Image Designer Archive

Thread: Poll: player-placeable tent or terminal?

Atlantiss
Fri May 28, 2004 10:07 am
#40

I would prefer to place a terminal in my abode rather than place a tent after all its the terminal rather than the tent that gives us the ID benefits!




ATLANTISS
ElderCreatureHandler
PsychopathicCommando

Pthalio
Sat May 29, 2004 12:15 am
#41

I think that player cantinas, theatres and if they were to make ID tents should have the 'register with galaxy map' so that people can find manned player city buildings. (cantinas might already i dont remember)



Y'Kari Idoru Former Master Dancer / TerasKasi
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SecretFire
Sat May 29, 2004 1:50 am
#42






Syzygy-Gorath wrote:

Would you rather:


  • Be able to place a player-city ID salon tent

OR


  • Be able to place an ID terminal in any player owned structure

Please list any pros and cons you can think of.





This is a tough choice. Why can't we have both? hehe. I think I'd go with a terminal in my own structure. I think I could make a more cozy salon tailored to what I like, than the devs could. But they can feel free to prove me wrong when they show us the new decor for current salons A lot of people own their own housings, some IDs even have their own salons, a tent would just a lot they'd need to use. Right now I own a cantina with takes 5 lots, and I need to harvestor things and run a factory so it's a lot I can't really afford right now.


My final choice would depend on a lot of "what ifs" and how the devs would handle such a thing if they did it But go ahead and put me down for Terminal.


Message Edited by SecretFire on 05-29-2004 03:52 AM



vBlissv

presently not playing swg actively

TarakAbolai
Fri Jun 04, 2004 7:49 am
#43

Seeing as this was brought up again recently, I'm gonna place my vote for terminal. More flexability this way (hey, maybe you could place one in a merchant tent? )
Syzygy-Gorath
Tue Jun 08, 2004 7:27 am
#44

Final tally (which I presume Kwee already knew, based on her most recent poll ) :


Terminal: 16

Tent: 3

Swing: 1


Kwee, let me know if you want me to compile the pros and cons into something presentable, or just leave 'em.




œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

yosGalen
Tue Jun 08, 2004 7:56 am
#45

Well, if tent vs. terminal are my only choices, I choose terminal. I don't want to hang out in a tent. I don't want to use my lots on a tent. At least this way, the location could be used for multiple purposes.

My real choice is the droid though. I really don't want to sit in any structure waiting for customers at all. I would far rather be out playing the game with people. I could ID people while shuttling waiting or while my groups are preparing (traveling, getting buffed, cloning, getting missions, etc.). I really don't see why changing ones stats is an exploit; buffs aren't norare food or drugs. They are simply a means to alter a toon to function in the current environment. All a droid would do is avoid a trip to find a tent or teminal for both the ID and the customer.


I think this is something we should discuss. Why limit the options because we are concerned about the discussion? If we choose terminals or tents simply because we can't discuss other options, we could end up locked into our choice for a very long time.


Anara

VernaAldora
Tue Jun 08, 2004 8:53 am
#46

What exactly would be the benefit of having a tent or terminal? Would it help in reducing the timer? Or will it only allow for Stat Migrations to happen? In Kwee's poll, she said to assume that it wouldn't affect the timer... that means that it would only allow for Stat Migrations to be done. Not fun.


I really love the tents. They put a lot of work intothem, and while empty now, they will be furnished in the next update. I'm extremely jealous of all the cool things that they put in there. There are floor pillow, plants, rugs,and tables that aren't available to the player base. There are many different paintings that are displayed but not yet available.


All in all, I think that if droids (I know they're not in this poll) are available, the tents will be rarely used. Why would an Image Designer run out of the cantina and into the tent if someone approached them for a quick change? There wouldn't be a reason to if droids did the same thing as the tents.


I would rather have a player placeable tent. This would give the IDer an easily recognizable place of business, along with a perk of becoming a Master Image Designer. Currently, all we have is access to a few more hairstyles and what not. I think that Master Musicians and Dancers havea lotmore perks than we do. I'd like to see a building for us. They already have the artwork for the building, why not let us place it? It'd be nice to reuse this design that they made for us.


