Game Guides Archive

Thread: Friday Feature January 21st – Combat Upgrade New Faction Armor

str8line
Fri Jan 21, 2005 2:29 pm
#53






speardancer wrote:
got a question for you...

How the heck will non-combat crafterss earn FP to buy the schematics for the armor?





buy Faction from a smuggler,

have nice guildmates who are combat types delegate to the AS


also, i have a feeling these schems are tradeable so that the combat types can buy it themselves and give it to the AS



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BladePride
Fri Jan 21, 2005 2:30 pm
#54

With the new modes coming to weapons dose this mean the E11 will get the, "Normal Mode" and "Stun Mode".



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dashbarron
Fri Jan 21, 2005 2:30 pm
#55






Trayson_Antilles wrote:

Now you guys are seeing part of what made the Correspondents who went to the summit so excited. This Upgrade will revolutionize the game in so many ways. It's just... awesome. I can't wait.






It looks great on the website, but I really want to see it in patch notes



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str8line
Fri Jan 21, 2005 2:32 pm
#56

one of the fastest growing threads.. and all positive reactions..


good job SOE



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Rimwolf
Fri Jan 21, 2005 2:32 pm
#57

These armors should also come in a variety of colors. I'm not saying we should have pink storm trooper armor; but a limited pallet for these armors would be nice. I'd like to see black, dark grey (like what the storm commandos use) and green in the pallet for imperial armors. Obviously, the rebel armors could get a few more more color options since they aren't as restricted by continuity as the Imps are.
Ikas
Fri Jan 21, 2005 2:32 pm
#58






RagNoRock5x wrote:





SilentSlayer wrote:
So what mode will lightsabers be? I suggest mode 1337 for maximum effectiveness. Nice Friday Feature!






asside from your arogant jedi attitude This is a good question.


I belive they might be dynamic, Probly swaping between mode 1 and 3.








Mind clarifying what "modes" are???


Can't say I've ever heard of this term is it something new coming with CU?




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NiBorg
Fri Jan 21, 2005 2:34 pm
#59

I have a few questions.

1 If the faction costs are being transferred to the crafter can we also be paid in FP? It becomes rather difficult to gain FP using a CDEF Pistol for a pure crafter.

2 Can an AS from any of the 3 faction get the schematics them selves or will it be possible for someone to purchase the schematics and trade to the AS? I personally when in full swing like to offer a variety and not be limited to clientele.

3 Will you be required to be overt to equip any or all of these armors including crafted ones much like the current method?

4 Is there a general if even vague idea you can give us about where the current armor sets will fall into line for functionality?

Also from reading this (pardon me if I’m not clear on the matter) am I to under stand that heat/energy/blast etc (even LS) will all follow along the new # system for pure resistance and not have any special advantages in situational combat? Meaning a sonic blaster would be on the same level as an equal output value laser rifle?
QuiJonOz
Fri Jan 21, 2005 2:34 pm
#60

Will there be any coloring options? Imperials would of course be restricted to colors we've already seen (white, black, and in the case of scout armor green), but the rebels could (and should) have a lot more diversity.



No decay + uber loot = /spit on crafters

Fix the economy and give crafters their $$$ worth... give us real revamp.

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GarVa
Fri Jan 21, 2005 2:35 pm
#61


Think of a mode as a type of operation...



real life reference...a blender... you can have it in grind mode , crush mode, liquify mode, etc.





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TheLostSK

Joined: 23 Sep 2022
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PostPosted: Fri Jan 21, 2005 2:35 pm Post subject:

Wow rebel armor looks a lot better..



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dashbarron

Joined: 23 Sep 2022
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PostPosted: Fri Jan 21, 2005 2:37 pm Post subject:






Ikas wrote:





RagNoRock5x wrote:





SilentSlayer wrote:
So what mode will lightsabers be? I suggest mode 1337 for maximum effectiveness. Nice Friday Feature!






asside from your arogant jedi attitude This is a good question.


I belive they might be dynamic, Probly swaping between mode 1 and 3.








Mind clarifying what "modes" are???


Can't say I've ever heard of this term is it something new coming with CU?





at the bottom of the faction armor page TH linked too, theres a new document about the armor role in the CU




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Suba

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PostPosted: Fri Jan 21, 2005 2:37 pm Post subject:

Hmm would it be possible to perhaps Have Imperial Armor in black besides just white? Id love to dress up like a storm commando



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RagNoRock5x

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PostPosted: Fri Jan 21, 2005 2:38 pm Post subject:






Ikas wrote:





RagNoRock5x wrote:




asside from your arogant jedi attitude This is a good question.


I belive they might be dynamic, Probly swaping between mode 1 and 3.








Mind clarifying what "modes" are???


Can't say I've ever heard of this term is it something new coming with CU?






Go to the bottom of the.... forget it.... COPY-PAST for THE WIN!!!



Energy Level Value
Mode
Mode 1 - Standard Damage
Mode 2 - Coherent Damage
Mode 3 - Focused Energy



Ranged Mode Type
Pulse-Wave
Coherent Bolts
Focused Beam


Melee Mode Type
Hand-to-Hand (cuz TKM is spezial )
Standard
Vibration
High Intensity





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Sunakk

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PostPosted: Fri Jan 21, 2005 2:39 pm Post subject:

Um, I'm just getting a blank page. No text, no images, nothing but the format for all the station pages. The browser isn't loading anything, and says it's "done." Anyone else have this problem? Just because of high demand, perhaps?

Edit: It's working now, must just have been overload on demand at the time.

Message Edited by Sunakk on 01-21-2005 04:34 PM



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O_Shua

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PostPosted: Fri Jan 21, 2005 2:39 pm Post subject:



GarVa wrote:
Think of a mode as a type of operation...
real life reference...a blender... you can have it in grind mode , crush mode, liquify mode, etc.




Thank you so much GarVa, I now know how to use my Blender!



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raynedog

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PostPosted: Fri Jan 21, 2005 2:40 pm Post subject:

WOW...very very nice



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dashbarron

Joined: 23 Sep 2022
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PostPosted: Fri Jan 21, 2005 2:40 pm Post subject:






Sunakk wrote:
Um, I'm just getting a blank page. No text, no images, nothing but the format for all the station pages. The browser isn't loading anything, and says it's "done." Anyone else have this problem? Just because of high demand, perhaps?





refresh it. I got a 'page cannot be displayed' but refreshed it and it came fine, probaly just high demand.



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tikimatsuma

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PostPosted: Fri Jan 21, 2005 2:40 pm Post subject:

mmmmm crispy indeed i hope they are as functional as they look, (remember padded armor also looks crispy but not very functional)



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Mantellonero

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PostPosted: Fri Jan 21, 2005 2:41 pm Post subject:

Good job!
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DoctorGriggs
Fri Jan 21, 2005 2:42 pm
#62

Man I am so glad this is out there now. This is just one of the many parts of the CU that for me was love at first sight



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Toe-KneeG
Fri Jan 21, 2005 2:42 pm
#63

You guys are on a roll.


gg



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Jaden-awrif
Fri Jan 21, 2005 2:45 pm
#64

/drool

Lovely Imperial scout armor
MonsofoLexius
Fri Jan 21, 2005 2:47 pm
#65




dashbarron wrote:

At the bottom of the faction armor page TH linked too, theres a new document about the armor role in the CU (and weapon tid-bits)





A little QFE and a CLICKY! for fast reading




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