Game Guides Archive
Thread: Tuesday Tips – Sept 14th: Weapon Decay
Thunderheart wrote:
Taewyn wrote:
Hey TH, any word on the CR docs? Its been two weeks....
I know you guys really want to know the answer and the best answer I have now is "soon".The hardware work is going on, correspondents are reading your posts and we are doing a lot of hard core prep. When Tyrant says "go", I have just about everything laid out and ready. Its more about logistics than anything else. Once we put up the info, we want to be able to soak up all the feedback and act on it. We're also working on ways to get more people onto the sandbox. Its just a matter of having everything in place.
But this is a Tuesday Tip thread, so please lets stay on topic.
Smuggler_Caylin wrote:
Great Tuesday tip TH![]()
It's nice to put another question for smugglers to rest.
Message Edited by Smuggler_Caylin on 09-14-2004 01:59 PM
PERFECT!!!!!!
Finally something....
Would it be hard to have a 'ingame message' when any equipped piece of armor reaches a certain percent, like 25% or so?
quitch wrote:
I hate being ignored.Any answer if Master Armorsmiths have a mod to repair for armor?
I would like to know this as well....TH? Answer this one for me and I won't bug ya until......my next post
raz1337 wrote:
What about powerups and their effect on decay?
Powerups seem to make weapons decayabout 5xfaster.
quitch wrote:
Any answer if Master Armorsmiths have a mod to repair for armor?
No idea, but Ill try to work that into a future Tuesday tip.
Geral_Corasjo wrote:
Hey TH, since I see you are trolling this thread...I was wondering for a future suggestion that you know how when your weapon reaches I think 25% you get a message saying that its at 25%, so you know its time for repairs or a new one? I hate when I wear armor and next thing you know "You get hit for 2000 dmg, you get hit for 1500 dmg....ect". Your armor broke and you don't notice until the big dmg comes in. You know its that time of yr when its time to get a new armor piece and I for one don't like keeping track of the conditions of each my pieces.
Would it be hard to have a 'ingame message' when any equipped piece of armor reaches a certain percent, like 25% or so?
That would be great
Thanks!!
Thank you.
Thunderheart wrote:
quitch wrote:
Any answer if Master Armorsmiths have a mod to repair for armor?
No idea, but Ill try to work that into a future Tuesday tip.
TwiZzoT wrote:
so a weapon repair kit is actually like a 20 sided die? or maybe a 12 sided die? /shrug
Thunderheart wrote:
TwiZzoT wrote:
so a weapon repair kit is actually like a 20 sided die? or maybe a 12 sided die? /shrug
More like a D4...
How much does the quality of the weapon repair tool come into play when repairing a weapon. One would assume a 99% tool would give postive repairs 99% of the time. It seems to be random with the majority of repairs resulting in a significant reduction of the condition instead of a minor one.