!!!!!! IN A FEW MONTHS FROM NOW, THERE'S GOING TO BE LESS ID'S AND IT WILL COST 1MILLION CREDITS FOR AN ID CHANGE!!!
*Checks to see if Faife is Master* Yup
You have no clue of what you speak. The whole point is that the timer actually benefits masters ONLY and SEVERELY handicaps anyone else. Give up a box or two of ID and remaster, then you will truly understand why the timer totally sucks.
Message Edited by MutantSquirrel on 05-18-2004 03:55 AM
AND I have been putting ID back on my other character this week, I'll be master on that one by tomorrow.
It is no where NEAR as hard as it was in the beginning.
They will end up changing timers/Exp eventually, but don't hold your breath that it will be before the Jedi publish
My bet, it will be in the hot fix right after the Jedi publish.
.
Message Edited by Faife on 09-29-2003 01:47 AM
Nouva wrote:
Tell your daughter that Master ID's will have a decreased timer and not to leave. I SUPPORT the timer. It ensures only the truely dedicated master the profession. Timer or no, I would still master this profession. It is a class I have come to love with you all. The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play.
My advice to teh hologrinders is this: Do what the devs want you to do. Play normal and wait for the jedi trials.
Most people wont have time to be truely dedicated masters if that means you'll have to spend hours upon hours on getting there. If I had a daughter I sure would NOT want her to spend hours upon hours, day after day in front of a computer game...
The timer does NOT only affect the hologrinders, rather it does affect all the casual players of the game. To be honest, I don't quite see why people who Mastered ID before this change would even have such a strong opinion on it. By definition, the people who master ID after the change would be more dedicated. (No, I am not stating that is the fact, I am only interpreting the above statements).
As it is now it is NOT fun to be a up and coming ID. I spent somewhere between 4-5 hours working on the last entertainer ID box, playing around with my two or three different changes. The reward for that? One additional hairstyle, I believe. Fun, fun... ![]()
MutantSquirrel wrote:
Nouva wrote:
Tell your daughter that Master ID's will have a decreased timer and not to leave. I SUPPORT the timer. It ensures only the truely dedicated master the profession. Timer or no, I would still master this profession. It is a class I have come to love with you all. The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play.
My advice to teh hologrinders is this: Do what the devs want you to do. Play normal and wait for the jedi trials.
That's a load of crap. You would still master ID with the timer. Haha, then surrender it all and do it again if you love it so much ... what's that? Didn't think so. It affects way more then the hologrinders ... it affects every single Image Designer who is not a master. My advice to you ... get your head out of your ass.
MutantSquirrel wrote:
*Checks to see if Faife is Master* Yup
You have no clue of what you speak. The whole point is that the timer actually benefits masters ONLY and SEVERELY handicaps anyone else. Give up a box or two of ID and remaster, then you will truly understand why the timer totally sucks.
Message Edited by MutantSquirrel on 05-18-2004 03:55 AM
Before you get so snippy, there are those of us who're masters who are doing it again. I started grinding ID on TestCenter the day the patch was pushed to live to prove a point about skillgain. After about 50 hours (not straight) of grinding I'm up to 4-4-3-0. Yes, the timers are annoying, XP gain is unreasonable…but I'm putting my money where my mouth is. Can you say the same? Or are you just sniping at current masters?
At this point, I still haven't gotten through the boxes to get Novice ID. I am pretty much logging in when I feel up to itfor 30 minutes or so ( enough time to ID myself 10 times or so since I still haven't had a single customer ) and then going to do something else, like watch a movie or something. I would like to reiterate that slowing down the progression isn't a bad thing by itself. Forcing your ID's ( and more importantly, the virtual customer ) to view a specific window for an artificial length of time _is_ a bad thing. Also just as bad is ensuring that your aspiring IDs have to take the most unpleasant route to attain ID. That being of course, logging in and out every day _in_a_tent_ and not being able to ID anyone but themselves the whole time.
I hear you saying "You don't have to play that way!" but I submit that I do. I used the ID interface on one person yesterday, and he canceled when we discovered that I couldn't make his facial hair color match his head hair color. He then started shouting for a Master ID instead of just an ID. I could go ID myself in my house, but I just want to get to the point where I can get a customer. IDing elsewhere meant it will take twice as long to reach that goal. Am I a hologrinder? No. Am I a grinder? Yes, but not because I want to be.
As for finding a willing accomplice... Isn't going to happen unless I find another bored Master ID or open a second account ( not going to happen ), Go do non-combat missions? Have you seen the amount of hostile spawns while traveling out there on what would be considered "mild" Naboo? And for that pay? To dance or play music in an empty building for 10 minutes? I could shuttle and save myself the hostilities, but then see all my credits eaten up in travel expenses going from empty building to empty building.
Combat missions? Every other "social" game out there has combat. MY big draw to SWG is that I supposedly wouldn't have yet more of it. I want to play a non combat char. I wince when I see people interacting with each other in what might be considered a "social" setting with weapons at the ready. I wince when I see dancers doing so with huge axes in thier hands, clipping through their own avatars the whole time. I wince when soneone in spacial range is holding what could be called a conversation using nothing but the breifest abbreviations possible in their wording and negligable sentence structure. Of course that coversation is about killing some other guy, and of course they have weapons at the ready. Please help me out here!
""Tell your daughter that Master ID's will have a decreased timer and not to leave. I SUPPORT the timer. It ensures only the truely dedicated master the profession. Timer or no, I would still master this profession. It is a class I have come to love with you all. The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play.
My advice to teh hologrinders is this: Do what the devs want you to do. Play normal and wait for the jedi trials."
Faife wrote:
I did it on my other char back when the server went live, you couldn't macro, you couldn't ID yourself.
AND I have been putting ID back on my other character this week, I'll be master on that one by tomorrow.
It is no where NEAR as hard as it was in the beginning.
OdysseyArchitect wrote:
Excellent post and spot on.
"The timer only affects the hologrinders which have been killing our economy and instituting unhealthy game play".
THAT is the truth.
Have an alt that's a 2/0/4/0 Image Designer going for Master....
Sat in the Tent in Moenia for 2 hours this morning getting Hairstlying II. Made about 5000 Image Design XP... Only 270000 more to go, As I sat there, watching the timer I figured, at 1 XP / second... I can be a Master in 75 hours.
I use Weight Alterations: 2 minutes 30 seconds for 150 XP.
A level 3 Image Design Box takes 8 hours 20 minutes of sheer grinding.
A level 4 Image Design Box takes 11 hours 6 minutes and 40 seconds.
Supposing you played for only 3 hours a day, 4 days a week... it would take a full month and a half of grinding your entire play session at full speed to reach Master. If you did it only casually, your rate of learning would drop by 75% or more, and suddenly, it becomes a matter of 6+ monthes to Master Image Design. Thats the most conservative estimates I can come up with.
If you think it's fair to make people grind for more than a month to Master one profession, fine. But if you're a Master ID, ask yourself this: If SOE deleted your Image Design XP, and you had to start all over again... would you do it if it took 6 monthes or more to do it casually? Or would you start looking at other games you could play?
Message Edited by Nouva on 05-18-2004 01:16 PM