Game Guides Archive
Thread: Friday Feature: February 18th Ah, Memories!
RagNoRock5x
Fri Feb 18, 2005 5:35 pm
#40
Vexthor wrote:
Thanks Tiggs for assembling this during your off hours. Really nice to see how the development went through all these months
QFE 
Thank you Tiggs 
You put alot of time into the forums and get alot of flack for relaying messeges from the DEV team and im here to say Thank you for your work and im shur the DEV team thanks you for being there shield and buffer 
If you were not here we probly would have cucified the DEV team by now 
/bow3 tiggs
SolrFlare
Fri Feb 18, 2005 5:38 pm
#41
I'm trying to decide which is more off putting:
- Seeing how many changes this game has gone through since release
or
- Realising that I remember and have personally seen/been through every single one of those changes...which is more than half the current development team can say.
Man I feel old lol
- Seeing how many changes this game has gone through since release
or
- Realising that I remember and have personally seen/been through every single one of those changes...which is more than half the current development team can say.
Man I feel old lol
Micco30
Fri Feb 18, 2005 5:50 pm
#42
It's amazing how much I miss the /corpse command......NOT! 
Very interesting read actually. Makes me realize just how far we have come as a game. Glad you put this up Tiggs
Worthless1
Fri Feb 18, 2005 6:00 pm
#43
I'm glad your brought this back. I did miss it. But I hope there's a part 2 since it was something that was there a few months ago.
Starmage
Fri Feb 18, 2005 6:12 pm
#45
I found this to be extremely interesting but........I am not so sure this was a good idea. I spotted an aweful lot of bug fixes that are still bugged. This does not inspire confidence in the developers of this game. 
TitanTen
Fri Feb 18, 2005 6:13 pm
#46
Oh come on you know you should report that as overtime
Tiggs wrote:
neinnunb wrote:
This is not new these publish notes archive have always been available. All they did now was dress up the index of the publishes by month and year.
/yawn
Actually no they haven't always been available =P Many players asked for one place to look for all of the previous publish notes in chronological order.So, I went through all the notes that TH hadand put this together (in my off hours).
Zeon_Zaku
Fri Feb 18, 2005 6:19 pm
#47
Yes, memories. Not sure if they're good or bad memories, but they are memories indeed. 
RainDancer34
Fri Feb 18, 2005 6:21 pm
#48
Please bring on the CU Weapons Part 2 that I and everyone else has been waiting all week to see.
Imspaced
Fri Feb 18, 2005 6:28 pm
#49
Noghrilover wrote:
I got a little something in my eye...
its seems to be in both of my eyes!
I think its tears of madness because of no good FF...
FaceInTheCrowd
Fri Feb 18, 2005 6:38 pm
#50
I certainly haven't read through all the posts in this thread, but I have noticed that the patch notes for early August 2003 don't mention the 'increased ham costs for knockdowns' and thena few weekslater 'put all knockdowns on a timer'. Those were biggies...
[edit]: Found the knockdown timer listed in October. Didn't think it was that long after the increased ham costs though. /ponder
Message Edited by FaceInTheCrowd on 02-18-2005 05:44 PM
UbifaA
Fri Feb 18, 2005 6:55 pm
#51
i came in here thinking Tiggs was going to be singing some Bette Midler rendition 
"meeeemoorieeeesssss...all alo.."
*BOOM!*
teh_n00b123
Fri Feb 18, 2005 8:06 pm
#52
memnoch37 wrote:
July 25, 2003
- Resolved exploit where image designers could make very large or very small players
Hahah that bug was hilarious
LOL, I heard rumors about that bug...never saw a screenshot of it. My friends told me all about it.
All those bugs, geez long forgotten...I remeber almost every day there was a hotfix. Now we get maybe 1 a week, and a publish every 2
I was hoping for CU info, but I have to admit...this is a good FF. I can't wait for it next week though, hope its good.