Image Designer Archive
Thread: Prices (i don usually complain but)
Cost of Opportunity really shouldn't be ignored [this past weekend, I managed 100k in a single day just from the xp grinding through the fencing line in Brawler.] After all, you don't expect crafters and such to only charge cost ['net' cost of producing the items, accounting for failures in process].
For Image Design, there's no benefit to going to Master over a Novice for the 'SAME' service/options. Hence, expectations/prices 'should' be the same throughout, however, the Cost of Opportunity for a Master is typically higher than the 'minimum'.
Trouble gets worse in that most people don't want changes done by anyone except a master [so that they can be assured that they get the most options], and this problem will get a bit worse imo with the MID timer changes this week.
It's not quite a free economy either, it's a virtual non-cyclic economy.
Devvii wrote:
so here is an idea Gavot or whatever: don't ever get your stats changed. dont ever change the way you look. Oh, and the next time you go to your barber, don't pay him either and tell him HE DOESN"T DESRVE TO BE PAID EITHER...and then repeat that to your shrink. =)
Hum, lets make it clear :
I never paid my Barber the price of 2 houses for an haircut.
Sorry about the double posting. It seems I thought the original poster was complaining about the whole ID has no resources idea. My appologies for the mis understanding...I have also appeared to have lost mt *EDIT REPLY* button hehe.
BTW is there an ID Union on the Eclipse Server? I think that is a great idea ![]()
I used to be a chef for awhile. I spent maybe 30 minutes to an hour a day making factory runs and crafting and such for 2-3 days to whip out40 crates of Tatooine Sunburn which I sold for 40k apiece. When the chef revamp hit, I would spend the same amount of time per day for about a week to whip out 20 crates ofBE brandy that I sold for 100k apiece.
So let's just do the math, shall we?
40 crates TS at 40k per = 1.6 mil gross made. Now let's just say that I invested roughly 1/4 of this into resources so ...
Net made = 1.2 million credits.
1 hour a day for 3 days = 3 hours so ...400k credits made per hour
Divide this by 6 and you get 66.6k for every 10 minutes of work.
Now let's try with the BE brandy, shall we?
20 crates at 100k = 2 mil gross made.
Net made roughly = 1.5 million
1 hour times 1 week = 7 hours so ... 215k credits made per hour
Divide by 6 and you get 36k for every 10 minutes of work.
Now I just wanna make a couple disclaimers here:
1 - I harvested all my own resources, so there is no way it actually cost me 25% of my income for resources. So this automatically shoots both figures up a lot higher.
2 - I know alot of chefs that sold their BE brandy for 200k. So if you were going on averages, the 2nd figure would again shoot up higher.
Your typical stat migration takes 10 minutes of an ID's time. Granted they do not have to collect any resources, but that is still 10 minutes of their time that they just have to sit there unable to do much of anything else. Because of this, I see nothing wrong with an ID asking 20k for a stat migration or even 50k. As I said before, on my server, the ID's have joined together and all do stat migration for 40k. I thought this was kinda high at first myself until I crunched the above numbers. Now I think it is perfectly reasonable.
Now I AM comparing ID to a crafting profession. Some may think that's crazy, but after being both a chef and an ID, the two professions are quite similar. Except with ID you can't set up a vendor and thus make money when you're not even online. ![]()
The mentioning that we receive xp keeps returning, but I think the xp is a moot point. Certainly for the time we spend to get a lousy 600 xp. Yes, 10 min doing nothing for 600 xp. As someone else already mentioned minor changes, taking 2.5 min, will give me 300 xp. 600 xp in 5 min, 1200 in 10.
So with a stat migration i actually lose 600 xp, because i can get 1200 doing simple modifications in the same amount of time. I really am not taking these stat migrations for the xp, that's for sure.
Gavvot wrote:
Devvii wrote:
so here is an idea Gavot or whatever: don't ever get your stats changed. dont ever change the way you look. Oh, and the next time you go to your barber, don't pay him either and tell him HE DOESN"T DESRVE TO BE PAID EITHER...and then repeat that to your shrink. =)
Hum, lets make it clear :
I never paid my Barber the price of 2 houses for an haircut.
Gavvot wrote:
Hum, lets make it clear :
Devvii wrote:
so here is an idea Gavot or whatever: don't ever get your stats changed. dont ever change the way you look. Oh, and the next time you go to your barber, don't pay him either and tell him HE DOESN"T DESRVE TO BE PAID EITHER...and then repeat that to your shrink. =)
I never paid my Barber the price of 2 houses for an haircut.
True we are not in a real economy.
We are in a sink economy.
Combat prof generate money inside the system, crafter take it out of the system with maintenance cost.
ID has no part in that economy, it doesn't generate money, and it doesn't make it disapear.
That should change.
Even musician and dancer have Food, skill tapes and tailor items to improve their performance and have droid modules to make it look better.
This isn't an argument about the cost of resources, it's an argument about the cost of a person's time.
That is what actually piss me the most.
ID was the only professions that was able to do things in less than a second.
Now they must spend time and say it's fair to charge more than the price of a swoop for something that doesn't require that much skill point to build, doesn't require 8K resources, and take about the same time to make...
I never said ID shouldn't get paid, you act like a dev, going from one extreem to the other.
And maybe craft items that don't require crafting stations.
Hint, hint, hint : Droids.
BTW, in the quote I was only responding to the real life barber argument, and if you wanna make it more complete, last time I saw a barber was maybe 4 years ago, so IRL, I do the haircut myself...
and i never said you said we shouldn't get paid..so take that dev comment and shove it up yours.![]()
we do a service. and we charge what is fair for our services. there are price gougers out there, but on average..at least on my server..there is a consistent fair pricing system in place (with the occasional weirdo doing it for free). if you don't like the fee..continue to cut your own hair. ![]()
Veldcath wrote:
all I hear are complaints about how we have no costs so we shouldn't get paid.So, no ID for you. Buhbye. Thanks for playing.-V
Veldcath wrote:
if you don't like the fee..continue to cut your own hair.
Well, IRL I do, but IRL, I don't have limited skill points...
hint: i didn't say that..V did..ner ![]()
And i imagine YOU DO have limited skill point irl...hehehe...ok..that was uncalled for.![]()
I give up gavvot...you win...One credit design on shadowfire from now on with stat migration for free =) cuz i have no desire to anything or buy anything or have a house...i just wanna sit and do everything for one credit. HEY! that is a good idea..like the 99cent stores..we should all have a one cred store full of image designers and cdef weapons..it will be the bizzomb!!!
dag yo..fashizzle
Gavvot wrote:
Veldcath wrote:
if you don't like the fee..continue to cut your own hair.