Game Guides Archive
Thread: Lord nyax nerfed?
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XStarbracer
Tue Sep 07, 2004 5:36 am
#27
Thank god these spawns are nerfed, I've been playing the game since launch and I've never seen Lord Nyax or Aakurans etc, why? Because those damn campers get in there and camp and all the loot ends up on some idiots vendor millions of credits. Frustrating for many players it is, especially if you do get in a POI and the campers are there loot stealing everything. Its much better that they arent rewarded for this azzhole behavior.
CreatureHypnotizer
Tue Sep 07, 2004 9:41 am
#28
XStarbracer wrote:
Thank god these spawns are nerfed, I've been playing the game since launch and I've never seen Lord Nyax or Aakurans etc, why? Because those damn campers get in there and camp and all the loot ends up on some idiots vendor millions of credits. Frustrating for many players it is, especially if you do get in a POI and the campers are there loot stealing everything. Its much better that they arent rewarded for this azzhole behavior.
Well, actually its not a sellers market here. Most of the tapes are sold on auctions where the buyers set the price. If the minimum prices set on auctions were too high, people wouldnt bid on em. Now theyve nerfed the spawns, there will be less tapes on the market but still the same demand. That will leave the tapes only for the super rich, who will outbid eachother.
Apart from that nothing stops people from camping a spawn. If you want to get the loot, simply outdamage the camper.....which can be done easily.
Abe
macksg
Tue Sep 07, 2004 11:15 am
#29
they should remove loot "spots", aa'kuan cave, torton cave, borgle cave, nyax are ALWAYS camped on my server. I go to these places maybe once a month and it sucks to fight to the bottom of a cave to find someone afk looting or to travel out somewhere and find it empty with people in the bottom.
just start spawning tougher npcs that give good loot and remove the "spots" that are always spawning good loot. people would be much happier to play if they thought they had a 1/10000 chance of getting a +20 exp skill tape off a rancor or a meatlump.
Fade2nothing
Tue Sep 07, 2004 12:50 pm
#30
Yes I know anyone can use harvesters but I was making an exagerated point if you could steal the contents from one owned by another with no permission needed, Would be the same in many ways as getting ksed.
Tobit0
Wed Sep 08, 2004 5:40 am
#31
An important point here, nerfing something by making the spawn rate once every 24 hours is not the correct way to do it, it is plain and simply insulting to our subscription.
If something is too easy to kill for it's reward, it should be made more difficult to kill, not spawned every 24 hours instead. As the population of the server increases, then something of a limited spawn is bad for gameplay, i want the challenge of doing the mission and not having to put up with the stupid idea of having a 24 hour spawn impossedon me.
So, now what we have is content that will never be available to anyone, because, no doubt there will be someone who logs out, right outside the place and logs in right after the reset and catches the place immediatley, rendering the game content unavailable to the rest of us poor players who aren't able to go there, because we are at work or something.
My rating for giving some POI's 24 hour spawn, 0/10, Bad ethics SOE, shame on you, this is stupid and pathetic, there are better ways to stop something ruining the economy that putting this factor on it, it's just lame.
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