Game Guides Archive

Thread: A New Player Guide or random tips for beginners

Konus
Wed Jun 30, 2004 8:02 pm
#92

nice list
Droidmaster14321
Thu Jul 01, 2004 12:57 am
#93

great list even though i have been playing for a while it is a great help



J'aan Kast-----Ockackara
hMedic--Tailor@
NEI
I was medic before it was cool
Uomiwon
Thu Jul 01, 2004 9:13 am
#94

Wow, guess it does pay to read the forums,I love the "armor on" "armor off" post. I think I'll read on to see what else I can find. I just wish I had more time to play...



Good things come to those who wait.
DeQuosaek
Thu Jul 01, 2004 10:05 am
#95






Uomiwon wrote:

Wow, guess it does pay to read the forums,I love the "armor on" "armor off" post. I think I'll read on to see what else I can find. I just wish I had more time to play...




Yikes... Just a warning about that... They just recently added a delay for putting on armor. Now when you use the "armor on" macro it will take a good 20 to 30 seconds to put on all of your armor. There is now around a 5 second pause between the time you put on one piece and the time you put on the next piece.


It was changed to prevent some sneaky things some players were doing, but ithas a pretty big impact onthe rest of us... I hope they rethink it. (although realistically it does make sense for it to take a little bit of time to put armor on)




Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

Blaiseball
Sat Jul 17, 2004 5:58 pm
#96






DeQuosaek wrote:

It was changed to prevent some sneaky things some players were doing, but ithas a pretty big impact onthe rest of us... I hope they rethink it. (although realistically it does make sense for it to take a little bit of time to put armor on)






I think I have an idea of what you mean......Great guide by the way, been playing since launch and I still learned a few things.





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HanTiNeren
Sun Jul 18, 2004 4:19 pm
#97

Okay I have a question. What is an adhesive?


I have a Gong Structure - Second Section


and


Orange Rug Cloth Patches


Now I know there are Gong adhesives and Orange Rug adhesives, Well do I have them?


Thanks for any help, I've looked all over and can't find an answer.
DeQuosaek
Mon Jul 19, 2004 12:00 am
#98

Also, the fan sites are a huge help to everyone. SWGs main site has a link to most of the good ones. It's under Community and Community Sites on the left hand side.



I can't tell you how much good www.SWGCraft.com has been for me and many others. Great site. Support them by donating what you can if you use them and find them useful. It costs time and money to run and put together these sites and they're free to use and a great service to the SWG community.





Be sure and visit the Fan Site links page either from SWGs main page or my link above for more sites. These are just a few that I find helpful. Of course there's always the big ones like SWG Vault, SWG Stratics, SWG Warcry, Allakhazam and SWG Resource Center (SWG Center)

Message Edited by DeQuosaek on 07-18-2004 12:10 PM




Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

DeQuosaek
Mon Jul 19, 2004 10:43 am
#99






HanTiNeren wrote:

Okay I have a question. What is an adhesive?




Read the link posted above this, but the two things you mention are parts of a Loot Kit that you can get from a Junk Dealer (look for a Vendor on the CTRL-M map in major non-player cities)


Each loot kit requires 10 components to build whatever item the loot kit is for. (like a blue rug, etc) You haveone part each for two different sets. You can possibly tradeone of them with another player for a piece you need, depending on which loot kit you decide to get. My guess is that an adhesive is just one of the10 components you need for the kit.






Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

Bloodshade
Mon Jul 19, 2004 8:58 pm
#100

1st order of business: this is my first post yay! (started ....9 days ago)

2nd " " " : I have heard many things about macros and have yet to read any lines or text
Bloodshade
Mon Jul 19, 2004 9:08 pm
#101


1st order of business: this is my first post yay! (started ....9 days ago)

2nd " " " : I have heard many things about macros and have yet to read any lines ortext strings... will someone please post a few or possibly a link to a good article/site?


for starters... /ui action cycletargetOutward dosnt seem to work for me... is this outdated or possibly im using it incorrectly...


my macro: "A"

/ui action cycletargetOutward;

/target; <--wasnt sure

/follow; <--to get close enough

/pause 2; <--to get in range

/attack;

/pause 35; <--approx kill time

/stopfollow;

/pause 2;

/harvest meat;

/pause 2;

/macro A

everytime it never targets the next enemy....yes its in my screen....i have to hit tab every time... thx for your time... Bloodfin....Bloodshade..... Marksman 4123, Artisan 4113, Scout 3122...btw...this img looks like jarjar on a bad day
DeQuosaek
Tue Jul 20, 2004 12:05 pm
#102






Bloodshade wrote:


1st order of business: this is my first post yay! (started ....9 days ago)


for starters... /ui action cycletargetOutward dosnt seem to work for me... is this outdated or possibly im using it incorrectly...


my macro: "A"

/ui action cycletargetOutward;

/target; <--wasnt sure




Well, I thinkone possible reason for your macro not to be working is because your /ui action cycletargetOutward command should be targetting the nearest enemy and the blank /target command might be untargetting it. You don't need the /target command in there at all.


However, I would suggest that if you just started you go out and have some fun with the game first and worry about making macros after you've been playing the game for a few weeks. There is a lot of the game to try and many different professions to learn before you write a macro and have the game play itself.


You can try some delivery missions and some low level destroy missions until you get used to combat and the way things work. Try forming small hunting parties with mainly new players and help each other out.Maybe explore some of the planet you are on. You can visit some of the Points of Interest and just walk around the major towns and talk to some of the NPCs and do little missions for them. There are quite a few missions and quests you can do.


If you're just trying to get a faster way to get meat, that's one thing, but if you just started and you don't watch out, you'll end up in a cloning tube quite often with that method.


On the other hand, if you're trying to climb your prfession trees faster, I suggest just relaxing and earning your XP at a normal pace. It's a lot more fun that way. You get to experience some of the lower level fun stuff in the game that you will miss if you rush through it.



Anyway, back to your main question... There are several really good macro articles on these forums and on other sites. I don't have the time to hunt one down at the moment, but try scrolling down to the bottom of the forum page and type in "macro guide" in the search blank and click search. I remember one called something like "The FULL command list and macro guide" or something like that. Good luck.





Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

Bloodshade
Tue Jul 20, 2004 3:35 pm
#103

good point on that one, i think i'll scratch the macro idea... sorry about the triple post, and i have no idea how to delete/edit them..
UKJuggler
Sat Jul 24, 2004 1:40 pm
#104


Theres probably a vehicle rental voucher in your inventory but if you want one regularly, then find a vendor. Get plenty of cash first though, vehicles don't come cheap!


Hal!
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