Game Guides Archive
Thread: Aurilian Plant Care
Waye
Mon Jan 03, 2005 10:56 am
#534
I have 3 large aurilian Plants and one small. I was banking the fruit for when I make jedi. FYI I feed all 3 plants the exact same food and water all the time, yet they always have different conditions. I keep them all at normal all the time (just keeps it simple). They all go through phases that range from wilting to normal growth. The highest growth rate I have ever achieved is above normal.
MY question:
My fruit bumps the primary stats by 1k and has a filling of 10. -BUT- the duration of the food buff is 0. Seems to me that makes these worthless. Anyone else notice the same thing. Is this a bug, cruel joke, or am I missing something?
KawikaMacGuyver
Mon Jan 03, 2005 2:21 pm
#535
It's a stim in food form. think of it as a damage stimpack (loot/reward kind).
Waye wrote:
MY question:
My fruit bumps the primary stats by 1k and has a filling of 10. -BUT- the duration of the food buff is 0. Seems to me that makes these worthless. Anyone else notice the same thing. Is this a bug, cruel joke, or am I missing something?
GummiShooter
Thu Jan 06, 2005 5:19 am
#536
I've read through some of the posts here, but I'm a bit puzzled about one thing. I know the nutrient and water levels have 2 sublevels so to speak, but can the growth level change when the main level stays the same, but the sublevel changes? So for example, if I have a plant with Nutrient: Normal (b) and I change it to Nutrient: Normal (a), does this affect the growth rate?
4ceSensitive
Thu Jan 06, 2005 4:09 pm
#537
Cytosoul has posted a pic like this earlier but I find it hard to wade through 20 odd pages of speculation too.
Plotted Plant
The numbers on grid squares are the order I chose the levels and confirmed for that growth lvl, the other coloured ones are just my guesswork.
Something i have also found though is that keeping a plant at one level will not always keep the same growth rate, sometimes it will start wilting.
My pet theory at the moment is that the plant has an area where it will have positive growth but there are more variables that simply using the plot as gospel doesnt factor in, ie if the plant is full and you feed it its growth slows, whereas if its hungry and you feed it more it increases.
This isn't purely based on fantasy, a few times now keeping the plant steady at one level has seen a drop from normal to below, and on my other 2 plants, attempting a wide spread area could only get VSlow. But allowing one of those stuck on vslow to eat twice without tweaking, then feeding it 2 water and nutrients, it changed for the first time in 3 days and has now gone to slow, then to below normal on one lvl which i know for a fact had been static at vslow previously.
Further to this, feeding again (I am theorising when it was at some "full" state) it has since dropped to slow again so I haven't pinned down the exact knack.
FYI: I have 3 plants grown from planting (small) to large, within 1 week, I update as Cytosoul(The Man) suggested each hour.
Entering, tweaking, noting levels then leaving the private house to fully unload for around an hour before going back and I can get upwards of 6 or more updates and 2-3 feedings per day. My best plant #2 has produced fruit with 2 days between each harvest at Normal growth rate.
Plotted Plant
The numbers on grid squares are the order I chose the levels and confirmed for that growth lvl, the other coloured ones are just my guesswork.
Something i have also found though is that keeping a plant at one level will not always keep the same growth rate, sometimes it will start wilting.
My pet theory at the moment is that the plant has an area where it will have positive growth but there are more variables that simply using the plot as gospel doesnt factor in, ie if the plant is full and you feed it its growth slows, whereas if its hungry and you feed it more it increases.
This isn't purely based on fantasy, a few times now keeping the plant steady at one level has seen a drop from normal to below, and on my other 2 plants, attempting a wide spread area could only get VSlow. But allowing one of those stuck on vslow to eat twice without tweaking, then feeding it 2 water and nutrients, it changed for the first time in 3 days and has now gone to slow, then to below normal on one lvl which i know for a fact had been static at vslow previously.
Further to this, feeding again (I am theorising when it was at some "full" state) it has since dropped to slow again so I haven't pinned down the exact knack.
FYI: I have 3 plants grown from planting (small) to large, within 1 week, I update as Cytosoul(The Man) suggested each hour.
Entering, tweaking, noting levels then leaving the private house to fully unload for around an hour before going back and I can get upwards of 6 or more updates and 2-3 feedings per day. My best plant #2 has produced fruit with 2 days between each harvest at Normal growth rate.
Message Edited by 4ceSensitive on 01-06-2005 11:14 PM
Alendra
Fri Jan 07, 2005 8:06 am
#538
GummiShooter wrote:
I've read through some of the posts here, but I'm a bit puzzled about one thing. I know the nutrient and water levels have 2 sublevels so to speak, but can the growth level change when the main level stays the same, but the sublevel changes? So for example, if I have a plant with Nutrient: Normal (b) and I change it to Nutrient: Normal (a), does this affect the growth rate?
The sub levels do not affect growth rate. That I have seen
Alendra Fay'Scatha
Message Edited by Alendra on 01-07-2005 07:12 AM
GummiShooter
Sat Jan 08, 2005 2:27 am
#539
Alendra wrote:
GummiShooter wrote:
I've read through some of the posts here, but I'm a bit puzzled about one thing. I know the nutrient and water levels have 2 sublevels so to speak, but can the growth level change when the main level stays the same, but the sublevel changes? So for example, if I have a plant with Nutrient: Normal (b) and I change it to Nutrient: Normal (a), does this affect the growth rate?
The sub levels do not affect growth rate. That I have seen
Alendra Fay'Scatha
Message Edited by Alendra on 01-07-2005 07:12 AM
And I've just tested that it does. My large plant has a very slow growth rate at Normal (2) - Very high (1) and a Slow growth rate at Normal (2) - Very high (2). So sublevels do have an impact on growth rate.
blackflame
Thu Jan 13, 2005 9:21 pm
#540
My plant has been at vibrant and colorful and Very slow growth rate forever, I cant seem to make it happy. The plant is three months old and stuck at the phase before it starts making fruit. Is it good to have a high water level and low nutrient level or vice versa? I try to keep them both at normal which gives me the results I've talked about.
Soaringchimp
Fri Jan 14, 2005 12:12 pm
#541
I have had an Aurilian Plant now for a month or so. It is a Large Aurilian Plant in perfect condition. The growth rate has never moved off of "very Slow" and i keep the water level at normal and Nutrient level at High. From what everyone has been saying that since this routine isn't killing my plant i'm lucky, but i still haven't gotten any berries out of the thing yet. Do i need to change the levels to entice the plant to drop fruit? Or should i just stick with what i know isn't killing my plant and hope that one day it drops??
Phineous Bongrip
Intrepid
$$$Long Live the Phinomenon$$$
Phineous Bongrip
Intrepid
$$$Long Live the Phinomenon$$$
Blazer6992
Sun Jan 23, 2005 12:08 am
#542
I would suggest a different type of food and or water.
Get the highest OQ and PE you can get.
Akimaki
Sun Jan 23, 2005 1:41 am
#543
Got same problem, seems bearing the food sometimes bugged, solution is drop back the condition by 1 or 2 levels, then make it back to perfect.
ArawnAun
Mon Jan 24, 2005 9:20 am
#545
Has anyone found that the "Potential Energy" stat makes any difference with their nutrient levels?...
Founds ome 950+ food... on decay and overal... but PE is low... hoping it doesn't matter...
Cytosoul
Mon Jan 24, 2005 9:32 am
#546
I've personally tested this and have found no difference whatsoever