Game Guides Archive
Thread: Let people choose mission instead of refreshing 100 times
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Flamesfan
Thu Feb 10, 2005 7:04 pm
#1
Most people already have theire favourite critters to kill so when they hit a mission terminal we keep refreshing until we find what we look for, this is the case with almost everyone i know in game, in my opinion its nothing good with it, its just time consuming and boring and get me really really annoyed, why not make a new system where u maybe can get a list of all critters that u can get missions from or something like that, with some bad luck i can stand at the mission terminals for 10 mins just looking for a specific lair in a specific direction and it kills me 
so what do u think about something new with the the mission terminals
WizKid72
Fri Feb 11, 2005 5:19 am
#3
lol people are soungrateful these days..
1. we walked - then we got creature mounts - now we got bikes and player city shuttles
2. we waited 10 minutes for ships - then 5 minutes - now 1 minute (JTL owners no need to wait)
3. we had limited lots - lot per houses are now lowered
4. we had limited inventory space - inventory count raised
5. house item storage limited - storage raised
6. people didn't want to wait too long for something to spawn - spawn increased tenfold everywhere
7. we originally had a 2 ship limit in JTL beta.. people complained that the yacht wastes space, so they raised it to 3.. but now? look everywhere in the JTL forum and you'll get people saying "one more would be great!" "5 is the magic number" "we should have 6 ships" etc etc etc..
8. same old loot.. we want more - they added tons more loots, and now we complaintheres noplace to put them, or that loots weren't important in the greater scheme of things..
I know I'm leaving out countless and numerous other things they added or changed in the game to satisfy us.. I don't see very many cheering and thank-yous for all they've done for us, especially in this publish where they majorly kissed their customer's ass..
can't you just shut up for one minute and say thank you for making this game easier to play.. thank you for holding your hands so you can push one fricken button on your keyboard in order to "win the game"..
I mean REALLY.. I swear some of you guys are the laziest people on earth
Flamesfan
Fri Feb 11, 2005 5:42 am
#4
WizKid72 wrote:
lol people are soungrateful these days..
1. we walked - then we got creature mounts - now we got bikes and player city shuttles
2. we waited 10 minutes for ships - then 5 minutes - now 1 minute (JTL owners no need to wait)
3. we had limited lots - lot per houses are now lowered
4. we had limited inventory space - inventory count raised
5. house item storage limited - storage raised
6. people didn't want to wait too long for something to spawn - spawn increased tenfold everywhere
7. we originally had a 2 ship limit in JTL beta.. people complained that the yacht wastes space, so they raised it to 3.. but now? look everywhere in the JTL forum and you'll get people saying "one more would be great!" "5 is the magic number" "we should have 6 ships" etc etc etc..
8. same old loot.. we want more - they added tons more loots, and now we complaintheres noplace to put them, or that loots weren't important in the greater scheme of things..
I know I'm leaving out countless and numerous other things they added or changed in the game to satisfy us.. I don't see very many cheering and thank-yous for all they've done for us, especially in this publish where they majorly kissed their customer's ass..
can't you just shut up for one minute and say thank you for making this game easier to play.. thank you for holding your hands so you can push one fricken button on your keyboard in order to "win the game"..
I mean REALLY.. I swear some of you guys are the laziest people on earth
i have never said that i wasnt graeful for all the changes the devs have done the last week, and it has nothing t do with being lazy, its not that i get worn out of clicking on a button (of course i dont know if this is the same for u since u call peeps that dont wanna push a button 200times fot lazy)
i dindt say anything about a i win button
the only hing i said was that everyone still look for the mission they want no mather if it takes 20mins or if it takes 30secs so whats the reason with it
theoden-flurry
Fri Feb 11, 2005 5:49 am
#5
yep finding missions is a mager pain in the ass cause how many people just go to a mission term and just pick what ever is at the top on the first page? most people want a certain creature or npc for what ever reason wether its cause it is good for xp or because they want somthing it gives why should the be fored to rumage through numerus other crap they dont want just to find the thing they need even if the narrow the search down to 2 groups npc and creature that would even help alot.
