Image Designer Archive

Thread: Making an ID is now painfully slow, isn't it?

PurpleWarrior
Wed May 12, 2004 11:05 am
#1


My daughter (who had stopped playing and deleted her character a while ago) made a new Entertainer today because of the ID changes. Imagine her surprise when she got a 2 minute timer for a single ID attempt. *coughs*


I don't think she'll be an ImageDesigner/Dancer quite as quick this time around.


Maybe nobody was impressed that you could grind ID in a day, but the current system means it will be one of THE most boring professions in the game to gain XP in.


How many times can you wait 2 minutes before you think "Sod this - I'll go do something more interesting instead."?


So, YAY for all you Master Image Designers who now get a chance to make some money after grinding it the old, easy way and YA-BOO-SUCKS for the XP/gain changes to new players...



Ex-Combat Healer from Hell, FistFighter, Pokemon Trainer and Guntoter
Trying out Commando
Tressa
Wed May 12, 2004 11:13 am
#2

Currently it will take about 60 hours to reach master. I think they are still working on balancing the the xp/time. Hopefully we will see a great decrease in the 60 hours yet stillmore than 2 hour grinding. Have your daughter work on dancer for the time being and watch the hotfixes over the next week or so to see if there is any change.
Barb-Wire
Wed May 12, 2004 11:22 am
#3

just goes to show that the designers dont play the game at all. they dont know how it is played or what is fun and what isnt. yeah grinding out ID in 30 minutes was silly but swinging it so far the other way is just idiotic.



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
Syzygy-Gorath
Wed May 12, 2004 11:26 am
#4






PurpleWarrior wrote:


[snip]

How many times can you wait 2 minutes before you think "Sod this - I'll go do something more interesting instead."?

[snip]





I made it to about 80 times on TC in testing the skillgain rate before I couldn't take it anymore. Took me about 5 hours all told, due to various interruptions, exploit tests, et cetera.


(And for the record, it took me a lot longer than 30 minutes to master when I did. Not so long as some of the other, older masters…but a lot longer than 30 minutes.)




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Stumpet_Rakingclaw
Wed May 12, 2004 11:28 am
#5

i know this is little conselation but you can go into a tent and times are cut in half...and i do agree with you...don't know how old your daughter is but i know that i personally would not sit there for 60 hours or even 30 to master the profession when all the other professions are at about 15 or less...or somewhere around there i saw a comparision somewhere around here a couple days ago...but it is kind of lame but at the same time they didn't want people mastering it in 45 mins which i kid you not is how long it took me recently to do it a couple days before the patch...it is sad i know but hey i did it the hard way the first time around...no macro...waiting for friends to log on or doing it on myself...it was quite a bit of work and if they just disabled the macro it would no doubt help the fact that people were being cheap as well as help the fact that people wouldn't complain taht for 100(or 50 if its a self-design)xp you have to wait 2 mins...that is just plain retarded...but i do commend the devs on a job well done with colors and emotes and such it looks great and i didn't want my post to just be bashing them as i know they work hard and get little credit...i even find myself complaining and then thinking what am i talking about i can't do half the stuff they can and i have no right to complain about it...
mmaughme
Wed May 12, 2004 1:00 pm
#6


I've been an ID before, with another character. My current character is doing the holo-grind, and anticipating drastic changes with ID advancement, I ground ID Sunday and Monday in preparation for this patch. I'm glad I did. Using brandy and my brother's account, it only took me a few hours to master. Now, it's gonna be hell. With all the supplies on hand, crafting professions can be ground in about six hours. CH can be quick at the Geo cave, as can many of the combat professions. Ranger can be ground by flying around Dath with scent masked, and by grinding camps, and by hucking traps at big beasties. It's another one of the day-long professions. ID's gonna be pretty time consuming from here on out.


From the perspective of a Master ID, the timer sucks from a business standpoint. Somebody comes in and wants just their hair color changed, you have to wait a full minute. It's boring. I can see applying a time change to stat migration, but for the customer -- not for the ID. I see no reason why the ID should be forced to sit there and wait for the customer's stats to migrate. It's not fun.

Message Edited by mmaughme on 05-12-2004 01:03 PM




Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

HalasterTheBlack
Wed May 12, 2004 1:06 pm
#7

Those of you whining about the additional time to master... why? You knew this was going to happen. And if you didn't, it's because you didn't even try to find out about the changes.


This information was available as long as 2 weeks ago. I know lots of people who mastered before the prop today because they knew this was happening.


Yes, it takes longer than it *should*, but it's still going to take a good 15 hours after they're done tweaking it. Shoulda mastered yesterday.




