Game Guides Archive

Thread: Sleek's Super Did you know? Helpful Game Tips!

Dinian
Thu Jul 31, 2003 11:27 pm
#235

bump




Dinian :: Master Swordsman - Teräs Käsi Master - Force Adept
Retired producer of fine weapons for Kong Technologies
telamonides
Fri Aug 01, 2003 4:01 am
#236

all quite useful. /bump



"As scouts, we don't really have a significant number of monkey making opportunities." Brisc Rubal




Warrishor, Master Scout/ Novice Ranger
CheshireCat1313
Fri Aug 01, 2003 6:47 am
#237

This is not a game tip, it's a forum tip.


Did you know?


You can create your own 'sticky' thread by selecting 'Float Thread' from the 'Thread Options' menu. Whenever you log in, the post will be at the top with the stickies.


This one would still be a helpful sticky, so newbies can find it, but in the meantime, this can keep it handy to those of us who've already discovered it.




Dara K'Estell
(Chilastra)
DeQuosaek
Mon Aug 04, 2003 1:29 pm
#238

[Quote]
2.) When using factories, do NOT use your Advanced Subcomponents. The Factory won't see the difference between the Advanced and Regular, so you're just wasting them. Use your Adv. for hand crafting.
[/Quote]

Actually, they do recognize them... You simply need to make a schematic using your advanced subcomponents first. The factory will make exactly what the schemtic is, no matter what, as long as it has the same exact ingredients. So... if making a Health Woundpack B for example you would need to make schematics of all 3 advanced subcomponents and produce factory crates of them to usewhen creating aschematic of the Health Woundpack B. Then you need to place your advanced subcomponents from a crate into the factories ingredient hopper along with the high quality organic and inorganic.

I've made Health Woundpack B's that heal for 140 and have 26 charges with this method

They are available for purchase at:

Fighting Hellfish General Goods
Bria Galaxy
Corellia
north of Coronet
-443 -3452

Abe
Combat Medic





Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

bluesss
Mon Aug 04, 2003 7:55 pm
#239

Did you know?


the scout Huniting line adds more information to the examine window including resistances and weather the creature targeted is likely to kill you or not. Remember this is only if its likely to kill you if you just killed all its familly and its babies and are currently destroying its home the creature may just forget about this just this one time. Also the personabove me mentioned that the Tab key cycles targets but did you also know the( ` )key (the one above tab) brings up the menu. this is great with those one hit kills (Tab,`,1,Tab,`,1,ect...).




Nef Livingston -DOA-


Pistoleer 0/0/0/1
Bounty Hunter 0/0/2/2
Creature Handler 2/1/0/1
Ranger 0/0/2/0
Wanderhome Galaxy
AsgorimFin
Mon Aug 04, 2003 11:58 pm
#240

Having trouble with framerates in cities ? (low-end computer or not)


Go ahead and check few 'Set-Up Options' on the launchpad right after loggin in. (not 100 % sure on the exact wording of the options, @work right now)


- use lowlevel textures


- use low detail characters


- ingame graphic options to minium from the first two tabs (CTRL + O)


-(also check off the 3 flora settings in.. terrain or graphics tab.. i forget)


I use these when ever i know i'll be running deliveries in cities/ crafting. Sure, graphics may not be as fancy as normal but i prefer the better framerates ... and way, way less of those 1 frame / 5 sec pauses when entering populated or complex geometry areas. Oh and another plus, shuttle rides take 1/6 of the time it used to... those textures load real fast


When 'outdoors' restore options to more 'eye-pleasing level'.




Asgor Fin, Master Tailor@eclipse
Returning customer after 1 year of AFK
.. what have you done to my craft stations ?
adamsmasher001
Tue Aug 05, 2003 10:37 am
#241

2 creds...

you can attach multiple Waypoints to an Email!
Just drag and drop em in the attachment box.
For some reason, active WP's dont get sent.
Thirl
Tue Aug 05, 2003 10:44 am
#242

Did you know?


You can use /r to reply to someone. You should it appeared on this thread earlier. But did you know, that if you start your reply with the word 'he' it will fail. It took me forever to track this down. I thought it was all sorts of other problems. But it was simply anything that starts....


/r he


fails to work. I can't remember if it also fails with /g or not. I know I've had random /g problems too.


Thirl

Bluechiss
Wed Aug 06, 2003 6:51 am
#243

Before logging off, take two "destroy" missions close together. If a hunting group happens to come along, they destroy the nests and you get the money. They get XP and you get your, er... well-earned cash. Everybody wins.



BC




------------------------------------------
Minass (was minas but i hate trandoshans so now im minass)
Former Master Bounty Hunter
Retired PvP'er
Master of Opportunity
Vendor: -3459 -5668 Mos Nova, Tatooine (Offers Go Here!)
jediman
Thu Aug 07, 2003 8:13 am
#244

You can craft while in your camps.

Centurion
Fri Aug 08, 2003 1:58 pm
#245

Can you get to the hopper after the maintenance pool has been exhausted?



Master Sergeant Banzai Draloh, sVn [W]
Master BE/TK
Wefaki J'org, sVn
Master Tailor/Artisan
Wookiee Wonderland Mall, Theed, Naboo: -4858, 3333 (Wefaki's Bioclothes and BE Pets)
Wefaki's Bargain Bioclothes, Kestrel, Naboo: 106 -4339 & -78 -4025

Covu
Fri Aug 08, 2003 3:42 pm
#246

"Can you get to the hopper after the maintenance pool has been exhausted? "


Yes.




-Covu

Tusken's Bane, Tatooine - Chilastra
Peck_Newo
Sat Aug 09, 2003 11:30 am
#247

I just discovered this handy little thing today.


/tell player1,player2,player3 <MSG>


will send a message to each of the players you've listed. Just replace the player names with the names of the people you want to /tell.


Peck Newo

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