Game Guides Archive
Thread: 6+MILLION CRAFTIN XP?
Message Edited by DirthNader on 09-03-2004 05:45 AM
If "Questers" really"would rather play the game as it was intended and not do a mad rush to unlock", they won't mind that it will take forever and a day to unlock any FS skills, will they?
DeamosInfinity wrote:
Some holo credit was fine. However Free branches PLUS exp to fill them PLUS the ability to select the ones you want is a bit much compared to the hell the Questers has to go thru just because they would rather play the game as it was intended and not do a mad rush to unlock.
DeamosInfinity wrote:
Hologrinding was, normal grinding is not
So instead of actually practicing my trade as I've been doing, and slowly expanding my skills as a resultl, I should stop what I'm doing for 10 months and go back to making Mabari chest plates in practice mode?
So I won't be producing anything, a crafter that supplies a significant percentage of the server will be (for all intents and purposes) retired, and I'll be consuming resources at the pace of an old hologrinder for 10 months.
If it looks like hologrinding, smells like hologrinding, and feels like hologrinding...
EDIT: let me make something clear - I'm not looking for a pass. I'd be fine with crafting mastery taking 10 months to complete if I was chipping away at it doing the things an established master crafter does to stay in business. Cranking out 120,000 armor crafting experience a day practicing on Mabari chest plates isn't something I do in the normal course of my business.
Message Edited by DirthNader on 09-03-2004 06:00 AM
Message Edited by DirthNader on 09-03-2004 07:40 AM