Image Designer Archive
Thread: Is anyone worried about publish 9?
Beery
Wed Jun 23, 2004 11:20 am
#14
I don't think stat migration is a nuisance. What can be a nuisance is when you have your tag up and you're doing something else and get tells from people demanding you stop what you're doing and migrate their stats. Usually players who only dabble in ID don't have the problem because they don't tend to leave their tag up.
Reiella
Wed Jun 23, 2004 2:01 pm
#15
DarthVralic wrote:As a player who wants to Master ID and keep the profession and play like I am supposed to I am a little upset about the Very FEW changes that ID willl have in the upcoming publish.Those that benefit will be the Masters who leveled up when it was faster as opposed to waiting 2.5 minutes for a 300 exp eye color change. Those of us who are serious about the profession have to take forever to level up when Masters don't have to worry about time issues!Why would it take a couple of days to become a Master Doctor ("going to doctor college I assume) yet to become an ID (a beautician) it takes much longer?What about maybe lowering the time the longer it takes to get up the ladder?or if you keep the time how about increasing the EXP you get from anything higher than eyes?right now it's PAINFUL to sit through the wait and the gameplay isn't fun until you master your craft unless you are in a profession that goes out hunting.I am a master Dancer, soon to be master Tailor and I desire very much to be a Master Image Designer. AS a female this is all geared to my tastes completely and I do not plan to get rid of any of them.Please make this particular profession a little easier to level up so that we can have a good time playing.Those of you who are masters now and complain about the time limits? Sheesh.. try having to level UP with that time limit!!!you didn't work that hard to get master I will sayanyway.love the profession hate the wait to be able to use it!CynCynnamon on Chilastra
You're going to have other problems with trying to be a Master Tailor/Dancer/Image Designer than just the XP issue.
You're a good 25 skill points short of being able to do that.
And well for the rest, I don't feel enough reason/motiviation to respond to, as it's been [over]done elsewhere, and this thread isn't really appropiate for it
Cudayn
Wed Jun 23, 2004 3:17 pm
#16
DarthVralic wrote:
*snip* AS a female this is all geared to my tastes completely and I do not plan to get rid of any of them. *snip*
So.....Image Designing is geared toward women? You may be on to something there, but I think it was just a really cool class that was added into the game and I prefer to think of myself more as a cross between a Personal Trainer and a Plastic Surgeon
*snip* Those of you who are masters now and complain about the time limits? Sheesh.. try having to level UP with that time limit!!!
you didn't work that hard to get master I will say
anyway. *snip*
It took me about three months to become a Master Image Designer. Once upon a time, there were no such things as buffs, and chef foods were little more than a novelty item. I worked hard to become a Master so that I could change my appearance on a whim, or to augment my outfit that I was wearing for a particular gig. Yes I wanted to be my own "makeup artist".
So please don't thinkI am trying to pick on you, or flame you, but your stating that the current masters didn't work hard is not true. I agree that there are a lot of masters that got it very easy with the buffs and super foods, but most of the die hard posters on this board are not them.
I really hope you enjoy the Image Design Profession, I know I have, andI had a hard choice a long time ago about which to do, Master Dancer or Master Image Designer. And that was before the Dancer mind buffs. If I had it to all over again, knowing about the mind buff ability, would I choose Master Dancer? The answer is simply no. I love being a "Male" Image Designer and helps me to be a more rounded entertainer
Durney Kova
Master Entertainer / Master Musician / Master Image Designer / Novice Dancer
Beery
Wed Jun 23, 2004 3:56 pm
#17
"I am a master Dancer, soon to be master Tailor and I desire very much to be a Master Image Designer. AS a female this is all geared to my tastes completely"
Now hang on a sec, hehe. What's particularly appealing to'female' tastesabout being an ID? I'm a red-blooded male and I love being an ID. I'm sure there are women who can't stand it. I can see it appealing to artistic or creativetastes, but feminine tastes? Surely no more than it appeals to masculine tastes. Weguys can be creative and artistic too you know.
Message Edited by Beery on 06-23-2004 06:59 PM
DarthVralic
Wed Jun 23, 2004 3:57 pm
#18
Hmmm
I may have been misinformed about how long it used to take to become M ID.
I was told that it was quick if you did it all day. We are talking comparing clicking and exp
to clicking waiting a long time and exp.
wasn't it easier before they implemented the timer?
I am new to this so I didn't know what ID was like before except for everyone saying
it's harder now and it was easier before.
Everyone has said it that I have spoken to in the game which is alot of people.
