Game Guides Archive

Thread: Streamlined the terrain system to improve client performance

Blaiseball
Thu Mar 03, 2005 5:59 pm
#92

This needs to be changed....now. Keep posting about it. That thread posted above w/ a URL was deleted.


Devs, come on. First we get old EQ servers and now you nerf our graphics? I can't tell you how nice it was to go to Dantooine and turn off the interface for awhile just to see the scenery. Change our servers and our graphics.




RirRedRiaiee aMordrMeMieeRo Fe eeRMRiaio WRATH:
eF dd eodarFdoMR dRFoa eMreModaReoFMFR e THE BEST OF THE BEST
FMReororMdeeRFe eredFoo r Roeao ado FrF
dFdrdrMeeiooi oeaoeiFFaoMridrMiirMdadode REEAD MI'FROD @3---'--,-'--"--,---
aidMieoMderrddFraeeRiiidMdrRod oeFaFRoai Owner of Bria Troll Teamspeak
odiFRiFieeeMdFdFrorai roReareRra dF d d
MeeF doaFRrerdderrFFRode eoFiieoii>drRdd "Dead cow ftw" -Mapoone
eo F eiedr e rdFdaiRRMRedRFrdaFeeRdMrR WRATH Councilor of Public Relations
Impo-UK
Fri Mar 04, 2005 7:05 am
#93

That's been there from the start.


As you near an object it should fade in the better texture rather than a sudden change.


Can't see a big diff. What I can't understand here is, the textures for the game reside locally on the client, so for the textures to repeat so bad it must be a simple setting sent to our pc's after pub 13. So why can't we have an option to disable it !!!


Does the telephone help line give better support than ingame tickets? if so maybe a call would help.
ComCypher
Fri Mar 04, 2005 10:33 am
#94



I am definitely losing patience with the devs. Prior to publish 13 I respected the devs--after publish 13 I have none. It's bad enough that they aren't taking steps to fix (probably would take a dev all of 5 minutes) but it is outright infuriating that not a single dev or correspondent hasn't discussed this issue with us.


Here are the steps I've taken so far to elicit a response from the devs:


1. Created this thread
2. /bugged the issue in-game
3. Reported the issue in 4 different "live issues" threads
4. Reported the issue in the recently created "graphics issues focus thread"
5. Sent PMs to SOETyrant, Thunderheart, and Calandryll_SOE (to the latter I complained about the lack of community correspondence), and received replies from none of them
6. Asked a CSR in the chat room about the issue, but he said he hadn't played enough to notice it
7. Mentioned the issue in 2 different "live discussion" threads (my post in one of them was deleted)


The only step I didn't take that I would have normally is post about it in the Tech Support forum, but I've had a bad encounter with one of the TSRs there in the past.


If the devs could spend a quarter as much energy interacting with us as I spent trying to communicate with them, they would be pretty amazing devs. This thread now has 100 replies, and it will soon be a month since the issue was first reported. How much longer do they plan to pretend it doesn't exist?


To those who know how, I would suggest this--start looking at a way to fix the issue with a client-side mod. This may turn out to be the only way to get this fixed.

Message Edited by ComCypher on 03-04-2005 12:36 PM







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ShannonKnight
Fri Mar 04, 2005 1:16 pm
#95

Anyone noticed this checkbox in the gfx options yet?

Cross-Fade Levels of Detail []

Wonder what it does. Just unchecked it. (Was checked by default)



_______________________________
Colonel Elalk Obesa
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes. That way I wouldn't have to have any goddamn stupid useless conversations with anybody. If anybody wanted to tell me something they'd have to write it on a piece of paper and shove it over to me. They'd get bored as hell doing that after a while, and then I'd be through with having conversations for the rest of my life."


"I don't suffer from insanity, I am enjoying it."


Nonperishable
Sat Mar 05, 2005 9:55 am
#96

Funny thing is the game still and always has run awful even on highend systems



Cota Riwag
Master Swordsman to the End
Blaiseball
Sat Mar 05, 2005 11:05 am
#97

THIS NEEDS FIXING..hehe every time I see this thread it reminds me of these issues, and I get angry.




RirRedRiaiee aMordrMeMieeRo Fe eeRMRiaio WRATH:
eF dd eodarFdoMR dRFoa eMreModaReoFMFR e THE BEST OF THE BEST
FMReororMdeeRFe eredFoo r Roeao ado FrF
dFdrdrMeeiooi oeaoeiFFaoMridrMiirMdadode REEAD MI'FROD @3---'--,-'--"--,---
aidMieoMderrddFraeeRiiidMdrRod oeFaFRoai Owner of Bria Troll Teamspeak
odiFRiFieeeMdFdFrorai roReareRra dF d d
MeeF doaFRrerdderrFFRode eoFiieoii>drRdd "Dead cow ftw" -Mapoone
eo F eiedr e rdFdaiRRMRedRFrdaFeeRdMrR WRATH Councilor of Public Relations
ShannonKnight
Sat Mar 05, 2005 11:41 am
#98



Blaiseball wrote:
THIS NEEDS FIXING..hehe every time I see this thread it reminds me of these issues, and I get angry.





