Game Guides Archive
Thread: Tuesday Tips December 21st – Droid Storage Access made easy
/sit;
/pause 2;
/logout;
/pause 35;
/quit;
this will log you out and quit/shut down the game.
keeps you from crashing too.
/sit;
/pause 2;
/logout;
/pause 35;
/quit;
this will log you out and quit/shut down the game.
keeps you from crashing too.
Message Edited by Xanamiar on 12-21-200407:02 PM
Message Edited by Xanamiar on 12-21-2004 07:02 PM
True, but this doesn't remove you instantly from the game world. Unless they changed it. /logout removes your toon from the world after the 30 odd seconds.
Xanamiar wrote:
make a quick logout macro. just make the macro and add it to an unused tool bar slot.
/sit;
/pause 2;
/logout;
/pause 35;
/quit;
this will log you out and quit/shut down the game.
keeps you from crashing too.
Or easier still use Shift+Esc... and hit logout .. and it will quit the game, without having to wait... ((you can also use it to switch characters pretty fast.)) (use disconnect instead of logout though)
Message Edited by Xanamiar on 12-21-200407:02 PM
Message Edited by Xanamiar on 12-21-2004 07:02 PM
Directing chat in spatial
If you'd like to say something to someone directly for roleplay purposes, you can type:
/say>*target* *message*
For example:
/say>john hi there - This will display "Jane says to John "Hi there""
Exelent for roleplay, as you can do most of the moods as / commands (/emotionless, /mad, etc)
Talking in spatial so only one person can hear you
Like above, you can type /whisper>*target* *message*
The target will see the message... Everyone else will see "Jane whispers to John". Great for roleplay again, also fun to poke fun at 3rd parties
List of % commands
Figure this list has been here before, but this is helpful. Each of these commands will automatically fill in text for you, making it easier to make emotion macros. Remember, caps are important!
- %TU your full name (first and last)
- %TT your current look at target target's full name
- %NU your first name
- %NT your target's short version name (first only)
- %SU personal subjective pronoun: he/she/it for the speaker
- %ST he/she/it for the target
- %OU personal objective pronoun: him/her/it for the speaker
- %OT him/her/it for your target
- %PU possessive: his/her/its for the speaker
- %PT his/her/its for your target
- %RU your species
- %RT your target's species
For example, to introduce someone...
I'd like you to meet %NT. %ST's a %RT.
This will display: I'd like you to meet John. He's a Human. (rather helpful in the cantinas to greet people in full armor, when you're not quite sure by the name, hehe)
From what I understand, you can also use these on vendors, and they'll greet your guests properly.
Message Edited by Dormax on 12-22-2004 06:39 AM
Let's say you want to trade with your friend "Bob".
You are initiating the trade and the item you are offering is a pistol.
Simply open your inventory and drag the pistol on top of "Bob".
It will automatically open the trade screen and offer the pistol in the trade window.
Perfect for single item trading and very helpful in beginning a multi-item trade.
Cytosoul wrote:
Thunderheart wrote:
You still have to open the storage window to get it back out though.
Sorry, TH. Not true. If you drag the item onto your toolbar, you can take it out without calling the droid.
Muhaha.. PWNED!
aradz wrote:
This is just a quick rundown of some of the more interesting features of chat available in game.
Directing chat in spatial
If you'd like to say something to someone directly for roleplay purposes, you can type:
/say>*target* *message*
For example:
/say>john hi there - This will display "Jane says to John "Hi there""
Exelent for roleplay, as you can do most of the moods as / commands (/emotionless, /mad, etc)
Talking in spatial so only one person can hear you
Like above, you can type /whisper>*target* *message*
The target will see the message... Everyone else will see "Jane whispers to John". Great for roleplay again, also fun to poke fun at 3rd parties
Wow, never knew that. Cool tip.
Esoteric food tips:
Sure, everyone knows about Brandy, Ahrisa, Canape, Synthsteak, and the rest, but did you know about these?
Parwan Nutricake: Gives a reduction to both the HAM cost of burst run (although this is capped at 90% reduction, regardelss of the stat on the food) and the tired time after bursting. If the chef gets the "recovery bonus" stat to 90%, you stop being tired just as the burst run wears off. This allows you to burst again immediately. Eating the food triggers the burst run, so you can't "store up" the effect, but it can be handy (say if you're a melee fighter trying to prevent kiting).
Ormachek: Gives a 4-5% bonus to xp gained for the next 15ish rewards. The filling on this is pretty high (low 80s to mid 70s), and the multiple xp types you gain on the ground can chew through the rewards pretty quickly: killing a creature gives weapon xp & combat xp, using up two "uses", if you're a scout and harvest resources, that's a third. But it's very nice for grinding space xp (where stat-buff foods aren't taking up stomach space), especially on higher tier enemies with large xp rewards. Finally, this food does not have a slot for a BE tissue, so it'll be relatively cheap.
Gorrnar: reduces wounds received after cloning when you haven't stored data. Again, this is more useful in space, since you cannot store clone data at a space station. It reduces the wounds roughly 25-28%, and lasts up to an hour after eating it (or until you die).
Message Edited by sciguyCO on 12-22-2004 11:06 AM
FoPJester wrote:
Don't know if it is common knowledge but I was quite surprised when I found out that by typing
/abort hyperspace
you can cancel the hyperspace calculations. But beware, the nava computer will be unavailable for about 30 seconds after the abortion.