Image Designer Archive

Thread: ID Enhancements...

CharmingTiva
Thu May 06, 2004 2:09 pm
#66

This is like complaining that only droid eng's can only make droids, and only armorsmiths can make good armor.


As far as Doctors doing stat migration. As a former Master Doc myself, Doctors are swamped as it is with buffing, healing, curing and keeping you guys alive. The LAST thing Docs need is MORE /tells.


The stat migration for IDers is a good idea for one reason. It makes us who enjoy the IDing profession more usefull.






YYYSatrina / Daphnie / Satrina' / Vivica YYY
YYY Elder Image Designer / Master Tailor/ Elder Doctor / Master Armorsmith YYY

Why do Amish have websites?
Morwen
Thu May 06, 2004 2:28 pm
#67




Message Edited by Morwen on 05-06-2004 05:32 PM

UncleJay
Thu May 06, 2004 2:28 pm
#68

Instead of taking away the player bases ability to migrate their own stats why not just add good incentives to make people want to have an ID do the migration? Here is my idea:



1) Leave players ability to migrate there stats the way it was.


2) Give IDs the ability to migrate stats beyond racial limits.


3) Allow IDs migration to take affect instantly.



I think this would be a better change. As a trando I have always wanted to be able to bring my Health sub-stats down lower than my race will allow and use the points to bring my Action sub-stats up beyond my Trando limits. I think this would give an excelent reason for people to seek out an ID for stat migration without taking allof the player bases ability to tweek there own stats.


I would most certanly seek out an ID if they could make my Trandoes strength go down to 550 and use the points to make his quickness and stamina go up to 500.





Smack Tacular
Andymantium
Thu May 06, 2004 2:29 pm
#69






CharmingTiva wrote:

This is like complaining that only droid eng's can only make droids, and only armorsmiths can make good armor.


As far as Doctors doing stat migration. As a former Master Doc myself, Doctors are swamped as it is with buffing, healing, curing and keeping you guys alive. The LAST thing Docs need is MORE /tells.


The stat migration for IDers is a good idea for one reason. It makes us who enjoy the IDing profession more usefull.







I see whatyou mean, but this was a game feature available to all sincelaunch. Now, it's essentially being removedfor 97% of the player base (31/32 professions). I don't change my stats every day, but I do it from time to time.


Call me selfish, but I like the fact I can control my own stats without relying on another person. I'm sure there are other features ID's can get or can push forwithout having to take something away from everyone else.




K

CharmingTiva
Thu May 06, 2004 2:33 pm
#70

Its not taking away from anything. Its just moving it. I play ahazi and when the publish comes outI will be MORE then glad to sit and help people change stats. Like Docs sit and change stats. And Chefs help change stats. And Tailors/Bio eng help change things. lol Point made?




YYYSatrina / Daphnie / Satrina' / Vivica YYY
YYY Elder Image Designer / Master Tailor/ Elder Doctor / Master Armorsmith YYY

Why do Amish have websites?
Syzygy-Gorath
Thu May 06, 2004 2:37 pm
#71






CharmingTiva wrote:
Its not taking away from anything. Its just moving it. I play ahazi and when the publish comes outI will be MORE then glad to sit and help people change stats. Like Docs sit and change stats. And Chefs help change stats. And Tailors/Bio eng help change things. lol Point made?






I hate to do this to a fellow ID, but. In my view you couldn't be more wrong. This is very much a nerf to every player who isn't an ID. All the other professions you've listed provide temorary stat modifications. We're talking about permanance here, and I don't want to see us become the only way to do it. I know I'm not alone in this, nor do I think I'm even in the minority. This is a terrible idea and I hope to god it never makes it past TC.



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Morwen
Thu May 06, 2004 2:38 pm
#72






CharmingTiva wrote:

The stat migration for IDers is a good idea for one reason. It makes us who enjoy the IDing profession more usefull.







If this stat migration change allowed IDs to offer an instant change, that would be good value and a premium service many would use. Those of us who are finicky about our stats might then make the fine adjustments by ourselves and incrementally so with experimentation. The new system is way too personally invasive. I doubt not many players consider their substat values a tactical matter, and not to be shared with other players. Finally, what good is there in empowering a single, small,group of players by disempowering all the rest?




Andymantium
Thu May 06, 2004 2:39 pm
#73






CharmingTiva wrote:
Its not taking away from anything. Its just moving it. I play ahazi and when the publish comes outI will be MORE then glad to sit and help people change stats. Like Docs sit and change stats. And Chefs help change stats. And Tailors/Bio eng help change things. lol Point made?





That's a matter of perspective.. I'll no longer be able to self-change my stats, so...yeah I'm thinking that ability will be taken away from me..


As for the chef/BE argument, that's a bit outside the scope of this argument, since those are game-crafted items, not game interface options (unless someone didn't tell me lol)





K

CharmingTiva
Thu May 06, 2004 2:39 pm
#74






Morwen wrote:





CharmingTiva wrote:

The stat migration for IDers is a good idea for one reason. It makes us who enjoy the IDing profession more usefull.







Finally, what good is there in empowering a single, small,group of players by disempowering all the rest?






You mean like giving people with medic skills the only ones able to heal?





YYYSatrina / Daphnie / Satrina' / Vivica YYY
YYY Elder Image Designer / Master Tailor/ Elder Doctor / Master Armorsmith YYY

Why do Amish have websites?
Morwen
Thu May 06, 2004 2:42 pm
#75






CharmingTiva wrote:





Morwen wrote:





CharmingTiva wrote:

The stat migration for IDers is a good idea for one reason. It makes us who enjoy the IDing profession more usefull.







Finally, what good is there in empowering a single, small,group of players by disempowering all the rest?







You mean like giving people with medic skills the only ones able to heal?








Medics have always been the sole class with healing abilities. As the ability has never been granted to everyone, there is nothing to take away.



Syzygy-Gorath
Thu May 06, 2004 2:44 pm
#76






CharmingTiva wrote:





Morwen wrote:





CharmingTiva wrote:

The stat migration for IDers is a good idea for one reason. It makes us who enjoy the IDing profession more usefull.







Finally, what good is there in empowering a single, small,group of players by disempowering all the rest?







You mean like giving people with medic skills the only ones able to heal?








Difference: it's always been a specialized skill to heal. So far you've compared apples to every other fruit, but face it—this is a nerf, plain and simple. For months now the entire playerbase has had the ability to alter stats at will. THIS WILL BE TAKEN AWAY FROM THEM. We're not discussing specialized services that have always been specialized, we're talking about the equivalent of forcing a master artisan to help you up onto your speeder; a MCH to get you into the saddle of that mount; a DE to call your droids for you. This is just a BAD idea.


If IDs could ACCELERATE stat migration as we had brainstormed I wouldn't be so against it, but as the ONLY way to do it? Good god! I'd rather this patch never see live if it stays like that.



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

CharmingTiva
Thu May 06, 2004 2:48 pm
#77

umm.. lets see here.... so.. you admit that medics are a SOLE sorce of healing?




Finally, what good is there in empowering a single, small,group of players by disempowering all the rest?









YYYSatrina / Daphnie / Satrina' / Vivica YYY
YYY Elder Image Designer / Master Tailor/ Elder Doctor / Master Armorsmith YYY

Why do Amish have websites?
RoastEwoK
Thu May 06, 2004 2:48 pm
#78

Other than judge joe brown eating your children, i don't see a point to complain.


days of migration vs. 10 mins of social activity





Zeloph

I AM NOT IN Lambda Lambda Lambda!!

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