/me gives Blaiseball a cookie. Here don't get angry as it seems now, this thread will be here a long time since every dev ignore it.



_______________________________
Colonel Elalk Obesa
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes. That way I wouldn't have to have any goddamn stupid useless conversations with anybody. If anybody wanted to tell me something they'd have to write it on a piece of paper and shove it over to me. They'd get bored as hell doing that after a while, and then I'd be through with having conversations for the rest of my life."


"I don't suffer from insanity, I am enjoying it."


PrakD
Sun Mar 06, 2005 6:31 pm
#99






Kinshi wrote:
I dont give a rip if the texture quality went down a notch, if it makes the game more playable. I am used to having to turn down all the graphics features anyway too get acceptable performance. Join the club!

Yes it is nice to see the lil fishies swimming in the lakes but I dont spend huge amounts of time starting at them. I also dont want to die as a Overt player coming into CNet, dropping down to 2 FPS just so the place can look pretty. True

Nor am I going to drop 500 bucks on the uber nuclear powered volcano 256mb DDR 8x SLI monster vid card just so I can see the scales on the fishies.

hate to say it but theres a LOT more people running stuff like 32 MB Geforce 2s than there are running 256MB 6800 vid cards And I just traded up from that same 32MB GeForce 2 to a 128MB FX5500! and the graphics are worse now than with the GeForce 2!










N__Prak Darkcloud__N Mayor of Kestrel on Naboo - First Player city on Naritus
Master Marksman ~ Master Scout ~ Creature Handler ~ Master Politician Councilor of Omni Nexus Enterprises
________________________________________________________________________________
Katrina FS Master Creature Handler ~ Master Squad Leader ~ Scout ~ Marksman A redhead with an attitude




















Roeding
Mon Mar 07, 2005 11:38 am
#100

Still nocomments from the devson this issue


We just want to play with decent graphics, is that too much to ask for?


Seeinglines and squares all over the ground isvery disturbing.




Valdron Dremora | Elder Jedi
Dender Dremora | Elder Rifleman
Telchar Nibin | Crazy Fat Fish
Fermion Dremora | Medic
Mezon Dremora | Entertainer


Guild Leader of LOST | Mayor of the City of Lost Souls
Beta 3 - JtL Beta - RotW/CU Beta - TOW Beta - Live Beta
ComCypher
Tue Mar 08, 2005 1:53 am
#101


I have just sent excessively polite PMs to the following devs, trying the new approach of going over the correspondents heads and straight to the source. If none of these get through then I'm really at a loss at what to do next .



  • SWG-Swede --worldbuilder (ground game)

  • Flazm --UI/graphics (ground game)

  • swgdevjdobson --lead artist (JTL)

  • Rowski --environments (ground game)

  • Zoraka --QA lead of SWG

  • BensonP --assistant QA analyst of SWG

I would appreciate it if others did the same, maybe we would have more luck if we bombarded all of them with PMs on this issue (one per person however, not spamming).









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ComCypher
Tue Mar 08, 2005 7:35 pm
#102

I just noticed a line in the PM browser that tells you if a PM has been read or not by the recipient. Of the 9 (yes, nine!) devs that I PMed about the issue, only 1 of them has apparently read my PM. And that person isn't even technically a dev, but the director of community relations to whom I complained about the lack of communication. The other 8 devs (which includes a player correspondent tragically enough) apparently don't read their PMs so they likely don't even know this graphics problem exists.


With all the hard work the devs are putting into this game I thought I would dedicate a screenshot to them that reflects their enormous efforts. Thank you devs!!!









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Lucee
Tue Mar 08, 2005 10:51 pm
#103

I have shown before and after pics to some unbelieving friends. They still swear they don't have these issues since Pub 13. We all have differing cards and systems. If there is a graphics setting that changes this downplay of graphics, I sure would like to know what it is. Anyone else have friends that see nothing at all? And if so, do they have some special card or something?




____________________
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Roeding
Wed Mar 09, 2005 4:58 am
#104






ComCypher wrote:

I just noticed a line in the PM browser that tells you if a PM has been read or not by the recipient. Of the 9 (yes, nine!) devs that I PMed about the issue, only 1 of them has apparently read my PM. And that person isn't even technically a dev, but the director of community relations to whom I complained about the lack of communication. The other 8 devs (which includes a player correspondent tragically enough) apparently don't read their PMs so they likely don't even know this graphics problem exists.


With all the hard work the devs are putting into this game I thought I would dedicate a screenshot to them that reflects their enormous efforts. Thank you devs!!!


My beautiful Dantooine lawn






Maybe if wesubmit some screenshots like that to Screenshot of the Day they will start noticing




Valdron Dremora | Elder Jedi
Dender Dremora | Elder Rifleman
Telchar Nibin | Crazy Fat Fish
Fermion Dremora | Medic
Mezon Dremora | Entertainer


Guild Leader of LOST | Mayor of the City of Lost Souls
Beta 3 - JtL Beta - RotW/CU Beta - TOW Beta - Live Beta
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