Game Guides Archive

Thread: AFK Macro's

Huminoidtyphoon
Mon Mar 08, 2004 6:32 am
#1

I disagree, i agree with the fact that third party macros are goin a lil over board but, the ingame macros are fine grinding a prof doesn't really help players get into it, it just makes em think half way through the prof ,,,,,, is this even worth it cause it would take them a year and a half to raise doc legit ( like in the battlefield )
Verish
Wed Mar 02, 2005 5:18 am
#2


Greetings all, I wanted to see how others feel about all the AFK macroing. I know for a while combat classes could macro AFK also but it seems like SOE put a stop to that. I think its rather unfair that entertainers can still AFK exp and so can doctors but they took away the combat AFK macros. I would rather see all macros done away with,this would promote more player interaction. So please if any of you at SOE can fix please do so. Its not balanced if all classes cant do this....(Mails SOE a scale).



Ghostafa of Bria
(Music is the sound of life, its tone sets the mood)
Huminoidtyphoon
Wed Mar 02, 2005 6:32 am
#3

I disagree, i agree with the fact that third party macros are goin a lil over board but, the ingame macros are fine grinding a prof doesn't really help players get into it, it just makes em think half way through the prof ,,,,,, is this even worth it cause it would take them a year and a half to raise doc legit ( like in the battlefield )
BadgerSmaker
Wed Mar 02, 2005 7:04 am
#4


Removing all macros would mean those of us that have written macros for all our combat moves wouldnt be able to play the game, we'd have to all resort to the basic method of dragging moves to toolbar panes and faffing about trynig to press them.


If you have a template with a lot of different abilities, then using the toolbar and F keys just isnt viable.


As for things like AFK farming meatlumps, I dont see how that really impacts the game too much, the xp is pretty pitiful and the loot is rather poor, barring the odd rare loot kit part.


When it comes to AFK'ing medical xp, I can see why this would be an issue... you can get so much medical xp afk that you can get a whole FS line done in a few hours.


AFK macroing entertainer professions is another thing, it's really quite boring to gain xp manually. If the professions had some other ways of earning good xp, like better missions or quests then it might lessen the number of people that go in for AFK xp gain.


I think we need to look at the reasons why people choose to use AFK macros rather than juat remove them from the game, there are so many ways around the current "Cannot attack while AFK" that it makes the whole idea redundant.


Its a bit of a sore topic, but I fail to understand your reasoning behind "If I cant do it, then nobody else should be able to either". In fact its such a sore topic you copped a 1 star just for mentioning AFK macros...


*counters*


Its only a discussion, peeps.

Message Edited by BadgerSmaker on 03-02-2005 02:14 PM



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Verish
Wed Mar 02, 2005 7:33 am
#5

I am glad to see what others views are, I think you miss understood me though when ya said this.




Its a bit of a sore topic, but I fail to understand your reasoning behind "If I cant do it, then nobody else should be able to either". In fact its such a sore topic you copped a 1 star just for mentioning AFK macros...




I was in favor of getting rid of all so that players would interact more, perhaps you misunderstood or I did explain correctly. All in all I think its a important topic about the game and would like to hear more views. I think its just we are lazy people and its a easy way to do things. I believe if people want to test a class out they can use the test server with the little blue frogs. I have used the macros for a dancer and doc and even the combat ones, was great way to level without having to do anything so I am just as guilty as anyone else, ie not pointing fingers.



Ghostafa of Bria
(Music is the sound of life, its tone sets the mood)
BadgerSmaker
Wed Mar 02, 2005 7:50 am
#6

Well, I dont think you can get rid of them all, the macro system its one of the real plus points to SWG.


I found it a real breath of fresh air after struggling with UO for three years, even with their approved (and some no so approved) third party tools.


I really like the way you can set up your keyboard to do exactly what you want the keys to do, it makes combat a pleasure rather than a chore.


If you really wanted to though, the way to stop recurring macros is to disable the /macro command and disable calling macros from your toolbar. Then its all done with. Then we get into the realm of stacks of coins on a key and third party programs.


I dont really see how that would aid player interaction though, if what you are doing in game is so boring that you resort to automating the process, something is very wrong with the game.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Verish
Wed Mar 02, 2005 7:55 am
#7

Ya, I think every discussion on every board all comes back to the game creation and mechanics.....So I guess theres not a whole lot to be done either way.

I wish there was more we could do as players to really make a difference, but not real sure if there is.



