Image Designer Archive

Thread: Help I Can't Get My Stats Redone

Kalor_Kast
Thu Jun 10, 2004 6:48 pm
#1

I have been searching for the last week on Shadowfire for an Image Designer to have my stats migrated back, I would gladly be willing to pay 25K or so...that is not the point though. I know this was your 'special' gift from above the last publish, but honestly how many of you would be offended if the old Stat migration was still in place? If you understand were I am coming from please do something to petition this, and give you guys something more worthwhile.


Thank you all for reading



Kalor Kast - Master Bounty Hunter of Shadowfire

Danid Star - Master Doctor / Teras Kasi of Lowca
Tal-Diego
Fri Jun 11, 2004 3:57 pm
#2


I'm sorry, but 25k is a joke. This is my first visit to the Image Designer page after having a rather unpleasent experience on Radiant today. Not only was the price of the Stat Migration not made clear at the beginning... but they then demanded even more money than I had in the bank! Some people can't afford this kind of business, and I tell you what... if a price like that was set before you recieved a dance in a Cantina, you'd see a quick end to the Entertainer profession. But you know what, people are still going to pay it if they have to. It's a monopoly. That's what SWG has created. Entertainers are now the only way to do a Stat Migration, and they'll charge as much as they can. First buffs... now just getting your Stats changed a few points... power truely is in the hands of the rich on SWG, and it's robbery.It really is.


Give me One Star. Please do, but I just want to make this heard. And say that an Image Designer did a a Stat Migration on me three nights ago for free. I tipped her 3k afterwards and she was very appreciative. That's one decent ID then, are there any others?
Tal-Diego
Fri Jun 11, 2004 4:14 pm
#3


::shrug:: Aye, at least you could have posted a message while doing so....


After reading more through the ID pages though, I seem to not be the only person who thinks this either. The only people who like this new form of Stat Migration are the ID'ers themselves. But that should be pretty obvious if I read about somone who makes 1.5 million in a week from this kind of business. For the casual player you guys are crooks, absolute crooks. I couldn't make 25k in a day if I sat here and played for nine hours straight.
Cudayn
Fri Jun 11, 2004 6:00 pm
#4

Tal-Diego,

I am sorry for your experience on Radient and I would like you to know that not all IDs are charging wildly raising prices. So far I just ask my client to tip me what they feel is a fair amount to them, and to all the new 14 day trial people, I have been doing it for free.


I have made 15k the last 2 days on the migrations I have done, and I performed over 10. But you need to realize that before the change, IDs were not required at all. They were just a fun proffesion for the people that did them. And yes, there may be some rich IDs out there, but the majority that I know are as poor as dirt. I have 37k in my pocket and I am happy with that. It pays my "rent" my vehicle maintenance, and gives me some money to buy new clothes, furniture or whatever else tickles my fancy.


As soon as Publish 9 comes out and everyone sees what improvements to the timer and xp for IDs, then I will look at charging a set price for certain items. If 30k becomes the going rate, then so be it. How often do you need to set your stats? I can recoup 30k with one mission on my combat character, and I could make 30k a day just as a novice combat profession.


IDs needed a place in the galaxy, and the Devs did the best they could. They give us the tools to use, but we humans behind the controls are still a varied lot and you will run into people who for them, the amount of credits they get is the bottom line.


They have the right to play as they wish, likewise I have the right to play as I wish. Its all a matter of individuallity .


I am still sorry that you had a negative experience, but 25k for a change that you may only do a few times in the lifetime of your character is a very small price to pay. A lot of the IDs I personally know are not even combat classes and its only through the generosity of others that some of us even get credits at all


I wish you all the luck Tal-Diego,


Durney Kova

Master Entertainer / Master Musician / Master Image Designer / Novice Dancer

Lowca Server / Bestine Area




Kwee
Fri Jun 11, 2004 6:03 pm
#5

I charge 30k for stat migrations but am sure to tell the player beforehand. If they have been polite and say they cannot afford the price I will do it for far less. It is as much the responsibility of the person seeking a service as the one providing it to ask about price.




