Game Guides Archive
Thread: PSG's and disappearing lightsaber resists?
JerikSkyr wrote:
no, i once read somewhere (don't remember what thread) but it was from a Dev...that there is NO lightsaber resists on anything and anything claiming to the contrary was untrue
true statement.
Alstoned wrote:
Lightsaber resist does not work, you lose the resist on a psg when you shuttle somewhere.
Lightsaber resist does work, and does not drop when you shuttle or cross a server boundary. The crate may not even show LS resists, but they will show when you pop the PSG out of the crate. When you log off, the PSG that's out of the crate will lose it's LS resist, and the ones in the crate will keep it. Take them out one at a time. I use PSGs on every Jedi hunt and with synthsteak it takes a LS master with a good saber quite a while to cut me down.
Also, the combat spam will show the PSG saving damage, and you can even compare the hit/save to the floaty numbers over your head if you'd like. They work.
Message Edited by Yasha on 10-20-2004 02:18 PM
Yasha wrote:
They're not SUPPOSED to have resists, however they can be made until server reset outside of the factory crate. Technically, using one knowingly is an exploit.
Actually, way back before publish 9, TH said the only things with LS resists would be PSGs. I've heard nothing to the contrary since, so I assume using a PSG with LS resists to be legit. I will not, however, use bugged Tantel with LS resists until a Dev says it's intended. But my assumption is that it is intended for PSGs.
admiraljz wrote:
Lightsaber resist does work
Also, the combat spam will show the PSG saving damage, and you can even compare the hit/save to the floaty numbers over your head if you'd like. They work.
This has been my experience too. PSGs have saved my arse quite a few times recently when I'm being mauled with a Lightsaber.
They definitely reduce LS damage.