Ghostafa of Bria
(Music is the sound of life, its tone sets the mood)
BadgerSmaker
Wed Mar 02, 2005 8:00 am
#8

Well, Devs do read these boards, but not so much this one... try the Core System, Live, Test and Development and Profession forums.


Also, you can install the test centre client and help with testing each new patch.


SWG is good in the way that you can have real input in the game development.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Devil_Tiger
Wed Mar 02, 2005 8:22 am
#9


Entertainershave been screaming for AFK entertianing to go away for, oh, more than a year now. It has totally destroyed and devalued our profesions to the point that many entertainers have left or are leaving their beloved professons. The ones you see AFK are not real entertainers, they are alts of combat types making abuffbot to benefit themselves blindly ignoring that it has destroyed many real entertainers gameplay and fun.


My entertainer has gained 100% of the xp all ATK. Not once did I log in, hit the/AFKmacrotain macro button and walked away for 8 hours. My reward for it all? I know smugglers, tailors, armorsmiths, weaponsmiths, pilots, droid engineers, image designers, pistoleers, bounty hunters, scouts, medics, doctors, pikemen and fencers to name a few. I've made more friends and contacts in one nights performance than I can count. I can pretty much ask any of them for something (I pay for their services, friends or not, it's my policy) and get it rather quickly. I don't need 3 or 4 accounts to make/get all the things I need in game.


My non-entertainer is Master Pikeman/Master Medic and is working on doctor. every single xp I got was all ATK. I mastered medic doing group hunts, healing people outside cantinas, healing people in med centers and crafting med packs when I had time to do it. It's not difficult at all to gain xp playing the game. AFK macroing to mastery is used primarily by those that have zero patience to do anything and want to be oh-so-uberer-than-thou combat stackers.


AFK macroing anything should not be allowed for any profession. Period.

Message Edited by Devil_Tiger on 03-02-2005 10:10 AM

BadgerSmaker
Wed Mar 02, 2005 9:05 am
#10

It all comes down to playstyle really, there are those that do it the way the system intended, learning the intricaties of the profession as they go, and those that just blast through it all so they can get the master box and then figure it out later.


I think it's a bit elitist to suggest that any way is better than another though, each to his own and all that.


Personally, I think doing it properly is better in the long run, but say for instance, you have already mastered the profession and want to do it again, you are modifing an existing template or you just plain dont have the patience... then there is the option to just macro it up.


But I do agree that AFK macroing of entertainer professions is rather insidious in itsdetrimentto the class.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Everitt_Cage
Wed Mar 02, 2005 9:40 am
#11







Verish wrote:


Greetings all, I wanted to see how others feel about all the AFK macroing. I know for a while combat classes could macro AFK also but it seems like SOE put a stop to that. I think its rather unfair that entertainers can still AFK exp and so can doctors but they took away the combat AFK macros. I would rather see all macros done away with,this would promote more player interaction. So please if any of you at SOE can fix please do so. Its not balanced if all classes cant do this....(Mails SOE a scale).






Thats BS buddy. I use a macro for hunting Jedi that has all the attacks I want to use instead of having to click a bunch of buttons. I also made a macro for PvE which has all the attacks I always found myself using, so now I only have to clic 1 button instead of several.


Doing away with ALL macros, as you said in your above statement = stupid.


Doing away w/ AFK macros = logical argument.

Message Edited by Everitt_Cage on 03-02-2005 11:45 AM

Verish
Wed Mar 02, 2005 9:50 am
#12

Aye, all afk ones. I can see were just normal would kinda suck. When I said all macros I meant the ones to do AFK with but not sure they could just do it that way. I think it would affect all, but then again who knows they may have a system for it.



Ghostafa of Bria
(Music is the sound of life, its tone sets the mood)
LyteFoot
Wed Mar 02, 2005 9:51 am
#13






BadgerSmaker wrote:

It all comes down to playstyle really, there are those that do it the way the system intended, learning the intricaties of the profession as they go, and those that just blast through it all so they can get the master box and then figure it out later.




Letting your computer run a script while you are off doing something else or playing another character is not a playstyle. A playstyle first requires you to be playing the character and that isn't happening. So no one is saying one playstyle is better than another they are saying that if you aren't going to PLAY the game you should not be able to take away server resources, network bandwidth, or in game opportunities from those of us who do PLAY the game.



Elwyn LyteFoot - Corbantis server
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