Image Designer Archive

Thread: Here is what I sent Thunderheart/Runesabre...

Kwee
Tue Mar 02, 2004 4:15 pm
#1



I've melded our old wish list with our more popular new ideas. I didn't have as much detail in this document about old wish list ideas as they've already looked through those extensively Hope this looks ok, I only included items that had a majority in favor of them.






Thunderheart and Runesabre,

This document is in response to Runesabre’s questions posed on the Image Designer forum recently, namely:


  • What critical function can Image Designers perform in SWG?

  • How can you and I accomplish adding this function while preserving the unique playstyle of the Image Designer?

Top ID fears, regarding a critical function:



  • A GCW related function would make them subject to TEF’s and attack

  • Players would be forced to visit ID’ers, and resent them for it

  • If dev time were spent on a critical function(s), it would take the place of any non-critical ID wish list items

I’ve divided our wish lists items (both old and post-Runesabre’s-post) into four different categories. These items survived ID community discussion and voting, and all have majority support. Thank you for reading, hope this is helpful, and again thank you for setting time aside for the Image Designer community.
Please let me know if we need to flesh any ideas out. We have not hashed some of the newer ideas out yet.


Functions that might be considered critical:


1/ Disguises
-Lower various negative factions, possibly also lower positive factions as a balance; Are given via a visit to ID’er or via a disguise kit purchased from an ID’er; Temp duration
-Offer some protection against bounty hunter detection, for when bounties extend to others besides Jedis
-Re-covert overts – an alternate method with some benefit
-Make you less likely to be stopped for a crackdown/smackdown - can’t remember what the second one’s called Reason? You blend into the crowd, why would they pick on someone that doesn’t look suspicious?


2/ ID building with function
-Doubles as social interaction spot and city bldg for Image Designers (advertising, visibility)
-New function(s) could be connected to object(s) in bldg, but would require the presence of an Image Designer
-Some examples: Hot tubs that speed up stat migration, a mud bath or steam room that gives a charisma bonus, a disguise counter for applying disguises…
-Could also be used (though not required) for hairstyling, tattooing, plastic surgery, personal training, makeup artistry


3/ Charisma bonuses
-The premise is that improving your look enhances how others view you, and makes you appear and feel more charismatic and confident. Such an effect could domino through various areas of a player’s life…
-Some ideas: Higher mission payouts, Politician bonuses, Better buffs...


Functions that affect another profession:


1/ Ability to ID Vendors (Merchant)


2/ Droid that projects a holoimage of client (Droid Engineer)
-Customer (and others nearby) would be able to see potential changes on a life-size, projected image of themselves
-Would allow customer to preview several changes at once


Functions that potentially affect all players:


1/ Ability to speed up stat migration


2/ New art content

-Top five: More hairstyles, Extended color palettes (especially hair), Body Tattoos, Textured 3-D facial hair, Bigger Hips/Rumps


3/ Last name changing

-Especially for role play reasons such as adoptions and marriages


4/ Poster Ads – Public Relations
-Could be created by Image Designers and placed on city bulletin boards for others to read.
-Some ideas: Could advertise roleplay events, a merchant’s store, a PA, or a politician


Other Image Designer Wish List Items:


1/ Bug fixes


2/ Improved User Interface

-Cannot zoom in on face
-Hairstyle icons are tiny, not resizable, and you cannot determine what they represent
-You cannot preview what a hairstyle might look like on someone before offering it
-Would like a way to stop person from fidgeting, especially wild head gyrations


3/ Craftables

-Lipstick and eyeshadow, for fun and as a means to advertise on the bazaar


4/ Image Designer missions

-Give an NPC a makeover, hairstyling


5/ A way to advertise
-Way to register on global map, ID building, craftables to put on bazaar, some type of paper ad that can be placed on bazaar


Edit - sorry about the formatting, I know it's a little hard to read, it's tough going from Word to Notepad to Forum

Message Edited by Kwee on 03-02-2004 06:17 PM




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

mh307
Tue Mar 02, 2004 7:03 pm
#2

great job as always Kwee)


-Biana





Onikojuno__N__[ONE SEXY ZABRAK]
ABK Correspondent
Spammer Trash Talker Man Wh0re

www.TKC-Community.net
NJ62
Tue Mar 02, 2004 7:18 pm
#3

Looks good, all the polling paid off.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

_Flash_
Tue Mar 02, 2004 9:36 pm
#4

good job, looks great



------------------------------------------------------
Flash Woods - TKA / Jedi Nub / Pilot
SST : The oldest Imperial guild on the server OH NOES!
Peydro Sanchez - Pretty much the only PvPer who has a mustache

{gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg}
Shiseiji
Wed Mar 03, 2004 4:41 am
#5

indeed great job!



¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨-_-¨
Shiseiji Fubuki , Bria , SA || TD-Three ThreeFour,Bria
Irrationally Exuberant Unground Jedi ID || Poplocking ID
"It's you! The guy wearing...a head." || "Don't you think Purple Headlights would make a bolder statement?"
SWG-Runesabre
Wed Mar 03, 2004 7:51 am
#6

Nice work Kwee. You work well with your community and I appreciate your effort.


