Image Designer Archive

Thread: Please Dont Make ID Mandatory (Runesabre Quote)

MarinhaTiga
Mon Feb 09, 2004 8:42 am
#1


This isaquote from Runesabre, it wassaid in this post-

http://forums.station.sony.com/swg/board/message?board.id=image_designer&message.id=8990#M8990






Very nice State of the Profession write-up, Kwee.


I would like to enhance your class in a way that is is functionally useful to otherprofessions (much like Chefs are functional useful to other professions) while maintaining your unique playstyle. I would like to not simply turn you into yet another buff or crafting class. It feels like you are a service oriented profession; your skills are done on other people and not simply crafted in solitude and sold on a vendor. My challenge is to create a demand for your profession in a way that is unique and fun for not only your profession but those seeking your services. The idea someone posted about eating and using spices causing alterations to one's current look is an interestingidea for creating demand for your servicesif applied in a way so as not to be too obtrusive.


At any rate, fear not, your profession has not been forgotten





The section i made bold and red is what i want to concentrate on.


This is my worst nightmare come true. People eating chef foods (theyre going to be popular after the chef revamp i imagine) or spiceand sending me endless ID request tells so i can make them lose weight again. This isnt what i want.


As a master image designer, I would like increased color palettes (hair mostly, more eye choices would be ok too), more control over body modifications (hip, rear, eye shape adjustments), more hairstyles,and a more accessible interface.


I do not want to be constantly making people lose weight due to food consumption. ID is fun, we just need some more options not a hassle.


These are of course my opinions. Others may feel differently. However there is already a demand for my profession. I challenge any dev to gain Master Image Designer and sit in Coronet for 5 minutes without getting into tell hell, it cant be done. People already want what we offer, they just want more of it.


I also realize that im taking a small part of what Runesabre said and blowing it up out of proportion, i just love my profession and want to make sure i feel that way for a long time.



Marinha Tiga
Master Image Designer
Master Dancer
Master Entertainer
Musician 0-0-3-0
Artisan 0-0-0-4
Gyopi
Mon Feb 09, 2004 8:56 am
#2


I had the same kind of reaction to the idea of letting image designer make people look covert. This isn't the reason why I like image design, and I don't want to be like the master doctors who have huge lines of people waiting for buffs. I can just imagine being swamped with tells by people who are about to raid abase and are screaming that they need their faction hidden *now*.



Message Edited by Gyopi on 02-09-2004 01:58 PM




Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Jaela
Mon Feb 09, 2004 9:28 am
#3


/agree kwee


What's interesting is that the developers seem to listen to non-iders and their ideas and fail to listen to us,,they continue to ignore issues and go off on tangents that dont even make much sense,,and coloring a vehicle ora pet,,,I am an image designer ,,not a garage mechanic or veterinarian


But I am convinced 100% that if they dont start listening ,,it wont really matter,,there wont be anyone left to care,,


PS I have no combat skill,,no scout,,and dont want to be involved in the whining and bragging thats rampant in the GCW or pvp in general. I dont want to craft any more items than I already do as a tailor and certainly dont want to be scouring the planets or the bazaar or the trade forum trying to buy resources that are in short supply. What I want is the hair bug fixed,,some new hair styles,,some new hair colors,,and the ablitiy to make a male and female shape that's doesnt look like either a Barbie Doll/GI Joe! Pretty much whats on our wish list ,,not what some person who suddenly has a great idea to have us recolor a vehicle, do species changes or change their name to ,,some silly non-starsy name that is rampant in the game.

Message Edited by Jaela on 02-09-2004 09:25 AM

Sir_Voor
Mon Feb 09, 2004 9:29 am
#4

I really don't want spice junkies beingour main customer base, or the tons of tells. If as part of an ID building we got hot-tubs or steam-rooms that player could use to reset their wieght or to detoxify from spice use I may like the idea.







[`M Sir VOOR N`\

Kwee
Mon Feb 09, 2004 9:35 am
#5

I would really love to hear more opinions on this matter. Thunderheart sent me an email on Friday that somewhat concerned me because it sounded like they were wanting to focus a great deal on integrating us with combat/PvP. Of course that is something many of us want, but not on a large scale, and not at the expense of things we want more. Please send in your views asap so I can be properly armed with your true opinions on the matter. Order the following as to how you'd like them arrive timewise if they were to arrive


New ID content, Bug fixes, PvP/Combat influence, Crafting, Buffing, Vendor ID'ing, ID building, new pricing scheme, Secure trading, Any other listed in the state of the profession (nothing new please)





Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Sir_Voor
Mon Feb 09, 2004 9:50 am
#6




  • New ID (non-character creation) content

  • Improved User Interface.


  • Vendor ID'ing

  • ID building


  • TemporaryID - non functional/crazy styles and colors

  • Temporary disguises – faction hide

  • Bug fixes

  • Crafting

  • Secure trading

P.S. Please note "PvP/Combat influence" and"Buffing" are not on my list, for a reason. I feel that IDing should not become a "Mandatory" profession!

