Game Guides Archive

Thread: Recursive Sampling... aka Infinate loop sampling.

Dex1138
Wed Jul 30, 2003 12:42 am
#92

For some of us evil macro users, harvesters are not an option. During a good week I get to login on 2 days, with maybe 3-5 hours of playing time each day.
Do I want to go running around putting quarters in the machines? What if I can't get on that week? My harvesters sure as heck won't be working while I'm gone.
For the limited amount of time I have to play every day, I want it to be the most fun I can get. My idea of fun is not running around potentially running into red con mobs to have to get to my machines.
And while I may AFK macro, guess what? I'm still buying other peoples surplus at the Bazaar because I need more than one resource. We're not all out to screw the economy. If anything, being a Tailor, I'm helping it along.
Am I undercutting the next guy? I don't think I am. I sell at what I think is a fair market price for the amount of resources used and the skill it takes to make, same as every other crafter should be doing. And I'll be the first to tell you I've done some grinding, what else is there to do when you're sampling? And it's now being encouraged by the practice option, at least it should cut down on the junk in the Bazaar.
Anyway, I just wanted to add my opinions to the growing list, thanks for reading



Tol "the Travelling Tailor" Doneeta
* Threads N' Things *
Fine Clothing and Furniture
Master Tailor | Kauri
(no relation to Tott Doneeta)


Sehisso
Sun Aug 03, 2003 2:26 pm
#93






WoodDragon wrote:

I think harvesters should have a bonus to sampling as opposed to a surveyor manually sampling. There should be more of a reason to use a harvester then just being able to sample more than one resource. ( multiple harvestors ) also consider that anyone putting up resources is selling what they don't need for there own crafting skills.






Harvester have huge bonus over samples. Harvesters owrk while you are offline and even if the server goes down, the harvester still keeps working. Sampling, AFK or attended, macroed or manual, stops if the player gets disconected, incapped or killed. Harvesters keep on rockin' as long as you have maintanence funds and power available and the resource has not shifted out from under your harvester. I know I put my harvesters on the highest concentration I can find to collect bulk. I don't care about quality.I just load my harvesterwith a few K power and a few K credits and come back a few days later. If I were a real artisan this would be financial suicide, but since this is only a sideline for me and I trade off all my goods to members of my PA at a loss I can manage. On the few occasions where I do need quality, I sample. I also use a loop for this. sometimes I will run to a good spot, Start my loop and run to the store, use the bathroom, clean the house, or even go to sleep. I have done all of these although not often. I have also macroed music in a loop. I do this in my PA hall. We are short on entertainers and it's a long walk to the cantina. If I am playing in the hall people can listen as needed, receive metal and battle damage healing andgo on about their business. I not moving forward in music skills anymore, so the only thing I gain from this is the chance to help others.


I'm not sure why I participate in this discussion, everyone already has their mind made up on the subject.





Sehisso Okeci

It's such a fine line, between stupid and clever. -Nigel Tufnel, This is Spinal Tap
UD_Delt
Thu Sep 15, 2005 7:24 am
#94

I'm glad you all appreciate my macro.


Someone above was correct though that you do slowly shift each time you sit down. So, the one downfall of my macro is that if you leave it running for a long time you will slowly move further and further away from your initial spot and possibly into a crowd of aggros which would be bad. All you really need to do to stop this is to turn around at some point and face the other way. This will move in the opposite direction back to your starting point.


"Great reply, makes perfect sense. One last question - why the pause of 3, then? Why not simply sample, sit, rinse repeat? "


I found I need the pause after the sample command because if I sample then sit or stand to quickly I don't actually take the sample. I get the "You start to sample" message then a "You sit" message before actually taking the sample. You may only need a one or two second pause but the way I wrote works perfectly for my char in giving him time to fully recover action. You may need to change the pauses slightly to work with your stats.

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