I have reviewed the information you have provided and have found it extremely helpfulin deciding on a direction going forward with the Image Designer profession.
Sir_Voor
Wed Mar 03, 2004 7:55 am
#7

Look good, very good


But you missed my biggest fear that they will add critical function before adressing issue of XP gain, So there is one thing I would change.


Top ID fears, regarding a critical function:



  • A GCW related function would make them subject to TEF’s and attack
  • Players would be forced to visit ID’ers, and resent them for it
  • If dev time were spent on a critical function(s) and addressing XP gain issues (which must be done before adding any critical functions)these would take the place of any non-critical ID wish list items


Just as a reminder of what has been alreaddy said, hopefully the devs have already read them.





Sir_Voor wrote:





Syzygy-Gorath wrote:





Sir_Voor wrote:
1) What critical function can Image Designers perform in SWG?

Before anycritical function is added the issue of XP gain needs to be addressed. As it is now with the right setup a player can become a IDer in a few hours, but there is no power gamer reason to do so. (unless you are holocroning) But if an critical function is added on Friday by Sunday there will be 100,000+ IDers. So ether redo the XP gain system for ID or drop these not so popular idea of adding critical function.


P.S. IF the critical function is a craft able (ai: disguise kit that hide faction) then some players will spendthe few hours to be master IDs then set factories to make a life time supply and drop IDing.


Just something to think about...






Oh wow. Good point…I totally forgot about the XP gain thing. So…yeah. If ID starts to become a critical profession, skill gain does need to be addressed—but as I've said in the past regarding that, if skill gain is slowed more useful aesthetic content needs to be added to the lower boxes. Which means more new content needs to be added to the higher boxes. Yeah…call me pessimistic, but that is so not going to happen.




Those are also good points, and with the dev time it would take to revamp the ID XP system, add tons ofnew content, and critical function they couldmake anew profession. (Like Miner, Artist, Spy or Singer.) So like you I don't see it happening, besides what wrong with have ONE easy and non-fuction profession?


I do have one thought on theXP gain issue, not a total fix by any means just something to help it. When a Image Designer is high on spice s/he should have an chance for an critical failure. Not just one that stops the ID, but one that hurts/wounds the IDer or ID customer, something like what happens when you /sample radioactive stuff. Would you want your plastic surgeon to be on spice?













[`M Sir VOOR N`\

Syzygy-Gorath
Wed Mar 03, 2004 8:03 am
#8






SWG-Runesabre wrote:

Nice work Kwee. You work well with your community and I appreciate your effort.


I have reviewed the information you have provided and have found it extremely helpfulin deciding on a direction going forward with the Image Designer profession.






So, uh, any chance we get to know what that direction is? Maybe just a little hint? (And thanks for taking the time to comment—it's nice to know someone up there is reading this stuff, even if the acting on it part may be pending)



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Odim
Wed Mar 03, 2004 8:21 am
#9


I don't know why you're pushing for content over functionality. There needs to be a way for the player to see changes without us having to commit them. Tattoo's and Hairstyles need to be changed live on both players screens so that the customer actually has a chance to expierence our entire spectrum of options.


Commit, reject, pick, commit, reject, commit, accept, wants a new one, commit, reject, commit, reject, commit, accept,"can you put it back on the 3rd one we tried?"


Usually the customer gets tired before I do, is that fair to us? Is nobody else is tired of that? Am I the only one that see's the monotony in this?I don't understand why this isn't on thelist of questions to the devs, and I'm in complete shock as to why its not #1.


I know I personally would rather have a profession that functioned well, before trying to add more to it.

Message Edited by Odim on 03-03-2004 09:23 AM



____________________________________________________________

Bring me to your hiding place, so I can face your vice grip
I'll chisel every single monkey off your back with this ice pick

Sir_Voor
Wed Mar 03, 2004 8:23 am
#10



Runesabre,


I have to agree with Syzygy-Gorathmoredetails on what you like or dislike would be great! Also if you could comment of theXP gain issue (see above post) it would would be great.and thank you for your time

Message Edited by Sir_Voor on 03-03-2004 09:44 AM







[`M Sir VOOR N`\

Kwee
Wed Mar 03, 2004 8:39 am
#11






SWG-Runesabre wrote:

Nice work Kwee. You work well with your community and I appreciate your effort.


I have reviewed the information you have provided and have found it extremely helpfulin deciding on a direction going forward with the Image Designer profession.




Thank you for posting feedback!





Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Odim
Wed Mar 03, 2004 8:47 am
#12

Ignored again.



____________________________________________________________

Bring me to your hiding place, so I can face your vice grip
I'll chisel every single monkey off your back with this ice pick

Ldwater
Wed Mar 03, 2004 8:50 am
#13

Excellent ideas Kwee, I look forward to getting myself a disguise!



-ldwater
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