Game Guides Archive
Thread: A New Player Guide or random tips for beginners
Just an addition to an already excellent guide.
This only pertains to Scouts. You can heal all type wounds by using a camp kit that you construct. Just setup camp and sit awhile and your wounds will heal. You will only have to visit cantinas to heal battle fatigue. ![]()
Like to explore - use "<ctrl>m" to bring up a map even when you're NOT in town ... lets you see things that you might otherwise run (or zoom) right past ... of course, IN town you'll see all the labels on the buildings. And you'll see those bad guys a mile off!
/find is your friend in town ... it brings up a menu of points of interest (or you can type: "/find cantina" for example). With luck you'll see an on-screen yellow path to the building or terminal you select. When your done, use "/find clear" to clean things up!
Scroll up and down will do different things depending on where your mouse sits ... inside a text box it will enlarge or reduce the font; inside the inventory window it makes the pictures larger or smaller; in the main window it will adjust the zoom on your "<ctrl> m" map.
For you ranged weapon users: different guns have different "ideal" ranges. The weapon description will tell you what the min, max, and ideal modifiers are - your weapon is most effective if you are at the ideal range from your target. You'll also be more effective if you are /prone ... but be ready to jump up and run 'cause when you are /prone you're very vulnerable!
Selling something in the bazaar? Pick a busy city like Coronet - folks won't travel to a distant city to purchase anything but the rarest items. AND, if you put something up for sale, come back and get it if it's not sold after 6 days if you don't want to lose it. After a week it will simply disappear and you'll get nothing for it except a nice email to cry over.
If you found a great player vendor and buy something, you'll get email confirming the sale. The email comes with a waypoint attachment that you can "save" in your datapad. Of course, you can save the email as well. Either way the waypoint makes remembering and finding the good vendor easy the next tie you need bofa treats!
Even if you're not a creature handler, you can use a pet up to a level ten pet (trainable pets have higher levels depending on how strong they are - level ten is not much, but can aid the newbie character immensely!). There is lots of advice on the boards about which pet is "best", but it sure helps to have something to take the attention of that bad guy besides your own self! Most novice creature handlers would be honored to give you a baby pet for a pittance, or just for the fun of it. There are also pets you can ride if you can't afford motorized transportation (or if you just prefer a furry friend).
For the most part, people will be happy to train you if you ask politely. Advanced players must accumulate "training points" by training others before they can achieve a master profession, so you're doing each other a favor. Of course, a nice /tip is always the friendly thing to do, but you'll find courtesy a more valuable commodity than kopeks!
Use the "search" function at the bottom of these boards ... it is rare you'll have a question that nobody has answered before!
Thanks much for this thread ... everybody can always learn something (or relearn something) new!
=Gneen of Starsider (Master Creature Handler and Aspiring Carbineer)
ok i would love to discuss all my adventures in this game but im getting stuck on "Connecting to Login Server". Does anyone know a solution to this issue?
You may try clicking on Full Scan in the launchpad before clicking on play to make sure you have all the latest updates. Other than that,try posting on the Technical Support forum here.
BuckeyeJedeye wrote:
ok i would love to discuss all my adventures in this game but im getting stuck on "Connecting to Login Server". Does anyone know a solution to this issue?
mahalo (thanks) for posting this....im a newbie and i dont kno where im going.
Ok, I have a question then:
What is the max # of slots a player can have for structure placement and where does that info exist? I can't find it anywhere. I'd plan my structures a little better if I knew how many slots I originally start with. Also, does anything increase that number (specific professions, character levels, etc.)?
Danara wrote:
What is the max # of slots a player can have for structure placement and where does that info exist? I can't find it anywhere. I'd plan my structures a little better if I knew how many slots I originally start with. Also, does anything increase that number (specific professions, character levels, etc.)?
The max number of "lots" you can have is 10 and certain buildings take up more than 1 lot. All harvesters take up one lot. Small and Medium houses take up 2 lots and Large houses take 4 lots. A Guild Hall (PA Hall) takes up 9 lots and costs a lot to maintain, so be thankful to whoever runs your guild. ![]()
There is no way to increase the number of lots available.
The number of lots you currently have available is shown on the Character screen. (CTRL-C) It's under one of the tabs there.
pnoy808 wrote:
mahalo (thanks) for posting this....im a newbie and i dont kno where im going.
`A`ole pilikia. ![]()
If anyone else has questions, I'll help answer them as much as I can. ![]()