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walcyradiant
Wed May 12, 2004 1:35 pm
#8

Yeah I almost finished mastering last night, but figured I could finish last few boxes today maybe. Looks like 36hrs of straight grinding for me. That's pathetic. I don't see ANY players becoming ID after this. It's too unreasonable. They could make ID the ultimate pvp/pve template and people still wouldn't do it.


Anyone notice they removed the /imagedesignSetValue commands? WHY!? Bad enough if you wanted to grind you had to have 2 people, while one could macro the other had to click but now both have to click click click click... yet dancers/musicians can macro everything!?


With NO new IDs in the future lvling up and 99% of current ones just there for jedi grinding and will drop in a day or two, that leaves a hand full of people that are ONLY ones able to migrate stats. Charging 100k is nothin, wait til they charge 1M!! And in a supply/demand economy... it'll be fair. Think how rare IDs will be. Could search for weeks and never find someone w/ a competing price.


And fixes for this? Yes exp is messed up, I'm sure devs know it but how many months til it's changed? A hotfix in a couple weeks maybe? It's not just fixing a broken part of a profession, it's fixing a profession so that it's at least possible to lvl. It'd be like combat professions suddenly having inability to wield anything but a cdef. And not a crafted cdef, those crappy looted ones! Might make marksman slow, but would make Elites rather impossible.


See, I thought this minipublish was aimed at helping to improve ID, but it ONLY improves it for those that are Masters. No one else. It dramatically hurts anyone else. The novices and those that aren't ID at all, like their customers. Ruining for the ID and the customer... for YOUR customer SOE, pourly implemented. Graphics are nice, but how's the art department taking it that the publish they put so much into is seen as such a BAD thing!? I feel for them. I'd hope all my hard work would be well recieved, not seen as the end of a profession. Fix it. That's all it'd take. Take a day, fix it. =)


Think that's a long enough rant. =)




Walcy

Back visiting during a free trial.

Last account cancelled as of 12/1/05
Thanks for the memories.
HoldThePhone
Wed May 12, 2004 1:36 pm
#9

Whining about additional time it takes to master... why?


It will take more than 125 hours to master it. To me that's not whining, that's a serious complaint.


Not everyone wants to master it just as a holo grind (most of us have this one done already). Some people want to be Image Designers.

walcyradiant
Wed May 12, 2004 1:43 pm
#10

I thought BE would be the longest, most boring grind. I did that right before ID. ID takes the cake now by far. I'd gladly re-grind BE twice than do ID.



Walcy

Back visiting during a free trial.

Last account cancelled as of 12/1/05
Thanks for the memories.
HoldThePhone
Wed May 12, 2004 1:51 pm
#11

I was like you walcyradiant, I thought BE would be terrible. It was not and actually one of my favorite professions I've done, one I will definitely revisit once the grind is finished ( just carbineer, pistol and BH to go). Sadly, if ID is not changed, I will never go back there again.


Where do people get this 60 hours number? My math makes Master Image Designer (from novice entertainer to Maser Image Designer) about 125 hours.
TDLUNT
Wed May 12, 2004 1:55 pm
#12

Doing everything in the magic ID tent cuts the number in half.
Barb-Wire
Wed May 12, 2004 2:10 pm
#13






HoldThePhone wrote:

I was like you walcyradiant, I thought BE would be terrible. It was not and actually one of my favorite professions I've done, one I will definitely revisit once the grind is finished ( just carbineer, pistol and BH to go). Sadly, if ID is not changed, I will never go back there again.


Where do people get this 60 hours number? My math makes Master Image Designer (from novice entertainer to Maser Image Designer) about 125 hours.





an average over the course of the entire grind of 150 xp a combine. takes 441,000 ID xp to master from novice entertainer. this gives roughly 2940 combines give or take a few depending on the route you take to master. so round up to 3000 to make the math easier. now divid the 3000 by 60 minutes to get the hours you are left with 50. figure in the time it takes to click all the menus all the fumbling finding willing guinea pigs and you end up with 60 hours total. and only if you stick to the ID tents double everything if your not in one.


that 60 will in fact be the base minimum of EVERYTHING goes well and no breaks are taken no sleep no downtime for anything including takeing potty breaks. if you figure all that in its on the order of 3-4 weeks even for a powergamer. a casual gamer who spends only a hour or two of actual game gameplay and only a fraction of that grinding a skill it will take close to a realtime year to master.


an example. i am not by any stretch a powergamer but i can do any skill other than jedi and merchant in 7 days or less. there are a LOT of people in fact the vast majority that take months to master. the real powergamers can master professions in a day or less.





Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
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