Game Guides Archive
Thread: Making/Getting Buffed. Don't over pay!
I don't have to, I gather my own of each. You are illustrating an issue with the prices based on the current prices of Buffs. These prices are like this because the Doctors charge so much, not vice versa.
Mordeth123 wrote:
Lets see what price you have to pay to make good buffpacks on Chimaera(this is top notch):
Avian Meat - 300cpu
Reactive Gas - 15cpu
Tatooine Fiberplast - 40cpu
Wild wheat - 5-60cpu
Dolovite Iron - 100cpu
Domesticated Oats - 20-30cpu
Herbivore Meat - 100cpu
Class IV LPF - 85cpu
Try do you maths again with these prices
Ships and all components are 5cpu. End of story, yes that's 750k for a master ship.
GrafvonSoden wrote:
by the way darkfallen, i've noticed you're a shipwright. How about a rundown on the cost per each of your components and ship. Just so we dont overpay there too. And maybe give us all the benefit of your math on the armorsmiths' cost to producecomposite armor, and the Chefs food costs. Maybe I'm overpaying for my Armor and Bivoli too.
Message Edited by GrafvonSoden on 12-01-2004 02:40 PM
Message Edited by GrafvonSoden on 12-01-2004 03:15 PM
Message Edited by Nabodia_Norilles on 12-01-2004 04:36 PM
I'm a Doc, I've been through all this along with everyone else. Like I posted before, these are hard resource numbers, I gave no time frame what so ever on anything. You have valid points. Dathimor and Yavin are the best places for Avian. Just have to wait...
Doom_Harbinger wrote:
Your points are well made but they dont take into account that good resources arent always freely available as as Docs get more desparate they spend more money on these. Also Avain meat mobs dont always drop a good amount of meat...take Talus for example...avain drops come from Fynocks which arent got from mission terminals and you have to go out a look for wild spawns i spent 3hrs recently and only managed to gather 300units.
Also something to remember that most docs wont just charge you for the cost of the materials but also the time it takes to gather them meat especially also to take into account the prices of meat that have skyrocketed on most servers over the last few months.
But some very valid and good points made
Flucka wrote:
Because of all the time it takes them to gather those resources, craft them & then sit down and buff us.
I honestly have no problem paying 15k for decent buffs as I can earn that back in minutes with the higher stats.
I have no problem with you paying anything, I buff for tips, most tips run between nothing and 50k.
I have issue with people not getting buffed because Doc feel that they have to charge 15k because they have to cover costs, that's very hard to believe. And yes I'm a Doc.
I made no reference to a time frame here. Pulling the resources out of the ground takes very little time. Wither you wait 2 months for a good spawn it's going to take the same amount of time and money to pull it up. Avian like I said, is a pain.
Dannylau wrote:
You forgot to add the time involved gathering said resources, and the time involed waiting around at star ports to buff people, you can spend days killing dwarf nunas to get the best avian meat and other goodies, time is as they say money, and you could do exacly the same as you have done here for any crafted item for sale from weapons to armour to houses and factorys, you're paying for peoples time as well as their resourses.
Mordeth123 wrote:
If you start at scratch and gather resources your packs will most likely be so bad that noone wants them, it's a harsh world
I spent months gathering good enough resources to start producing buffpacks that was good enough for sale.
On my vendor I have low-quality buffpacks aswell, they are very cheap(90k a set, compared to 200k for a quality set), but they don't sell at all.
Your maths works good in theory, but in the "real-world" it works different
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I agree, I made no reference to the time it took to gether the resources, but in the end, it costs the same amount of credits to bring it out of the ground that I posted here.
GrafvonSoden wrote:
by the way darkfallen, i've noticed you're a shipwright. How about a rundown on the cost per each of your components and ship. Just so we dont overpay there too. And maybe give us all the benefit of your math on the armorsmiths' cost to producecomposite armor, and the Chefs food costs. Maybe I'm overpaying for my Armor and Bivoli too.
Message Edited by GrafvonSoden on 12-01-2004 02:40 PM
Though I have Mastered every Profession in the game and7 of the 9 Pilot professions I could speak to this, though I have where near the experience in those that I do in Doc, having played Doc back into Beta.
Buffs are different from Pistols and Armor and ships for that matter. They last more than 3 hours and are there when you log back in. It would never make a proper compairision.
Leana_Txorana wrote:
Couple of issues.
1) 0444 TK. If a doc is designed to be able to hunt ALL their resources then they are not dependent on others and the cost associated.
2) With the above numbers:
Cost Per Buff Set: 848 credits
Cost Per Single Stat Buff: 142 credits
Resource Per Single Stat Buff: ~260 units
And we pay this much for buffs..... why?
Because in the time it takes you to gather the resources, finish the long factory runs, sit in the same spot hour after hour buffing you have taken up x hours. Charging barely above costs you may walk away with a couple hundred thousand credit which it seems you think is fair.
In that same x hours, as a 0444 TKA doing destroy missions you can make millions of credits. If you can make millions of credits donig destroy missions why would you craft buff packs and buff people? It is not the most exciting thing. Part of the cost is to make the profession viable. If docs could not make the 10
3) Once you start getting your face out there people will bring you resources for favors, rezzes, healing, buffing, in a greater than cost basis, if you are a personable type.
Not sure about this, some may but not enough to be significant. Plus you then have another pricing structure based on quality of resources that is very complex. I suppose
/yell Full buffs +2200 for three hours. 1500 credits or 50 units of current Tatooine Avian meat or 75 units of current Rori Herb meat.
4) Finally. Pure economics. There are more people needing buffs then providing buffs. If you get 90% of the doctors to charge only 1500 credits per buff set (750 credit profit). Then a single doc can come to the starport and still buff people for 15,000 credits and make huge amounts of credits more that every other doctor.
He can then use those credits to buy a huge portion of the best meat, best clothing, food and drink and his buffs will be significally higher and last longer then the other docs.
5) Conclusion
- Not all docs can affort to have a viable combat template and thus must buy some of their resources.
- The doctor profession must be able to earn credits within one or two standard deviations from the norm or no one will be docs
- Hunting or buying are the only viable source of meat
- Pure economics of supply and demand.
while your idea has merit it does not fully take into account enough factors to be a viable strategy. Admitally, you acknowledge you restrict your scope but it is too restrictive to provide a reasonable conclusion.
I'm not sure if you are a crafter, I don't want to assume that you aren't but.... Doc is about, Place harvester, wait, make schematic, start factory, wait, make schemaitc, start factory, wait, Buff people. There is pleanty of time in there to master and gather anything you want. A batch of 1000 ABECs takes like 3 days. (like 2.6 for whatever)
You don't have to do it all yourself, I'm pointing out that you can, and there's no real reason for the huge prices, imho. Charge what you want, pay what you want, personally my Jedi never tips less than 50k for a buff set. But that's me.
I try. But I'm also not here to upset. This is also a guide to making credits I suppose. Take a few months, do this on the side as good spawn come out and put it all together in the end. Yay! 80 million is yours.
Leana_Txorana wrote:
Oh by the way. Thank you. Most people just post a link to another thread, many times without an explaination. I appreciate the fact that even though there is a thread already like this on another forum, you took the effort to make THIS THREAD meaningful.