So I apologize for pushing "Submit" before I looked at my last line,
but even tho I didn't mean to write it as harsh as it sounded, I still would like to know
if it was easier before or not? (I am not talking about a life outside the game
because the timer now makes that even more difficult )
I mean if you were able to sit at the computer all day except to sleep
how long would it have taken you compared to now?
Also as for the above response before yours? I heard that you could master 3 professions at a time.
Since they all I assume use the same amount of skill points in each level (all professions not all level boxes)
would this be true? or am I misinformed. As a master dancer and novice tailor (plus almost level IV in ID tree of ent)
I still have 88 skill points left does this mean those will all be gone once I get master of either tailor or ID?
wah
Also, I truly hope ya'll didn't dig to hit me up about what I said as a woman because that response
is kind of reaching to start something
I didn't say it was only FOR women I said that as a female that's the part I like. I can't speak for the males
or other females just for my female side and i have that right
be well ya'll!
DarthVralic
Wed Jun 23, 2004 4:10 pm
#19
If you saw my response below
I asked about skill points
I added it all up and it's actually only 10 skill points missing for master ID/ Master Tailor and Master Dancer.
that's if I lose ent healing in the ent trees.
otherwise yes, it's 25 I think
am I allowed to lose the ent healing in ent trees if I want to keep master dancer?
thanks
Cyn
Beery
Wed Jun 23, 2004 4:34 pm
#20
It won't let you sacrifice lower level boxes and keep Master status. You have to delete Master first.
Areli
Wed Jun 23, 2004 9:25 pm
#21
DarthVralic: I can understand your frustration that masters are getting the timer bonus and not the rest of ID, but as someone who mastered ID under the new system, trust me when I say it's a good thing. If they aren't going to lower waits across the board, the next-best thing is making masters able to do things faster.
Of course, an even more logical thing would be to make self-ID instant in any location for masters, but keep client timers the same. After all, client timers are usually not a problem except when grinding... I've yet to do a hair change that takes less than a minute.
Maisland
Thu Jun 24, 2004 3:08 pm
#22
I have a character who is aMaster Dancer, almost Master Musician that I thought at one time would be cool to make into the ULTIMATE Entertainer (Master Entertainer, Master Dancer, Master Musician, Master ID). Unfortunately, when I added up the skill points, I was short of what I needed to do this by 16... and even if I did not take Master Entertainer, I would STILL be short by 10. If I did Master Entertainer plus TWO of the three elite Entertainer professions, I could do 3 masteries, but even without Entertainer as a profession, there is no way I could make 3 Elite Professions on the same character. This is a character who would have NO profession except the entertainer ones. Be nice if we got more skill points, the basic novice professions only cost 1 skill point or (better yet) both.
DarthVralic wrote:
If you saw my response belowI asked about skill points
I added it all up and it's actually only 10 skill points missing for master ID/ Master Tailor and Master Dancer.
that's if I lose ent healing in the ent trees.
otherwise yes, it's 25 I think
am I allowed to lose the ent healing in ent trees if I want to keep master dancer?
thanks
Cyn
DarthVralic
Thu Jun 24, 2004 3:23 pm
#23
Hi Areli
Actually it's Cynnamon
I don't go by Darth as that's a default name from a different character
I don't quite understand what you mean.
I still think that the desire to grind through professions is really only because of Jedi for most people.
I personally feel that in order for the game to be fun, the non battle Professions should be mastered as easily
as the rest especially since they are most fun when mastered.
i understand the desire to have a useful profession that people cannot get quickly.. even tho I don't find it fair for Masters to complain because THEY climbed the ladder without a timer .
No, I wouldn't want every Joe Schmo to be able to do others's hair or makeup as easily because there wouldn't be a need for me as ID. HOWEVER the timer right now is ridiculous!
YEs maybe I am a "I want it now" type player but as someoone said above, it took them 3 months to master ID
and that was when you just pointed, clicked and got your EXP.
Imagine that same 3 months spent waiting for 2 1/2 minutes on the timer because you didn't know about the game before and happened to come in later...safe to say you at least double or triple the time it takes to Master it at this point.
I believe they need to have the timer reduced upon completion of each couple of levels so let's say START with 3 minutes.
Then go to 2 1/2 minutes from level III in ent ID to Novice then from Novice you begin to reduce time by 15 sec for each
level tree you finish. by the time you are master it is reduced to maybe 15 seconds wait period.
Why would it take me LONGER as a beginner than as a higher level ID?
Also exp progression as well should get better with each level or so one attains.
Anyway
For those offended by my comment about Masters having it easy.
