Game Guides Archive
Thread: It is possible to experience the greatest saga ever told REALLY!
HashiEno wrote:
i agree wholeheartedly.
i play on bloodfin... home of the unrepentant powergamer. i have seenhow those who refuse to role play, viewing it as "carebear" or "stupid" have gradually lost interest in the game, citing it to be too boring or lacking in content. these are the same characters who view anything that stands in the way of their relentless pursuit of xp/levels as a nuisance to be worked around. they end up stripping the game of any meaning themselves by constantly finding shortcuts and ways around meaningful interaction. then, somewhere along the way they find themselves wondering why they are even playing the game. hmmm.... doesnt seem too mysterious to me.
TwiZzoT wrote:
The whole problem as I can see it with people complaining about being bored in SWG is that they have the mindset that this is a "console" game where you go from the beginning to the end and the ultimate goal is to beat the game. The sooner people understand and realize that MMORPGs cannot be beaten, and by their very nature should not be, these people will enjoy the game again. Just my feelings on the subject.
Alysie wrote:
[...]
Second, I would like to point out that I am a new player. I have only been playing for a little over a month now and have become quite addicted to the game. I am normally a FPS player......this is my first time playing a MMORPG and I have been having a wonderful time with it. The one thing I have noticed though, after reading these forums, is the amount of complaining that goes on around here and the bashing that is done to the devs. Personally I think that is pathetic. I give the devs enormous credit for creating such an incredible game. Granted, there are bugs still, as I'm sure they are aware, but does bashing them really solve anything?? Do you people who are complaining really know what kind of time and effort is involved in creating a game of this magnitude?? A lot of people in here sound like selfish, spoiled brats. It is quite sad really.
[...]
Marcalus wrote:2. If you have sucked out all the content but have hope for the future stuff (JTL, the combat revamps, other expansions) why not step back for a few months and play something else? Paying one month out of every six ensures your character will still be around. And breaks are good in all things....I took several months off and came back in June. Lots of stuff was fresh to me again.
For what it's worth, that's what I did. Hated this game with a passion after only a month or two of hologrinding. Pulled the plug, swore I'd never come back, and let 4 factories of resources and components crumble to dust. (Uh, anyone on Bria got any Tritriide gemstone?)
I came back to avoid the character purge so that I'd have some credits "in the unlikely event that JTL doesn't suck". To my great surprise, I've had more fun in the past week than I did since release month. Approximate schedule for a solo player:
Day 1: Get that blasted Aqualish War Party Explorer Badge (you finally fixed! it!)
Day 2: Go shopping. (done. Hey, vendor/bazaar lag is measured in seconds, not minutes.)
Day 3: Imperial Theme Park. (done. Whoa, loot doesn't totally suck!)
Day 4: Jabba Theme Park. (done. Whoa again. And the quests work.)
Day 5: Hero of Tatooine: Intellect, Honor, Courage. (done. Whoa, it works!)
Day 6-10: "Comb the desert!" (still looking for that blasted moisture farmer.)
Day 11: Patch 10: Watch the servers melt down in flames and hear occasional howls of (OMFG, they fixed the vehicle warping bug?!?!)
Day 12-13: Grind up to a better combat template.
Day 14-20: Spend a few nights on the Corvette. Build myself an AV-21.
Day 21-30: Visit the Old Man. Grab my two free trees, and call it a month.
Raph was right (something I thought I'd never say.) Speaking of MMORPGs in general, not merely SWG, he said that players can eat content far faster than that at which the Devs create it. And to tell the truth, I wouldn't pay $90 for what's been added in the past six months... but I got my $15 worth, which is something else I thought I'd never say.
Wonder what we'll be carping on in mid-2005?