Game Guides Archive
Thread: vette
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Alristico
Mon Sep 20, 2004 8:17 pm
#2
http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=202276
this is the link to the guide
KaylBreinhar
Wed Dec 22, 2004 4:05 am
#5
In a nutshell (for any faction):
1. Take out the fighter escort by flying inside the 1000m aggro range, turn outside the turret range and let them follow you. Kill them all.
2. Take out turret number 5 (the only turret on the underside of the Vette)
3. From then on, make sure you stay in that hemispherical half-sphere blind-spot created by taking out Turret 5. If the Vette goes into what I call a "seizure" (what the game calls a turn), wait for it to straighten out again.
4. Once that blind spot is created, keep under the remaining turrets and use the A and D keys to turn, not the mouse. These keys enable you to turn completely flatlined. Make runs on the shield generators head on, again making sure to come in from the underside to keep from getting scorched by the turrets.
5. Once both generators are down, go outside turret range and come up behind the Vette (again, if it's violently bucking around, wait until it levels out). Line up with the engine exhausts and light boosters. Given your weapons, taking out the engines shouldn't take more than 4 or so shots, but given the close proximity of the gunboat/gunship hugging the engines, any shot at the engines will hit its shields and it'll start firing at you. Thus, DO NOT SLOW DOWN. If you don't get it on the first pass, keep advancing forward, as the Vette's hull will shield you from the gunboat/ship's turret fire.
Repeat until the engines go.
6. Kill the reactor (the vuln spot is a b*tch to find if you're a newbie but goes pretty quickly once you do), then shoot out the bridge by putting bolts through the viewport at the very front.
Notice I never said "kill the rest of the turrets" - if you do this correctly, the only turret you'll EVER have to kill is #5 to blind the Vette from the underside.
1. Take out the fighter escort by flying inside the 1000m aggro range, turn outside the turret range and let them follow you. Kill them all.
2. Take out turret number 5 (the only turret on the underside of the Vette)
3. From then on, make sure you stay in that hemispherical half-sphere blind-spot created by taking out Turret 5. If the Vette goes into what I call a "seizure" (what the game calls a turn), wait for it to straighten out again.
4. Once that blind spot is created, keep under the remaining turrets and use the A and D keys to turn, not the mouse. These keys enable you to turn completely flatlined. Make runs on the shield generators head on, again making sure to come in from the underside to keep from getting scorched by the turrets.
5. Once both generators are down, go outside turret range and come up behind the Vette (again, if it's violently bucking around, wait until it levels out). Line up with the engine exhausts and light boosters. Given your weapons, taking out the engines shouldn't take more than 4 or so shots, but given the close proximity of the gunboat/gunship hugging the engines, any shot at the engines will hit its shields and it'll start firing at you. Thus, DO NOT SLOW DOWN. If you don't get it on the first pass, keep advancing forward, as the Vette's hull will shield you from the gunboat/ship's turret fire.
Repeat until the engines go.
6. Kill the reactor (the vuln spot is a b*tch to find if you're a newbie but goes pretty quickly once you do), then shoot out the bridge by putting bolts through the viewport at the very front.
Notice I never said "kill the rest of the turrets" - if you do this correctly, the only turret you'll EVER have to kill is #5 to blind the Vette from the underside.
Message Edited by KaylBreinhar on 12-22-2004 06:07 AM
VemaGara
Thu Dec 23, 2004 9:55 am
#7
It's even easier as an Imp.
- Take out the fighters
- Bomber Strike 2
- Wait
- Mop up
I cleaned up the two gunships after my own master mission. Those two gunships took me 5x longer to kill than the corvette.
- Take out the fighters
- Bomber Strike 2
- Wait
- Mop up
I cleaned up the two gunships after my own master mission. Those two gunships took me 5x longer to kill than the corvette.
Zanholo
Thu Dec 23, 2004 7:00 pm
#8
The only time pirate trap has not spawned aggro pirates on top of me or behind me that start immediately shooting at me (not that I sweat their damage anymore)has been on the vette where they actually performed like bomber strike and spawned in front of me and drew vette fire.
Get other freelance aces to go with you and everyone can sit at ideal range and blast if dead in one round. 
shfire
Thu Dec 23, 2004 7:28 pm
#9
Yes don't rely on those pirates from the pirate trap. The Devs properly named that one its thier trap on you. The easiest way to beat itis to get a friend who is an Imp tier 4 or ace. Their use of the Bomber strike will take out all of the corvettes guns while all you have to do is sit and watch the fight. Then you just mop up the fighters, gun boats, and kill the vette without having to deal with those guns which BTW have a 1k range so beware.
Odajja
Thu Dec 23, 2004 9:43 pm
#11
Not sure if it has been fixed but if ya have any Imperials helpin ya. B strike is Gonna give you same effect as pirate trap. tried to help a friend out on the RSF Reb vette. And we took him out He didnt even get close to the thing lol.
Cyberspud
Thu Dec 23, 2004 10:22 pm
#12
I followed the thing through its patrol...couldn't work up the guts to attack it hehe...then when I finally said "you only live once" and geared up for a run...it hypered out. I know you guys can solo it, but wow, to me that sounds like crazy talk.
Bertywoowoo
Fri Dec 24, 2004 12:09 am
#13
anyone know how to solo it?..... cause no one on Intrepid will help me i have been asking for help for days.
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