Game Guides Archive
Thread: Who else thinks Server Lot Trading needs to be looked over by the devs?
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Ainwyn
Sat Sep 25, 2004 5:09 pm
#14
Lots are not just used to harvesters. Lots are used for structures: PA halls, houses, cantinas, shops, etc. Tying the number of lots to the survey skill is rather foolish.
However, actually following through on the 10 lots per account per server, would be a start. Limiting 10-30 lots per account no matter how many servers with a max of 10 lots per server would those who like to play on more than one server the ability to have a set up on more than one server. Wiping lots or even characters not played on a server after 60 or 90 days inactivity on that server would also be moving in the right direction, moreso if it was somehow linked to time on the prime vs time on the traded.
As for fields of harvesters. When my boyfriend and I were running a resource business we could get 20-30 harvesters in a field when we really tried. NONE of them were from server lot trades, all of them were either ours (we each only had 1 account in those days) or friends who are/were on the same server.
However, actually following through on the 10 lots per account per server, would be a start. Limiting 10-30 lots per account no matter how many servers with a max of 10 lots per server would those who like to play on more than one server the ability to have a set up on more than one server. Wiping lots or even characters not played on a server after 60 or 90 days inactivity on that server would also be moving in the right direction, moreso if it was somehow linked to time on the prime vs time on the traded.
As for fields of harvesters. When my boyfriend and I were running a resource business we could get 20-30 harvesters in a field when we really tried. NONE of them were from server lot trades, all of them were either ours (we each only had 1 account in those days) or friends who are/were on the same server.
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