Game Guides Archive

Thread: Let people choose mission instead of refreshing 100 times

Nyurra
Sat Feb 12, 2005 10:26 pm
#14

/sign

/sign

/sign

/sign

yesyesyes



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WizKid72
Sun Feb 13, 2005 12:33 am
#15

looks like Hayden was right (see sig in second post)




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certifiedandrew
Sun Feb 13, 2005 11:29 am
#16



WizKid72 wrote:
lol people are soungrateful these days..
1. we walked - then we got creature mounts - now we got bikes and player city shuttles
2. we waited 10 minutes for ships - then 5 minutes - now 1 minute (JTL owners no need to wait)
3. we had limited lots - lot per houses are now lowered
4. we had limited inventory space - inventory count raised
5. house item storage limited - storage raised
6. people didn't want to wait too long for something to spawn - spawn increased tenfold everywhere
7. we originally had a 2 ship limit in JTL beta.. people complained that the yacht wastes space, so they raised it to 3.. but now? look everywhere in the JTL forum and you'll get people saying "one more would be great!" "5 is the magic number" "we should have 6 ships" etc etc etc..
8. same old loot.. we want more - they added tons more loots, and now we complaintheres noplace to put them, or that loots weren't important in the greater scheme of things..
I know I'm leaving out countless and numerous other things they added or changed in the game to satisfy us.. I don't see very many cheering and thank-yous for all they've done for us, especially in this publish where they majorly kissed their customer's ass..
can't you just shut up for one minute and say thank you for making this game easier to play.. thank you for holding your hands so you can push one fricken button on your keyboard in order to "win the game"..
I mean REALLY.. I swear some of you guys are the laziest people on earth





Schome's post didn't sound ungrateful to me at all. This is the kind of small but important detail that would bring people back to this game. It's the small details that influence someone to or not to recommend this game to other people.



*edited by admin*
Zutan
Sun Feb 13, 2005 3:38 pm
#17

I'd like to see it so you can choose based on price range at the very least.

Lets say you go to a terminal and anything from 1200 to 9200 credits appears. You know you want specific creatures that pay about 5000 to 5200. So you enter the min and max credits and the terminal only shows you those.
This probably would work better than being able to chose a specific creature for your mission but maybe both options could be made available.
PsychicAardvark
Sun Feb 13, 2005 7:08 pm
#18

A "Back" button would be handy too.


It's so frustrating when you go past a mission you wanted because you were clicking too fast. Am I right people?



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Mallize
Sun Feb 13, 2005 7:33 pm
#19

I posted this same thing before on the 'missions' forum. It wasn't well recieved for some reason. Seems like the game guide crowd is more open to ideas then any other forum.


I think this is a great idea. Why do I have to wait for one type of mission to pop up? Not only that, why can't I choose the direction?



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