Image Designer Archive

Thread: New Gamer Girl: Big Butts, Butterfly Tattoos, & Blue Hair

Sir_Voor
Thu Feb 19, 2004 10:03 am
#14






Frankenpoodle wrote:

you know part of your article says.



Us guys are hopeless at giving advice on how you all look.... thats not true. most of us simply prefer living and getting sex more often than once per decade.









:rolleyes: /whisper You Fool they are not suppose to know that, you're going to blow it for all of us!


/LoudVoice He is crazy and I have no idea what he is talking about , and by the way you ladies look great today








[`M Sir VOOR N`\

Syzygy-Gorath
Thu Feb 19, 2004 10:52 am
#15

Hm…maybe if we can get Kwee bumped up from Correspondent to Dev…


One thing that occurred to me while reading the part about the hip:waist ratio—there's another, similar ratio governing leg:torso ratios that has been found to be almost universally appealing…we need to be able to modify that ratio too to fit all ranges of player interest (Who knew I'd actually use something I learned in pursuing my degree in anthropology in image design?)




œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Kwee
Thu Feb 19, 2004 10:56 am
#16






Syzygy-Gorath wrote:

Hm…maybe if we can get Kwee bumped up from Correspondent to Dev…


One thing that occurred to me while reading the part about the hip:waist ratio—there's another, similar ratio governing leg:torso ratios that has been found to be almost universally appealing…we need to be able to modify that ratio too to fit all ranges of player interest (Who knew I'd actually use something I learned in pursuing my degree in anthropology in image design?)




I was reading about a ratio used for all different parts of the body and face. It was 1 to 1.6 or something. There's a lot of interesting stuff out there if you do a web search on "biology of beauty" I'd really love to had sliders for thighs and calves too, but I'm guessing just hips/butts would be a tall order We can try!





Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Kwee
Thu Feb 19, 2004 10:57 am
#17

Try for hips and butts I mean




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Sir_Voor
Thu Feb 19, 2004 11:06 am
#18






Kwee wrote:





Syzygy-Gorath wrote:
I'd really love to had sliders for thighs and calves too, but I'm guessing just hips/butts would be a tall order We can try!




If you played a Trandoshan you would REALLY want sliders for thighs and calves trandoshans have thighs like a crane and calves like an elephant and flat kneecaps.








[`M Sir VOOR N`\

NJ62
Thu Feb 19, 2004 11:15 am
#19

Nice article, and I love the modifications. With people running around in bustiers right and left - yes there will always be exposed flesh, and yes we need tattoos.


Maybe it's just the cut of the hotpants, but that's not the most flattering outfit for a "big butt". I wonder what it would look like in a lux gown....



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Gyopi
Thu Feb 19, 2004 12:12 pm
#20






NJ62 wrote:


Maybe it's just the cut of the hotpants, but that's not the most flattering outfit for a "big butt". I wonder what it would look like in a lux gown....





On the other hand, I would hate to see what it would look like in reinforced pants!






Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Tathir
Thu Feb 19, 2004 12:14 pm
#21

Nice article, nice art, and I like the way you back up your points and concepts with knowledge of anatomy and what it indicates. Very well written Kwee!



You will find...that it is you who are mistaken--about a great many things. -Palpatine
ZahrIna
Thu Feb 19, 2004 12:40 pm
#22

Thank you for a great article and leading me to yet another site I now enjoy frequently. In RL, I'm one of those girls that's never too thin (I look like death under 140lbs) but have always been muscular and told that I represent an attractiveness that is "real". (wonder what that means lol) I have an hourglass figure (sometimes a larger one that others,lol) but none the less I like the way I look. Now my Avatar on the other hand is a diff story. She is thin as most.. not set at 0 but probably around 10 on the weight. Full muscular and yet she still looks like a toothpick to me. I long for hips and even thighs to portray what in my opinion is a more healthful look.


And yes, it is extremely possible to have hips and muscularlegs (not powerlifter..mind you I'm usually at 145lbs)with a FLAT stomach. lol. Beauty is in the eye of the beholder, yes. This is a game world, yes. However, I would love to put on a tacticle skinsuit and not look like someone's striped surfboard with floaties on top.


Thanks again girl!





Zahr'Ina :::: Formerly of Everquest~7th Hammer (4yrs), Everquest II~Steamfont (launch) and Starwars Galaxies~Eclipse (Launch). Choosing to ENJOY my playtime. :::: I wish nothing but happiness to all who remain. Ran out of patience: 6/15/05. Husband and wife team. Four accounts and two station passes, terminated.
Kwee
Thu Feb 19, 2004 12:45 pm
#23






ZahrIna wrote:

I would love to put on a tacticle skinsuit and not look like someone's striped surfboard with floaties on top.




ROFL





Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

MikeSty
Thu Feb 19, 2004 3:26 pm
#24






Kwee wrote:





Syzygy-Gorath wrote:

Hm…maybe if we can get Kwee bumped up from Correspondent to Dev…


One thing that occurred to me while reading the part about the hip:waist ratio—there's another, similar ratio governing leg:torso ratios that has been found to be almost universally appealing…we need to be able to modify that ratio too to fit all ranges of player interest (Who knew I'd actually use something I learned in pursuing my degree in anthropology in image design?)




I was reading about a ratio used for all different parts of the body and face. It was 1 to 1.6 or something. There's a lot of interesting stuff out there if you do a web search on "biology of beauty" I'd really love to had sliders for thighs and calves too, but I'm guessing just hips/butts would be a tall order We can try!







I think the ratio was 1 to 1.618, i saw a movie on it in geometry class. The strange thing is, this ratio is found all over the body. The distance between the naval and the feet is 1.618 times greater than the distance from the naval to the head. The ratio is all over the face. This isn't true in every case, however, theoretically, if someone were to have 1.618 ratios all over the body they'd be mathematically gorgeous.



~Sty Cygnus - ICECRUSHA - THE KING OF NIGERIA~Tusken's Bane City/Cantina Coordinator, Mos Compton Thug, Cui Unit Extraordinaire.Cui-Unit in the Hizzouse

SWG-Runesabre
Thu Feb 19, 2004 3:37 pm
#25













I think the ratio was 1 to 1.618, i saw a movie on it in geometry class. The strange thing is, this ratio is found all over the body. The distance between the naval and the feet is 1.618 times greater than the distance from the naval to the head. The ratio is all over the face. This isn't true in every case, however, theoretically, if someone were to have 1.618 ratios all over the body they'd be mathematically gorgeous.






That ratio you keep seeing (1.618) is a common ratio foundto naturally occur innature called the Golden Ratio or Phi. Humans find objects that conform to the Golden Ratio (Phi) to be visually pleasing. Architects use the ratio to create buildings that people enjoy looking at. Conversely, objects that people consider "ugly" typically do not conform to the Golden Ratio (Phi).

Here's a reference link to learn more about the Golden Ratio (Phi)http://jwilson.coe.uga.edu/emt669/Student.Folders/Frietag.Mark/Homepage/Goldenratio/goldenratio.html

Message Edited by SWG-Runesabre on 02-19-2004 04:52 PM

LeBob
Thu Feb 19, 2004 3:39 pm
#26






Kwee wrote:

Please click on the link in my signature if you have some reading time I did some modifications to Kwee in Microsoft Paint






sounds great Kwee!


also we mail Bothans really really really need more manly hairstyles!


thanks!




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