Game Guides Archive
Thread: TIGGS rebalance of the DWB
So, now that we have come to the agreement that the DWB is very over-powered, which it is, can we get a look at this, Tiggs.
And, I'll have to go back to what I said. Since the balance pass after the CU it has become impossible forthe group of people and I that have craftedmany jetpacks and 5 pieces of Mando armor to even get the first key.
zamaniac wrote:
i went down there wen spices were stackable with 300 in both defenses, pikatta pie, 6.7k health fully armoured and was killed by a normal droid in 2 shots, how is this doable? although have not been there since pub 17, but as it wasn't in the notes doubt it has been fixed!
jedi defender tanks... that is the key.
zRhyno wrote:
I feel your pain, we have similar past experience and we could barely get to first door. But theres a bunch of us going to fanfest so we'll give em an earful about it.
/cheer zRhyno
Of course, what you also have to figure in is that with the changes to the system now, at least one of your 8 peerson strong party is going you have a substantialy reduced combat level as a result of having a non combat mastery.
I guess this is where the "Death" in "Deathwatch" comes in now.
Tried DWB yesterday. Our group of 8 had 3 jedis and the rest of us were CL 80 (riflemen and tanks). Had trouble gettin to the first room, several got killed. Clone and retry. 2nd, 3rd and 4th tries went slightly better. With the best attempt we got to the 2 room and then the security system resetted and all mobs respawned on us and we pretty much got wiped out. Jedis fared little better than the rest of us, but when their force ran out, they too got shot to pieces. Level 92-93 SBDs and Black suns can 1 hit kill, shoot through the walls, always go for the riflemen/healers disregarding the tanks, etc.
Little more of that balancing stuff would be nice. Not all people want to play jedis.
Gorgosaur