Game Guides Archive
Thread: Tuesday Tips August 23rd Grab Bag 'o Tips
Oreet wrote:
ah, stickin' to the tried and true film classic ships.
Absolutely. I need to get in gear and get my hands on a heavy ![]()
Kurt "Thunderheart" Stangl
Community Relations Manager
Thunderheart wrote:
Oreet wrote:
ah, stickin' to the tried and true film classic ships.
Absolutely. I need to get in gear and get my hands on a heavy
just wanted to point out, it's nice to see that you red-names are hangin' out with us again. even just little posts like these, that don't really give any game-info are still really appreciated, and do help to show that you guys aren't out-of-touch with the community, even though there are lots of complainers around the boards.
just remember, one of the #1 concerns many of us have about the game is the lack of communication, as by putting yourself out here, and making yourself seem approachable about things does wonders for the image the devs give off to the player-base.
keep up the good work, and hopefully we'll get more Mustafar info soon. ![]()
i'm betting that if it's anything like Kashyyyk, if nothing else, Mustafar is going to be one REALLY good-looking planet. ![]()
Was my question too long?
I was just wondering if you were going to TRY to find the answer(s) or if you did not approve of the question(s).
Let me know, because my Lawyers said that further negotiations are still possible.
At this point, I'm holding them off of you... but now Jabba has expressed personal interest in setting you up...
I can hold off Jabba only for so long...
- Omadda Szool
Die wanno wanga
Thunderheart wrote:
Gen00b wrote:
Special tip for Thunderheart then:
You can open your datapad and double click your ship and see all the components inside the craft. Anywhere, anytime.
But only in front of a Starship Terminal you can Launch or remove / add / replace components.
Yes, but if you do that, you always get the current status of the components.
I tend to fly my ship like a bull in a china shop. After a couple of repairs (especially when its a station repair and not a shipwright repair kit), my components tend to be pretty hammered on.
I prefer to track the original condition of components so that when I replace the components, my ship is back at the original flight performance that I liked.
The way I do it is once I buy a new component, I pull up /notepad and enter in the stats. Then I take my ship up and do a little dog fighting. If I like they way she performs, then I keep the component (and have the original values tracked). If I don't like the way it performs, I ditch the part and take the data off ofmy component tracker.
Then after I've taken a pounding and need to replace my components, I look for replacement parts that have the same or better value than what I originally had. For that I need the original numbers and not the "current status" numbers that would exist on the display at that time (post-pounding
)
Here is my tip (even though its a LITTLE late)
Try RolePlaying.
You can get SOOOOOOOO much more out of the game if you pretend its real, not just a game. If you are interested in RP'ing, check out the RolePlaying Forum (Bottem of the "SWG Forums" page)
Good luck and May the Force be with you!
![]()
MasterArtisanPell wrote:Here is my tip (even though its a LITTLE late)
Try RolePlaying.
You can get SOOOOOOOO much more out of the game if you pretend its real, not just a game. If you are interested in RP'ing, check out the RolePlaying Forum (Bottem of the "SWG Forums" page)
Good luck and May the Force be with you!
Indeed!!!
Possibly the best tip ever!
- Omadda Szool
Kauri
May the force be with you.