Kwee Glitterwing of Starsider
Ex Image Designer Correspondent ~ Elder Tailor
& Kwee-kwee ~ Master Image Designer
Gamer Girl Columnist ~ swg.warcry.com
Ivory & Topaz of TC ~ Elder Dancers, IDs, Musicians

Maisland
Fri Jun 11, 2004 6:35 pm
#6





Tal-Diego wrote:

After reading more through the ID pages though, I seem to not be the only person who thinks this either. The only people who like this new form of Stat Migration are the ID'ers themselves. But that should be pretty obvious if I read about somone who makes 1.5 million in a week from this kind of business. For the casual player you guys are crooks, absolute crooks. I couldn't make 25k in a day if I sat here and played for nine hours straight.





You haven't read the forum very carefully if you think the IDs like the new form of stat migration (ok, there are a few who have said that they like it, but the majority HATE it... we would much rather have the old way back with the new way being a luxury item).


While my own price for stat migrations is only 10k, I know that there are some who set their prices high in an effort to discourage people from asking for that service... and I can well understand why... if it were still possible for people to self migrate, I would refuse to do them at all... and am perfectly happy if a potential customer can find an ID who is willing to undervalue their service and take less.


As for your claim that you couldn't make 25k in a day if you sat there and played for nine hours straight... get real! What do you do? Never take missions? Only hunt the trash stuff around NPC towns? The lowest paying combat missions I've ever seen still payed out around 600 to 700 credits... and if you have a box or two in any combat profession, the missions very quickly go up to 1k or more... and those first few boxes come real fast. I have characters who have pistols 3 in marksman who are getting 2k to 3k missions. The only characters I have that are NOT making a decent amount of money in a day's play are my entertainers (IDs, Dancers and Musicians)... who don't get to go out on missions very often as they are spending the majority of their time working on their entertainer skills (and the entertainer missions are broken so when they DO go out on missions, they have to take combat, delivery or artisan missions).


If you are not a combat class, there are the artisan missions. A survey mission can get you up to 900 credits (or up to 1800 if you are grouped)... and if you do those right, you complete both survey missions at the same time (I have racked up 50k in a couple of hours just doing survey missions for the same resource over and over again).


If you have a new character (or a veteran character who is willing to drop all skills) you can do the profession quests that the new "helper droid" gives out... which will net you around 14k... plus a cloning voucher, a travel voucher (which can be used to buy a round trip ticket at any starport or shuttleport) and a "rental bike" that is good for 5 uses.


Basically, it is NOT that hard to come up with 25k... and a claim that it is can be refuted very easily.


Finally, if for some strange reason, you TRULY are unable to come up with 25k, what on earth do you need a stat migration for anyway? The majority of my customers who want stat migrations want them so that they can wear their comp armor without buffs... and anyone who can afford comp armor can easily afford 10k, 25k or WHATEVER the ID thinks is a fair price.







Side note: what is this with the one star anyway? Is there some lurker on the forum who thinks it's funny?



I survived the CU


I can not survive the NGE


Ooridee
Fri Jun 11, 2004 6:42 pm
#7

I am sorry to hear of your troubles finding an ID on Shadowfire. I happen to be one, and would be happy to help you for my regular rate of 5k for a migration. I will send you an e-mail in game, please feel free to send a tell if you see me online & we'll arrange to meet up.




Asaekai ~ Dark Jedi
It's right here, clear as purple crayon!
Isso & Yojimbo's Attention W * * * *

Ooridee
Fri Jun 11, 2004 6:43 pm
#8


I am sorry to hear of your troubles finding an ID on Shadowfire. I happen to be one, and would be happy to help you for my regular rate of 5k for a migration. I will send you an e-mail in game, please feel free to send a tell if you see me online & we'll arrange to meet up.




