Game Guides Archive

Thread: The FULL Macro How-To and FULL Command List! (VERY LONG / VERY GOOD)

anothen
Sat Jan 03, 2004 10:57 am
#53

/bump


anothen
Sat Jan 03, 2004 11:16 am
#54

This is such a good thread, I'll try to keep it back up to the top.


I have trouble finding a specific macro sometimes, I see it one day and can't find it and/or can't remember what it is called. I know this may be a bit of trouble, but can you catagorize the macros?


Several things I'm trying to attempt is to make some macros for crafting missions: Selecting missions, crafting the mission, and delivering the crafted components.


I almost got the crafting part of it but I didn't have time to work out the bugs. Hehe, my first attempt, the item dissappeared. I think I had the pause set too quickly. The select schematic is a little tricky, I'm still working on it.


The delivery: ok here is my current proceedure: 1) go to npc, 2) dismount, 3) select npc, 4) converse, 5) mount. I know I can make a macro for this, I'm just not finding the correct ones I guess.


One other thing, At times, when I go to deliver in a crafting mission, the npc is not there, I have to log off, even quit and return just to get them to appear. Now I thought I saw some kind of command that will aid if your stuck in a wall, now I can't seem to find that command. Can you help?


One more note, I sure want to thank you for such a good thread, this is very valueable to the SWG community.


kobald2
Sat Jan 03, 2004 5:04 pm
#55

The command to get out of a wall is /unstick.

anothen
Sun Jan 04, 2004 5:18 pm
#56

/bump


ibbreezytrees
Sun Jan 04, 2004 9:08 pm
#57

/dismount
Havard
Mon Jan 05, 2004 2:06 am
#58

/salute!

Suncrusher
Mon Jan 05, 2004 4:56 am
#59

tag
mafia-man
Mon Jan 05, 2004 8:24 am
#60

Dude u got WAY too much time on ur hands to list all dem commands


I salute u



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Reavap Nightstalker
Former Master Carbineer/BH in training (Respec BH)
I love the smell of burning Jawa in the morning.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Having girls in a very uncomfortable place since 1997
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No up the smugglers

NovaKane
Mon Jan 05, 2004 8:59 am
#61

Listing the cmmands was the easy part. Actually defining each one is truly amazing!!!



Great post!

Kyhawk
Mon Jan 05, 2004 9:14 am
#62

Awesome post.. I'll keep this one bookmarked!






Kyhawk

~

"In Nature there are no rewards or punishments, only consequences"

Take a look at the Starsider website at: groups.yahoo.com/group/SWG-Starsider/
~

RebornHellion
Mon Jan 05, 2004 9:21 pm
#63

*bump*



Very nice guid dev should put as sticky quick!!




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CKA_Viking
Tue Jan 06, 2004 2:16 pm
#64

would u happen to have that in printer friendly format?



its great stuff! but kinda hard to put in in place while in game if ur still in hereeeheheheh

thateffinguy
Tue Jan 06, 2004 11:49 pm
#65

[quote]Does this really work?I know for a fact it will not work with aliases. The game engine seems to have some simple recursion checking. i.e. if your alias is called rootabega & the last command of rootabega is /rootabega you WILL get an Error message. it is possible to call another alias just not the one your in. I also seem to remember that the game will pick up a loop through several aliases(a calls b calls c calls a).[/quote]


Yes, [i]/macro <macroname>[/i] at the end of a macro allows you to repeat the macro. I would imagine that theyprevent similar functionality with aliases because [i]/dump[/i] probably doesn't work on aliases and you would be stuck in an infinite loop.



I prefer to use [i]/macro[/i] rather than [i]/toolbarSlotxx[/i] because it works regardless of what toolbar tab you're on, so you don't have to code tab switching into your macros, or worry about switching back at any point.

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