Message Edited by Sir_Voor on 02-09-2004 11:14 AM







[`M Sir VOOR N`\

Gyopi
Mon Feb 09, 2004 9:57 am
#7






Kwee wrote:

I would really love to hear more opinions on this matter. Thunderheart sent me an email on Friday that somewhat concerned me because it sounded like they were wanting to focus a great deal on integrating us with combat/PvP. Of course that is something many of us want, but not on a large scale, and not at the expense of things we want more. Please send in your views asap so I can be properly armed with your true opinions on the matter. Order the following as to how you'd like them arrive timewise if they were to arrive


New ID content, Bug fixes, PvP/Combat influence, Crafting, Buffing, Vendor ID'ing, ID building, new pricing scheme, Secure trading, Any other listed in the state of the profession (nothing new please)






That is because I think they have lost their vision. It was supposed to be a game where different playstyles were welcomed and you didn't have to be an uber-1337 fighter. Now nothing seems to matter except for combat/PvP. Also, if I am forced to participate in the GCW in order to do my job, that means TEFs and dying a lot, or giving up being an ID because I can't perform the services that people want.


Anyway, I would love to see new content, vendor IDing and bugfixes (especially for changing hairstyle) in that order. The rest might be nice, but I don't really care that much about them.









Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

NJ62
Mon Feb 09, 2004 10:02 am
#8


  • new content beyond character creation

  • vendor ID'ing

  • bug fixes

  • disguises, either in person or craftable, which would tie in with the imperial crackdown - i.e. applying them would make it less likely to be caught with contraband. This would be popular for novice smugglers and others who have sliced items and do not wish to be caught.

  • some form of registration on planetary map - whether a building or otherwise.

I want a skill that is useful, but not "necessary for life as we know it." I want it to be less popular than a doctor buff. I don't want this skill to be time-sensitive - i.e. "come here right now and hide me from x", but rather a crafting component would be good for scheduling purposes. The crafting I think we've already discussed in terms of materials, factories, etc.


Other than the "functional" aspect of crafting disguises for contraband detection, I want to do all the rest of my work in person, whether it requires crafted kits or not. I think for weird color changes, that would necessarily have to be a) permanent, b) long-lasting (week?) or c) able to be used by anyone, so we don't get hassled at every single server reset to redo a green hairdo.




n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Sir_Voor
Mon Feb 09, 2004 11:12 am
#9






Kwee wrote:

"Thunderheart sent me an email on Friday that somewhat concerned me because it sounded like they were wanting to focus a great deal on integrating us with combat/PvP."




Just to clarify what he wants, does he want IDers to be a combat support profession, a profession that needs some combat skill, to be effected by the GCW, have a way to effect theGCW, or what?








[`M Sir VOOR N`\

Kwee
Mon Feb 09, 2004 11:32 am
#10

He was very unspecific and didn't really mention combat specifically, just integrating us into the game. Runesabre's post makes me assume (I don't have ANY facts yet) that they are discussing integrating us into combat. Please noone panic until I've had a chance to clarify things. For now though I would really like if more than five or six Image Designers would give their opinion on this matter. I know our community is small but please pity me having to make an argument based on the posts of a handful of people. Wonderful posts of course, but just a very small sample of the amount of ID'ers I know read this forum.




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Kyree-Sunrunner
Mon Feb 09, 2004 11:55 am
#11

Well... it would certainly be realistic if people who used TOO much spice and TOO much food had alterations to their physical forms. Perhaps if they spend all their time maxxed out with mind altering drugs and rich foods it should show in their outward appearance.

A little bit of 'recreational' food and spice use should not show. Time without using any of these enhancements should let someone's physical form slowly revert back to normal. But if someone wanted to have the effects gone immediately, then we'd be a good alternative.

I suspect, however, that the coding and the database would not allow for physical effects on a character to self change gradually back to their 'normal' state. An interesting idea tho'.
JuJutsu
Mon Feb 09, 2004 12:52 pm
#12






Kwee wrote:

He was very unspecific and didn't really mention combat specifically, just integrating us into the game. Runesabre's post makes me assume (I don't have ANY facts yet) that they are discussing integrating us into combat. Please noone panic until I've had a chance to clarify things. For now though I would really like if more than five or six Image Designers would give their opinion on this matter. I know our community is small but please pity me having to make an argument based on the posts of a handful of people. Wonderful posts of course, but just a very small sample of the amount of ID'ers I know read this forum.





I...do...not...want...to...be...integrated...into...combat.


Our role in the game is fine. There's just not enough content and too many bugs. Why in Hades does everything have to revolve around the *edit* GCW?


Our stuff should be going to and through the Art team not the developers working on the combat revamp!


As for my priority list, mine is the same as Sir_Voor


MarinhaTiga
Mon Feb 09, 2004 12:58 pm
#13

I want nothing to do with combat or support of combat. Sir_voor and I are on the same page.


We want more content and bug fixes, not hassles.



Marinha Tiga
Master Image Designer
Master Dancer
Master Entertainer
Musician 0-0-3-0
Artisan 0-0-0-4
Page 1 of 2
Previous Next