I don't want a blender formy house! Please, no terminals!



--- Vohla ---
--- The Avant Guardian - Spa and Salon *coming soon* ---

ZallusNuranxis
Tue Jun 08, 2004 9:29 am
#47




ToppDog wrote:


1. First of all, for those that like the idea of having a player ID tent, having the terminal be an item you place separately will let you decorate your tent any way you see fit,& sparing the devs from the chore of coming up with a decoration scheme that would please us all (would never happen anyway, so why try). The devs would need to do very little as the terminals & merchant tents are already designed...& even transfering the textures etc of the new tents to a smaller merchant/ID tent should be very easy. It's a win-win!


2. Secondly, this also allows for more freedom for those that want to have home based salons or work from player cantinas or player medical centers for role-playing purposes (Plastic Surgeon Tags, etc.). And again, less work for the devs...another win-win.




I think termials would be best if I had to pick one over the other.

Cobi-Wan
Tue Jun 08, 2004 7:47 pm
#48

I would prefer a terminal to be placed as not everyone lives in a city.
Personally, I live in a small community without a mayor or formal city
structures. I would like to be able to place a terminal in the salon
I have decorated and be able to use that once again.




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aaaWindarion Ialian - Dark Knights of Epsilon aaa
Tyanna Ialian - Lost Soul looking for a Purpose
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ToppDog
Tue Jun 08, 2004 7:47 pm
#49






TarakAbolai wrote:
Seeing as this was brought up again recently, I'm gonna place my vote for terminal. More flexability this way (hey, maybe you could place one in a merchant tent? )






That was sort of the idea by voting for terminal over a tent with built in terminal like the player city tents. This is an older post, but I think a lot of us like the idea of being able to place the terminal independantly in a merchant type tent or other player owned structure than having a cookie cutter tent with a built in terminal that will force us to use an extra lot.


The idea going around now of the droid modules is great too, & even offers more flexibility...I'll accept anything that doesn't force me to be in a player version of the ID tents.

Kwee
Wed Jun 09, 2004 6:43 pm
#50





Syzygy-Gorath wrote:



Edit: I'll sum up the pros and cons and set them down in a coherent format once we get some more votes.



That would save me a lot of work, thank you





Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Syzygy-Gorath
Wed Jun 09, 2004 6:56 pm
#51






Kwee wrote:





Syzygy-Gorath wrote:



Edit: I'll sum up the pros and cons and set them down in a coherent format once we get some more votes.



That would save me a lot of work, thank you







Right-o…that'll be my "I've finished all my work for the day, but I still have to be in the office for 4 more hours" task tomorrow



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Syzygy-Gorath
Thu Jun 10, 2004 7:46 am
#52

Okay…for really final:



  • Tents: 4 votes


    • Pros


      • Limited number of locations: limits empty tent issues, more easily identifiable

      • Civic structures: any ID could operate out of a placed tent

      • Equity: all ID structures would have the same external appearance, removing the disparity of the haves/have-nots

    • Cons


      • Civic structures: "gates" IDs who are not player city residents

      • Customization: Some feel tents are ugly, or unsuited to the pampering experience, or worry that there will be limited interior customization options

      • Civic structures: some communities may not qualify, or may opt for other structures in lieu of using lots for ID tents.

      • Civic structures: players may not be able to be banned only from the tents, for whatever reason.

      • Civic structures: depopulation of player cities may make city-only structures not a worthwhile investment.

  • Terminals: 19 votes


    • Pros


      • Ease: probably easier to implement

      • Ease: allows IDs to continue to use currently decorated salons

      • Lots: would not require IDs to place a new structure

      • Service: would allow for more granular denial of service to abusive customers or unauthorized IDs

      • Interdependance: would be crafted by artisans, promoting ID dependance on others

      • Flexibility: can be placed in any structure, not just within a player city

    • Cons


      • Overuse: could be overused, making every structure a salon

      • Registration: provides no global-map registration abilities

      • Service: could disrupt some IDs when using terminals in structures that aren't theirs when said structure is set private

  • It Depends: 1 vote

And I think that about sums it all up.



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

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