Flamesfan
Fri Feb 11, 2005 5:52 am
#6
yeah thats is more then enough
theoden-flurry wrote:
even if the narrow the search down to 2 groups npc and creature that would even help alot.
nefarious2
Fri Feb 11, 2005 7:13 am
#7
Flamesfan wrote:
yeah thats is more then enough
theoden-flurry wrote:
even if the narrow the search down to 2 groups npc and creature that would even help alot.
How about instead of Creature/NPC we have a directional button N,S,E,W instead. I can live with searching through the NPCs for a creature.
StealthTiger234
Fri Feb 11, 2005 9:56 am
#8
nefarious2 wrote:
Flamesfan wrote:yeah thats is more then enough
theoden-flurry wrote:even if the narrow the search down to 2 groups npc and creature that would even help alot.
How about instead of Creature/NPC we have a directional button N,S,E,W instead. I can live with searching through the NPCs for a creature.
I can go for that but I would also like to see that skill filter go away. Depending on how much skill you have with your weapon depends on what kind of missions you can get. IMO if someone wants to attack a Voritor Tracker with a DH17 let them, its their funeral what do you care?
SharkBoy007
Fri Feb 11, 2005 2:03 pm
#9
StealthTiger234 wrote:
I can go for that but I would also like to see that skill filter go away. Depending on how much skill you have with your weapon depends on what kind of missions you can get. IMO if someone wants to attack a Voritor Tracker with a DH17 let them, its their funeral what do you care?
AMEN! And 5 *'s for joo 
imhigh2
Fri Feb 11, 2005 4:45 pm
#11
man it would make it so much easier, some times i spend like 5 to 10 min looking for creatures in the same direction, i had these thought many times glad to see some1 post this.
Zivon
Sat Feb 12, 2005 6:05 am
#12
I imagine all those extra refresh clicks at the MO on Dant doesn't help the lagg much.
How about a google like interface to the mission terminal... 
Fingerofthrawn
Sat Feb 12, 2005 8:55 pm
#13
WizKid72 wrote:
lol people are soungrateful these days..
1. we walked - then we got creature mounts - now we got bikes and player city shuttles
2. we waited 10 minutes for ships - then 5 minutes - now 1 minute (JTL owners no need to wait)
3. we had limited lots - lot per houses are now lowered
4. we had limited inventory space - inventory count raised
5. house item storage limited - storage raised
6. people didn't want to wait too long for something to spawn - spawn increased tenfold everywhere
7. we originally had a 2 ship limit in JTL beta.. people complained that the yacht wastes space, so they raised it to 3.. but now? look everywhere in the JTL forum and you'll get people saying "one more would be great!" "5 is the magic number" "we should have 6 ships" etc etc etc..
8. same old loot.. we want more - they added tons more loots, and now we complaintheres noplace to put them, or that loots weren't important in the greater scheme of things..
I know I'm leaving out countless and numerous other things they added or changed in the game to satisfy us.. I don't see very many cheering and thank-yous for all they've done for us, especially in this publish where they majorly kissed their customer's ass..
can't you just shut up for one minute and say thank you for making this game easier to play.. thank you for holding your hands so you can push one fricken button on your keyboard in order to "win the game"..
I mean REALLY.. I swear some of you guys are the laziest people on earth
LOL
And some people are so easy to please......
So you proved the point that yes, we've been beta-testing a game and paying for it for going on a year and 9 months now and we'll still be beta-testing it for 6 months after the CURB comes out. No, we don't want "I win" buttons, but I, for one, am tired of going blind refreshing mission terminals 1,000 times just trying to get 2 missions I want in anywhere near the same direction. Either a direction/MOB typefilter or a filter that lets you find a similar mission and direction after you've chosen the first mission (choose voritors and N with your first mission,you check a box for mission filter and the mission term filters the choices it gives you voritor missions N, NE and NW to choose from), would be a great first step. As for the rest of the 'fixes' they've made, so we should all still be walking, waiting 10 minutes for every shuttle we miss, have 6 lot large houses that hold 100 items more than a 2 lot tiny house, and have to give up1 of our 10lots for our 'reward' ship (that now actually does feel like a reward, thank you devs
). Glad you feel that a game should feel like work, but I think the devs are finally starting to understand themselves andbeginning to make it feel like a game, but there's still more to be done andmission filters would be a nice continuation of all the stuff they've done for us lately......Just IMHO.
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