Image Designer Archive
Thread: Help I Can't Get My Stats Redone
Tal-Diego wrote:
After reading more through the ID pages though, I seem to not be the only person who thinks this either. The only people who like this new form of Stat Migration are the ID'ers themselves. But that should be pretty obvious if I read about somone who makes 1.5 million in a week from this kind of business. For the casual player you guys are crooks, absolute crooks. I couldn't make 25k in a day if I sat here and played for nine hours straight.
You would think we the arrival of summer I’d have more time to play. That’s far from the truth... since summer has started I’ve played an average of three hours a week. I hardly have time to even log on and check my messages. I can do missions for nearly 3,000 on Naboo... but again, with the amount of time I play I don’t have the time to rack in the money. The ID publish came out right after my summer began, hence why I don’t have any money at the moment to blow. Why do I say blow? Because I’m not flopping around my stats completely... just a few points here and there that I know would help me out with being a medic and with special attack costs. I shouldn’t have to spend 30k to throw 50 points from my Action pool to my Mind pool. That’s the point I’m getting at. A base price should be set by how many points are being tossed around and to what pools.
In no way am I saying though that ID work is easier or harder than combat professions(even though I think the majority of SWG could agree that there’s a major difference), but spending 30k on a stat migration that involves sitting in a tent for ten minutes over fighting for your life out in the field seems a bit unbalanced. I’m glad there are a few people that can agree with me, and I’m sorry I made a big deal about it... but I think there’s a serious issue that needs addressing. You can’t make everyone happy in an MMO, I realize that. But for the casual player, the Devs just made it a whole lot harder. I’m glad IDs are getting recognized, everyone needs a bit of it, but that could have been done just by adding a lot of new hairstyles/tattoos/piercings/image-like-accessories to attract customers in need of a change. I’ve never been an Entertainer of any sort. I don’t know what kind of life it is. But I know if I didn’t have a blaster in my belt I’d be bored out of my skull. I make just enough money to get by, purchase new cloths, and travel the galaxy taking pictures for my Xanga. Photography isn’t a set profession in the game, but I still do it for enjoyment. And that’s what I’m in this game for.
I know. Hence my second post with the shrug. I asked for it cause I knew it was coming. You don't come to a profession bored and harass the profession, but I did anyway cause of my experience today.
Maisland wrote:
Side note: what is this with the one star anyway? Is there some lurker on the forum who thinks it's funny?
If the time it took to migrate your stats was based on the number of points moved, I would agree with you. Unfortunately, it takes the same tortuous 10 minutes to migrate 2 points as it does to completely change the entire attribute set up. Hence, my own price of 10k (or 1k per minute if you prefer).
Tal-Diego wrote:
You would think we the arrival of summer I’d have more time to play. That’s far from the truth... since summer has started I’ve played an average of three hours a week. I hardly have time to even log on and check my messages. I can do missions for nearly 3,000 on Naboo... but again, with the amount of time I play I don’t have the time to rack in the money. The ID publish came out right after my summer began, hence why I don’t have any money at the moment to blow. Why do I say blow? Because I’m not flopping around my stats completely... just a few points here and there that I know would help me out with being a medic and with special attack costs. I shouldn’t have to spend 30k to throw 50 points from my Action pool to my Mind pool. That’s the point I’m getting at. A base price should be set by how many points are being tossed around and to what pools.
Tal-Diego wrote:
You would think we the arrival of summer I’d have more time to play. That’s far from the truth... since summer has started I’ve played an average of three hours a week. I hardly have time to even log on and check my messages. I can do missions for nearly 3,000 on Naboo... but again, with the amount of time I play I don’t have the time to rack in the money. The ID publish came out right after my summer began, hence why I don’t have any money at the moment to blow. Why do I say blow? Because I’m not flopping around my stats completely... just a few points here and there that I know would help me out with being a medic and with special attack costs. I shouldn’t have to spend 30k to throw 50 points from my Action pool to my Mind pool. That’s the point I’m getting at. A base price should be set by how many points are being tossed around and to what pools.
In no way am I saying though that ID work is easier or harder than combat professions(even though I think the majority of SWG could agree that there’s a major difference), but spending 30k on a stat migration that involves sitting in a tent for ten minutes over fighting for your life out in the field seems a bit unbalanced. I’m glad there are a few people that can agree with me, and I’m sorry I made a big deal about it... but I think there’s a serious issue that needs addressing. You can’t make everyone happy in an MMO, I realize that. But for the casual player, the Devs just made it a whole lot harder. I’m glad IDs are getting recognized, everyone needs a bit of it, but that could have been done just by adding a lot of new hairstyles/tattoos/piercings/image-like-accessories to attract customers in need of a change. I’ve never been an Entertainer of any sort. I don’t know what kind of life it is. But I know if I didn’t have a blaster in my belt I’d be bored out of my skull. I make just enough money to get by, purchase new cloths, and travel the galaxy taking pictures for my Xanga. Photography isn’t a set profession in the game, but I still do it for enjoyment. And that’s what I’m in this game for.
Message Edited by KeyTokikoMima on 06-11-2004 10:12 PM
The other issue with stating a base price dependant on number of points moved is that it takes 10 minutes whether you're moving 1 point or 1000. And since I'm charging you for my time—not that I do stat migrations, but in theory—it going to cost you exactly the same.
Ardere wrote:
Tal-Diego wrote:
A base price should be set by how many points are being tossed around and to what pools.
Unfortunately, with the current system, there is no way to set a base price because we don't have a way to verify how many points are "being tossed around." Going on the word of the customer isn't always a wise idea either. So, IDs are stuck between a rock and a hard place with this new system and with their pricing.
It's sad that you had an unpleasant experience on Radiant. Due to the state of the profession, it is getting harder and harder to find IDs on Radiant. Newer IDs grinding the profession don't want to stat migrate solely for the time to XP ratio. Others don't want to interrupt their grind. Masters are at a loss also; we can't gain XP so what else is there aside from financial gain?
I will be the first to admit that I quote an exhorbant price on Radiant. Why? Two reasons: 1) I cannot stand to do stat migrations, and 2) I hate having people demand that I do things right then and there with no regard to what I may be doing at that moment. Quoting the high price has been a better deterrent then stating that I don't do stat migrations. Why do I do this?Simply because people do not take no as answer.