Asaekai ~ Dark Jedi
It's right here, clear as purple crayon!
Isso & Yojimbo's Attention W * * * *

Tal-Diego
Fri Jun 11, 2004 7:08 pm
#9



You would think we the arrival of summer I’d have more time to play. That’s far from the truth... since summer has started I’ve played an average of three hours a week. I hardly have time to even log on and check my messages. I can do missions for nearly 3,000 on Naboo... but again, with the amount of time I play I don’t have the time to rack in the money. The ID publish came out right after my summer began, hence why I don’t have any money at the moment to blow. Why do I say blow? Because I’m not flopping around my stats completely... just a few points here and there that I know would help me out with being a medic and with special attack costs. I shouldn’t have to spend 30k to throw 50 points from my Action pool to my Mind pool. That’s the point I’m getting at. A base price should be set by how many points are being tossed around and to what pools.


In no way am I saying though that ID work is easier or harder than combat professions(even though I think the majority of SWG could agree that there’s a major difference), but spending 30k on a stat migration that involves sitting in a tent for ten minutes over fighting for your life out in the field seems a bit unbalanced. I’m glad there are a few people that can agree with me, and I’m sorry I made a big deal about it... but I think there’s a serious issue that needs addressing. You can’t make everyone happy in an MMO, I realize that. But for the casual player, the Devs just made it a whole lot harder. I’m glad IDs are getting recognized, everyone needs a bit of it, but that could have been done just by adding a lot of new hairstyles/tattoos/piercings/image-like-accessories to attract customers in need of a change. I’ve never been an Entertainer of any sort. I don’t know what kind of life it is. But I know if I didn’t have a blaster in my belt I’d be bored out of my skull. I make just enough money to get by, purchase new cloths, and travel the galaxy taking pictures for my Xanga. Photography isn’t a set profession in the game, but I still do it for enjoyment. And that’s what I’m in this game for.

Tal-Diego
Fri Jun 11, 2004 7:10 pm
#10






Maisland wrote:



Side note: what is this with the one star anyway? Is there some lurker on the forum who thinks it's funny?




I know. Hence my second post with the shrug. I asked for it cause I knew it was coming. You don't come to a profession bored and harass the profession, but I did anyway cause of my experience today.

Maisland
Fri Jun 11, 2004 9:42 pm
#11






Tal-Diego wrote:



You would think we the arrival of summer I’d have more time to play. That’s far from the truth... since summer has started I’ve played an average of three hours a week. I hardly have time to even log on and check my messages. I can do missions for nearly 3,000 on Naboo... but again, with the amount of time I play I don’t have the time to rack in the money. The ID publish came out right after my summer began, hence why I don’t have any money at the moment to blow. Why do I say blow? Because I’m not flopping around my stats completely... just a few points here and there that I know would help me out with being a medic and with special attack costs. I shouldn’t have to spend 30k to throw 50 points from my Action pool to my Mind pool. That’s the point I’m getting at. A base price should be set by how many points are being tossed around and to what pools.




If the time it took to migrate your stats was based on the number of points moved, I would agree with you. Unfortunately, it takes the same tortuous 10 minutes to migrate 2 points as it does to completely change the entire attribute set up. Hence, my own price of 10k (or 1k per minute if you prefer).




I survived the CU


I can not survive the NGE


KeyTokikoMima
Fri Jun 11, 2004 10:05 pm
#12






Tal-Diego wrote:



You would think we the arrival of summer I’d have more time to play. That’s far from the truth... since summer has started I’ve played an average of three hours a week. I hardly have time to even log on and check my messages. I can do missions for nearly 3,000 on Naboo... but again, with the amount of time I play I don’t have the time to rack in the money. The ID publish came out right after my summer began, hence why I don’t have any money at the moment to blow. Why do I say blow? Because I’m not flopping around my stats completely... just a few points here and there that I know would help me out with being a medic and with special attack costs. I shouldn’t have to spend 30k to throw 50 points from my Action pool to my Mind pool. That’s the point I’m getting at. A base price should be set by how many points are being tossed around and to what pools.


