Game Guides Archive

Thread: -ignore-

AelotAliot
Mon Aug 01, 2005 6:26 pm
#105


trixb4kids wrote:

5 pages so i just wanted to make a post

!!!!!






Does that make you feel special? (+1 for me! )
MsNiL
Mon Aug 01, 2005 6:50 pm
#106





trixb4kids wrote:
5 pages so i just wanted to make a post
!!!!!


Yes... now let this post die and let me rest in drunken surplus. I have to redeem myself tomorrow for making a fool out of myself.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
DeathsKeeper
Mon Aug 01, 2005 7:22 pm
#107






MsNiL wrote:





trixb4kids wrote:
5 pages so i just wanted to make a post
!!!!!


Yes... now let this post die and let me rest in drunken surplus. I have to redeem myself tomorrow for making a fool out of myself.






So does this mean im a dabbler with 4 0 0 4 enhancer but your not as 4 0 0 4 saber?





~~~~~~~~~~~~~~~ Lo'Max ~~~~~~~~~~~~~~~
'Smuggler-Rifleman'
~~~~~~~~~~~~~~~ Turi ~~~~~~~~~~~~~~~
'Jedi'
If I hand you my blade and bow before you? Will you set me free from my pain.
SoBLTColonel
Mon Aug 01, 2005 8:10 pm
#108

Honestly, being a double mastery template never appealed to me. I have a single mastery and used my other skills to be more of a support role when I group fight. It was the dev's who didn't put alot of advanced versions of skills in the master boxes which is why most of them are not worth getting. They removed the KD from xxx4 LS cause it was unbalancing but put the most damaging attack in a tier 4 box. See the logic, I don't. They will never get this new system right no matter what hot fixes or nerfs they bring down the line.



Khyronkana Khy-Dark Jedi
-RobHalford--Metal God

If quizes are quizzicals, what are tests?

Khyronkana-Warrior-former rank 10 Champion WoW, Bronzebeard server, CEB
Marystal-Warlock, Bronzebeard server, Dark Souls of Azeroth
Culex
Mon Aug 01, 2005 8:55 pm
#109

There wouldn't be as many dabblers in the game if there were two masteries actually worth getting. Don't blame those who dabbler. We are making the best template we can given the tools in the game.

On another note, this has to be one of the biggest whine posts I have seen. I could barely wade my way through it. MsNil, I enjoy reading a lot of your threads. Thought out and informative. This was not. This thread contains a lot of the egotistical, self-centered views that many non-jedi come to stereotype us as. I am sorry to say, I find this thread to be sad and borderline pathetic. Application for martyrdom denied.



___________________

I R Uncas

BH Schematics for sale at 4925 4236 Tatooine (Presidio Del HVTT)

Cancelometer:-
Satisfied Customer ---------------------------------------------I- Cancelled Accounts
3accounts down.... 0 left

Now enjoying City of Heroes, Victory server. Nuclear Dusk and Zorlan (for old time's sake)
Gamesanator
Mon Aug 01, 2005 10:53 pm
#110


LOL the whole point of having 5 skill trees is for dabbleing and diversity thus changing it from one tree to five. And not mastering a single tree is a serious disadvantage because the master moves are your most important moves in every tree pvp wise anyway.



.....................................
Dark Jedi Knight/Gorath
.....................................
Xey
Mon Aug 01, 2005 11:13 pm
#111

MSNIL IS ABSURD!



Unlocked Jedi November 16th 2003
Dark Jedi Guardian

Xey/Xarthos
Goonquad-Lowca
AelotAliot
Mon Aug 01, 2005 11:14 pm
#112


MsNiL wrote:
Yes... now let this post die and let me rest in drunken surplus. I have to redeem myself tomorrow for making a fool out of myself.





Just drop it guys. (I know I bumped it, but not far sooo )
MsNiL
Tue Aug 02, 2005 12:33 am
#113




Rule #1: Do not use the forum if you have been drinking.

Message Edited by MsNiL on 08-02-2005 03:26 PM



--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
SITHDUKE
Tue Aug 02, 2005 12:37 am
#114

<Insert Witty Comment>


Reserve for a later date




--------------------------------------------
Jedi Padawan
---------------------------------------------
Teras Kasi Master & Master Rifleman




Morphink
Tue Aug 02, 2005 12:39 am
#115

It is unfortunately true, but you cannot blame the player base. the fault solely rests with poor forsight in the development stage. I would like to stress that in development it is impossible to anticipate every possible variation, but if proper testing were allowed, and feedback gathered and reactions based on feedback happened this would be minimalized.


Dabbling is what makes templates interesting and fun for some, nerfing is a product of poor design. Anything that is nerfed is done so because of improper testing, or simply an uncreative solution to a particular problem. Once again, don't hate the players use information as a weapon to push for the appropriate change.





Morph Fink - Master Smuggler
&
Aesh Tongro - Master Track Star

SOAL Valley - Sunrunner
Imp Radio Transmission: "I don't know what the technially millitary term for it is. But we're pretty f*%@ed up down here. We need men!"

Rebels Intercept and Respond: "Dude, how long have you guys been down there?"
antares_Kauri
Tue Aug 02, 2005 12:42 am
#116

This is your most idiotic post to date. Dabbling is what makes SWG stand out from the other MMORPG games where you're placed in classes. It's a feature to be able to replace the focus of a mastery with the breadth of a number of different skills in combination. The problems only arise when someone who is a dabbler has the majority of the power/efficiency/effectiveness of a mastery with a fraction of the skill point cost. There are advantages and disadvantages to dabbling. You really simply need to stop playing before you throw yourself out a window or something. This game is clearly not good for yourself.

antares



|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
gera
Tue Aug 02, 2005 12:44 am
#117








antares_Kauri wrote:
This is your most idiotic post to date. Dabbling is what makes SWG stand out from the other MMORPG games where you're placed in classes. It's a feature to be able to replace the focus of a mastery with the breadth of a number of different skills in combination. The problems only arise when someone who is a dabbler has the majority of the power/efficiency/effectiveness of a mastery with a fraction of the skill point cost. There are advantages and disadvantages to dabbling. You really simply need to stop playing before you throw yourself out a window or something. This game is clearly not good for yourself.

antares





I agree. Beside why should someone master anything? Currently after CU, no "single two" masteries enough to enjoy your playstyle, or "no single two masteries are really worth saving your sorry a**"


Beside I guess, no need to answer this thread, only reply you will get from MsNil is: "Oh, here another dabbler talking"


Don't feed..


Message Edited by gera on 08-01-2005 12:50 PM




Armor removed from Jedi so they can be kited 'as designed' - Blixtev

Page 9 of 11