If you compare what its like now? you did have it easy.
and to the others, please please don't get so defensive about the female comment I made
I can only speak for the female in me who loves the dancing and"makeup parts" of thegame which is usually a more feminine trait (tho not all the time), and apparently the game designers agree because I haven't seen a more feminine dance than the Exotics
or that one in the beginning where you stick your arms up and your bottom out!
Nor have I seen prettier characters than the female humans in the game. It takes alot to make a good looking male character (Something about the eyes is strange and bland) So go figure!
lol
sorry.
Blessings to ya tho!
Cyn
Reiella
Thu Jun 24, 2004 4:34 pm
#24
Falacy 1: Grinding is only for the "Hologrind".
Truth: Grinding existed [and was a problem for this profession] before the Hologrind became evident. The H-grind just exasperated the issue and made it painfully obvious. This was an issue long ago when Tygress was still the ID correspondant.
Falacy 2: You just "point-clicked" to get experience.
Truth: The difference is exactly the same now as then. The only difference now is that there is an added 'wait' in the manner. Or heaven forbid, you weren't just doing 'dry-run' practices, which results in the new system having "less work" being done [no need to submit 'Do you like this?' ID requests].
Rumor/Possible Truth: Not sure when Self-ID XP was added. If it was late beta or early release.
Falacy 3: Female Humans are not "prettier" than Male Humans.
Truth: This is actually macro-sociological programming, and only included slightly to be silly. Contrast it against Ancient Rome where the male form was believed to be more [at times infinitely so] attractive than the female.
Interpretation: Beladi as a feminine dance? Eh, I guess it depends on what you define as feminine. To me, it's just sensually evocative, regardless of the sex of the performer.
Truth: Grinding existed [and was a problem for this profession] before the Hologrind became evident. The H-grind just exasperated the issue and made it painfully obvious. This was an issue long ago when Tygress was still the ID correspondant.
Falacy 2: You just "point-clicked" to get experience.
Truth: The difference is exactly the same now as then. The only difference now is that there is an added 'wait' in the manner. Or heaven forbid, you weren't just doing 'dry-run' practices, which results in the new system having "less work" being done [no need to submit 'Do you like this?' ID requests].
Rumor/Possible Truth: Not sure when Self-ID XP was added. If it was late beta or early release.
Falacy 3: Female Humans are not "prettier" than Male Humans.
Truth: This is actually macro-sociological programming, and only included slightly to be silly. Contrast it against Ancient Rome where the male form was believed to be more [at times infinitely so] attractive than the female.
Interpretation: Beladi as a feminine dance? Eh, I guess it depends on what you define as feminine. To me, it's just sensually evocative, regardless of the sex of the performer.
DarthVralic
Fri Jun 25, 2004 6:14 pm
#25
I didn't want to start a debate here. I just know that to complain about time constraints after you leveled up without the time constraints so that the Devs go easier on master isn't right.
I think the whole leveing thing needs revamping for ID.
But if yo consider that even tho point and click took a long time as ID, I know because I do it crafting for Tailor right now
seeing that little bar go up with each click makes it more rewarding than waiting for 2.5 minutes in between. So inthat respect it isn't as easy as it was.
As for the males. It is only because they seem to have made the graphics better for the female characters facial features than the males. even the eyes when bigger are more buggy than female eyes when bigger.
Its just weird . Their lips are almost non existent.
it's strange.
And for the dance?
Well talk to my dancing group in Coronet. all the guys doing the dance (well maybe NOT all) were embarrassed and the ladies found the dance on the males decidely feminine. The poplock and the footloose were more masculine by those standards as well and I was downright embarrassed watching the males do that one you mentioned and the exotics.
Most people would concur that those dances do not look good on the men.
I like parts of them for the men but much of the dances look feminine or girly or whatever you call it.
Just not attractive.
Back to ID?
I think that a 200 exp gain in stat migratin tho will only help the novice's not the Masters..so how will Masters benefit from pub 9?
Cyn
Beery
Fri Jun 25, 2004 6:49 pm
#26
Let's face facts, masters never gain from these things unless the devs add new content that is specifically for masters. I mean masters don't need XP, and where ID is concerned they won't benefit from more money either (if you haven't earned a few million while getting to master ID you're doing something wrong). That leaves content. There needs to be some content-related stuff specifically aimed at masters. These are supposed to be the best of the best at their profession - we should see master dancers getting called upon to perform for the Hutts, we should see master musicians called on to perform for the Emperor, and we should seeIDs called upon to help Jabba lose weight (or gain it - who knows what those creatures' idea of beauty is?)
The master levels are in desperate need of something to keep players interested in keeping the master title. As it is, the only thing you can really do when you get to be a master is go on to another profession. There's just no incentive to keep the master title.