Game Guides Archive

Thread: CORVETTE COMPLETE GUIDE

Fade2nothing
Sun Sep 26, 2004 4:52 am
#209

First you really should be in an elite melee profession. You also should should get an eff sliced suit of armour. I am a wookiee tka master with my armour at 80 kin base avg at 83. I can do neutral destroy solo without doc buffs. I do use brandy canape 40 40 steak and pixie, along with power boost.


The only time I have died in other 40 trys or so now is when I double clicked on group sbd's by mistake instead of armoire. Got hit 16 times in a bout a sec for 25k or so total dam hehe.


Now there is trick to soloing the corvette I have posted it once before but not sure if any really paid attention. First thing to destroy mission is going upstairs to get data disk which is correct. The incorrect thing people do is next they go into the room next to where they got data disk to try and loot the armoire in there........wrong do not do that.


By looting that armoire at this point is to draw more agro then you want. Wait. After looting data disk go back down el and continue to do the mission as discribed in this guide. After entering the last input that causes ship to blowup do not bail yet but instead go back to top level of ship and loot the armoire I said to bypass for now. Obviously having done this you can now exit ship.


Ok the explanatuon of why doing it this way is there is only so much agro you can have at any one time. Meaning for the most part the only agro you hold for mission is by the first few mob's that came after you in first part of mission. So what needs to happen is to get max agro from the npc's and not with sbd's the fewer with them the better.


I find if I just slap a few npc's in the first part of mission I am seldom attacked by anything else once I have gone down el to main deck of ship. The Ai swg uses just not smart enough to follow you though the entire ship. True you will pick up one here there but not enough as long as you can heal to even threaten you with death.


Now the room next to data disk room can be full of sbd's and if you go in right after looting that disk you will not have built up enough agro from npc's yet to block the sbd's from agroing on you. Now 2 or 3 might not be bad but get 10 or so and it hurts real bad.

LIke I say much rather have the corsec's after me since I noticed on avg they do maybe 1/3 or less dam a hit.


I would say do not equip weapon but unless you are tka you will lose any defense mods you have. I do no weapons increase agro but hard to get around not equiping best thing I would say is to spam peace as you you are able.


For those who say they get attacked in engine room or where defunct droid is or in armoury all the places on main deck sbd's concentrate I say I never take any agro in any of those areas from sbd's. OK I do get occasionally get some agro in armoury from sbd's but still a rare ocurance.
Gianthatr
Sun Sep 26, 2004 8:58 am
#210

ok tried to do the Nuetral rescue mission last night and I couldn't "peak" into the first room for the elevator codes as the door was locked it said by something I had to reset in the engine room....IS this normal or did I do something wrong...I mean in the guide it's the first thing you do is unlock the elevator terminal....and I couldn't even look in that room cause the door was locked....What did I do wrong?


Giant
ShimDamper
Mon Sep 27, 2004 3:42 pm
#211

For the rescue mission, if u are aggro'd, can't talk to the prisonersand have another person along with you:


Duel your group member and have them incap you - or vs versa. When you wake up you aggro should be gone - usually long enough to converse.
Lunitarri
Fri Oct 01, 2004 10:54 am
#212

How are you guys getting past the SBD's? If I try to pull the ST into the room, I still incap or die. Someone said to burst run past them. Does this work?
Spidey26
Fri Oct 01, 2004 10:56 pm
#213

Awesome guide. Bump.



Jags
Lunitarri
Fri Oct 01, 2004 11:25 pm
#214

burst run does not work.. it says "nope gravity .. helllooo what are you thinking??"


I did switch to run and was incapped once running across the room.


I have a guide that you can access with detailed maps step by step and info about each room at the following link


http://s4.invisionfree.com/SpellBlade_Alliance/index.php?showtopic=871&st=0
Limita
Sat Oct 02, 2004 12:27 am
#215

great guide, very nice thanks



The Force is just like duct tape it has a dark-side and a light-side and holds the galaxy together.
Night4554
Sat Oct 02, 2004 11:29 pm
#216

Thanks to this guide, I soloed the Rebel Destroy mission with 3 minutes to spare on my first ever time on the 'Vette. I technically turned off the engines after I died, but what're ya gonna do =P



---------
Niiight the Wookiee on Starsider - The Third Jetpack Crafter
Game B0rin | Forum Wh0rin

FearIcer
Sun Oct 03, 2004 4:04 pm
#217

Very nice guide. Didn't have time to read through the whole thing but I noticed some people saying the meeting room door is sometimes closed so you can't see the elevator terminal. I find if it's closed I can: /target ele which targets the Elevator Terminal. I then position my self really close to the door and facing it at a bit of an angle, hit the "~" key and select Use. Takes a few tries sometimes when the door is 'closed' but I always get it.



Fearicer - Dark Jedi Padawan
Omith - Master Swordsmen aka Krayt Tank
(gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg)
Remnant of Khun

DarthMinos
Sun Oct 03, 2004 9:55 pm
#218






Lunitarri wrote:

burst run does not work.. it says "nope gravity .. helllooo what are you thinking??"


I did switch to run and was incapped once running across the room.


I have a guide that you can access with detailed maps step by step and info about each room at the following link


http://s4.invisionfree.com/SpellBlade_Alliance/index.php?showtopic=871&st=0






Thats a pretty well illustrated guide.



Rieke Mysadwy--Pre-CU Jedi (MLS, MDef, Nov Healer, 3xx2 Enh) & Professional Scoundrel, Leader of CCEF
Davaj Knyghtsyde--Bounty Hunter
Trawwl--Wookiee Commando
Grewaulk--Rodian Structures Trader

Loot and Structures Vendor at: -2634 -9, Caldara Cove on Dantooine
ValorumKore
Mon Oct 04, 2004 1:33 am
#219

Are alot of people still doing these 'Vette missions? Is it easy to find a group at the location and just join up or do ya need to gather a group up before hand? Also, how do TKA masters do on these missions?
RyadhiMakkar
Mon Oct 04, 2004 7:32 am
#220

TKMs don't fare very well, mostly we serve as tanks for swordsmen, CMs, jediand others that can do some real damage.

We just made an attempt on the assassination mission and I primarily stuck status mods on the enemies and drew fire. The elevator control bug didn't work and I played the sacrificial lamb; retrieved the droid part and opened the door, then activating the console and retrieving the codes. Unfortunately our group was overwhelmed and we took too much damage and weren't able to complete the objective. Additionally I couldn't get the SBDs and stormies to fight. This has never been a problem for me on the desroy/rescue missions, but it may have just been bad luck.




Col. Farlander
"Lead, follow, or get out of the way."
"We will kill, kill, kill, until everything has been kilt!" Lt. Com. Whitaker
Zachary_Greylock
Mon Oct 04, 2004 1:01 pm
#221

Great guide... now I just need to find 9 friends who can take that kind of abuse!

Zachary Greylock of Chilastra
Swordsman, Rifleman, and all-around nice guy



Zachary Greylock of Chilastra
Master Swordsman, Rifleman, all-around nice guy.
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