Game Guides Archive
Thread: Friday Feature August 5th Galactic Civil War Guide
Page 7 of 7
QuantumArtist
Sun Aug 07, 2005 4:48 am
#79
Dlarkin wrote:
They say that insanity is doing the same thing over and over and expecting a different result.
All of you who actually clicked on the FF link and expected it to be accurate and up to date are crazy.
SOE one ups this! Instead of doing the same thing over and over with the same result... They have a proven record of getting worse!
At least its better now then it has been, we just have to be patient... oh so rediculously patient.
Yomigaere
Sun Aug 07, 2005 12:07 pm
#80
Very bad FF, I just wish someone from SOE would reply and say, "Ohh yeah...hehe" or even, "wait...stronghold cities are bugged, we'll get on it!" would show you how out of touch SOE is, but still, atleast acknowledgment
Dellenty
Mon Aug 08, 2005 2:43 pm
#81
Smugglers need tools!!!
OK TH
Maybe you need to read your own patch notes from time to time
And Coronet still changes to imp from time to time!
# Bounty Hunter 2/x/x/x (Investigation II) - to busy complaining Jedi are to strong
# Smuggler x/1/x/x (Slicing I) - Got board of waiting for smuggler revamp so respced to BH
# Commando x/2/x/x (Heavy Weapons II) - don’t have any heavy weapons . . . . .
# Novice Bio Engineer - new pet levelling system just killed half there market . . resepc to come
# Novice Squad Leader - Haven’t seen one . . Ever
So all in all the worst FF iv seen. But it does make the game bugs seem almost professional
OK TH
Maybe you need to read your own patch notes from time to time
And Coronet still changes to imp from time to time!
# Bounty Hunter 2/x/x/x (Investigation II) - to busy complaining Jedi are to strong
# Smuggler x/1/x/x (Slicing I) - Got board of waiting for smuggler revamp so respced to BH
# Commando x/2/x/x (Heavy Weapons II) - don’t have any heavy weapons . . . . .
# Novice Bio Engineer - new pet levelling system just killed half there market . . resepc to come
# Novice Squad Leader - Haven’t seen one . . Ever
So all in all the worst FF iv seen. But it does make the game bugs seem almost professional
Auraboron
Tue Aug 09, 2005 7:51 pm
#82
Odinwaa wrote:
smuggler no longer needs tools...great update! I hope it will be even more comprehensive!
I wrote this a while ago. I'm sending TH some edits, so hopefully we can get this to be a little more accurate. Please feel free to point out anything else that has changed over time, just in case I miss it.
Thunderheart
Fri Aug 12, 2005 1:35 pm
#83
Auraboron wrote:
Odinwaa wrote:
smuggler no longer needs tools...great update! I hope it will be even more comprehensive!
I wrote this a while ago. I'm sending TH some edits, so hopefully we can get this to be a little more accurate. Please feel free to point out anything else that has changed over time, just in case I miss it.
I made all of the edits you sent me!
Thanks very much for sending those along ![]()
Kurt "Thunderheart" Stangl
Community Relations Manager
Iron-Monkey
Sat Aug 13, 2005 8:16 pm
#84
Thunderheart wrote:
Auraboron wrote:
Odinwaa wrote:
smuggler no longer needs tools...great update! I hope it will be even more comprehensive!
I wrote this a while ago. I'm sending TH some edits, so hopefully we can get this to be a little more accurate. Please feel free to point out anything else that has changed over time, just in case I miss it.
I made all of the edits you sent me!
Thanks very much for sending those along
Wow! TH and JFreeman have been incredibly responsive and helpful recently...I would like to say thank you. The effort is appreciated.
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