In no way am I saying though that ID work is easier or harder than combat professions(even though I think the majority of SWG could agree that there’s a major difference), but spending 30k on a stat migration that involves sitting in a tent for ten minutes over fighting for your life out in the field seems a bit unbalanced. I’m glad there are a few people that can agree with me, and I’m sorry I made a big deal about it... but I think there’s a serious issue that needs addressing. You can’t make everyone happy in an MMO, I realize that. But for the casual player, the Devs just made it a whole lot harder. I’m glad IDs are getting recognized, everyone needs a bit of it, but that could have been done just by adding a lot of new hairstyles/tattoos/piercings/image-like-accessories to attract customers in need of a change. I’ve never been an Entertainer of any sort. I don’t know what kind of life it is. But I know if I didn’t have a blaster in my belt I’d be bored out of my skull. I make just enough money to get by, purchase new cloths, and travel the galaxy taking pictures for my Xanga. Photography isn’t a set profession in the game, but I still do it for enjoyment. And that’s what I’m in this game for.







The funny part.. the shame and what have, is that more "hairstyles/tattoos/piercings/image-like-accessories" is EXACTLY what we asked the Devs for! They've told us that the lag generated by the Combat system is more critical than giving us what we would like, and they gave us Migrations, holoemotes, and colors.



You're upset that you couldn't have your stats moved around because there aren't any Image Designers to be found, and because of that, the few who are still around can charge whatever price they like, am I correct?



This Image Design Revamp itself is what *caused* your problem, and it affects not only you, the customer, but also the community of Image Designers, as well. Here's why:



(a) Image Design Mastery now takes literaly a month or more for a casual gamer. This means there is almost no inflow of new Designers, and 90% of the ones that do come in, come in to capitalize on the lack of Image Designers.


(b) Stat Migration is boring, and non social.. so the people that would actually socialize with you tend not to Migrate. This means that most people will get stuck with someone thatImage Designsprimarily for money, and this is where you get the people that charge whatever price they like.


(c) The hope that change will come hasalmost entirely been stamped out. There's no indication ANYTHING will change before JtL except the changes on Test now. This is the the part that's killing people, and making SWG bleed Entertainers.



So, sorry for your problem, but this isn't just about the Customer, this is about Image Designers and Entertainers in general. I'm hoping against hope something will change to make things better for you, because it will make things better for us.




So help me I've begun to hope that the suffering of the Combat classes will move the Developers, because *our* suffering has certainly not .

Message Edited by KeyTokikoMima on 06-11-2004 10:12 PM

Syzygy-Gorath
Sat Jun 12, 2004 8:11 am
#13






Ardere wrote:





Tal-Diego wrote:



A base price should be set by how many points are being tossed around and to what pools.





Unfortunately, with the current system, there is no way to set a base price because we don't have a way to verify how many points are "being tossed around." Going on the word of the customer isn't always a wise idea either. So, IDs are stuck between a rock and a hard place with this new system and with their pricing.


It's sad that you had an unpleasant experience on Radiant. Due to the state of the profession, it is getting harder and harder to find IDs on Radiant. Newer IDs grinding the profession don't want to stat migrate solely for the time to XP ratio. Others don't want to interrupt their grind. Masters are at a loss also; we can't gain XP so what else is there aside from financial gain?


I will be the first to admit that I quote an exhorbant price on Radiant. Why? Two reasons: 1) I cannot stand to do stat migrations, and 2) I hate having people demand that I do things right then and there with no regard to what I may be doing at that moment. Quoting the high price has been a better deterrent then stating that I don't do stat migrations. Why do I do this?Simply because people do not take no as answer.



The other issue with stating a base price dependant on number of points moved is that it takes 10 minutes whether you're moving 1 point or 1000. And since I'm charging you for my time—not that I do stat migrations, but in theory—it going to cost you exactly the same.




œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

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