Game Guides Archive

Thread: Coriellian Corvette FAQ: Let's keep the info together

DarthRusel
Sun Apr 18, 2004 6:06 pm
#144







- Imperial Rescue Mission
1) Droid Engineer Cave: South face of volcano on Lok, POI. When you enter type /target storage and the container will be selected; and yes it's at the VERY bottom of the cave (/boggle). Take the left branch. Bring armor, pixie, and vercupti or buffs and/or friends. It's not too hard to get down there. Just burst past all the droidekas and keep the storage container selected. Search it and run.




are you sure it's labelled storage? This didn't work for me

GoGoGirls
Sun Apr 18, 2004 6:23 pm
#145

- Imperial Rescue Mission
1) Droid Engineer Cave: South face of volcano on Lok, POI. When you enter type /target storage and the container will be selected; and yes it's at the VERY bottom of the cave (/boggle). Take the left branch. Bring armor, pixie, and vercupti or buffs and/or friends. It's not too hard to get down there. Just burst past all the droidekas and keep the storage container selected. Search it and run.




are you sure it's labelled storage? This didn't work for me

This worked for me...as long as you target the storage after you enter the cave..died once trying..





Minky-a GoGo


Master Doctor * Master TKA

Ackis
Sun Apr 18, 2004 6:58 pm
#146

Could the first post get updated with all this extra info?


Easier than wading through individual posts





Imperial Captain Ackis Losackego - Über f335h

Tobuckotatha
Sun Apr 18, 2004 7:33 pm
#147

Yes,, you can pull pets out up there. I'm a Master CH & pull out and use everyone of my 20 pets. They are great for pulling troopers away into another location (pulling out a lone Battle driod into an empty room), or as distraction as we walk by the troopers(in the forward part of the Corvette this is especially handy). Once the ST'skilla pet,we all stop till I can store the pets & call a new one out, causing another distraction. PET TANKS RULE!
SlapmeSilly
Mon Apr 19, 2004 12:04 am
#148

ok ive had a few wierd things happen now, and im wondering if someone could help me out.


First off, me and a group went up to do the assassination mission, we ran out of time standing at the door to our target and got bumped out.


I went with another group up, and halfway thru the mission, I alone got the message and the badge saying the mission was complete.

Also in my inventory as soon as we left appeared a set of CORSEC EVIDENCE.


I returned to the person for the mission, got the landspeeder schematic, and i still have this corsec evidence thing.No one of the 3 reb peeps will take it.


Any one have a clue what this is for or who it goes to?



__________________________________________
Eclipse-
Klimrettub Ekacnap - Rebel Colonel - CM/Rifleman
Kaxar Djaron - Light Jedi

Test-
Aelo Rasca - TCEP3
Bumblebee Tuna - TCEP3
Daeyron
Mon Apr 19, 2004 1:52 am
#149

hey, everyone. this is just to let you know that i've added some more info to the "corellian corvette notes" thread at www.theorder.us. i have links to a few maps, some walkthroughs for the rebel destroy mission, and search locations for acquiring the tickets. there's still some wading to do, but it's only two pages as opposed to seven, filled with good information abstracted from these forums and from my trips to the corvette. there are some questions posted throughout that site, and if you answers, please post!


thanks,


-dc


donnelldarklight
Tue Apr 20, 2004 11:01 pm
#150

hey how did this get so far behind in the boards???


/BUMP!





--------------------------------
"We're up the creek without a popsicle stick!"
LunarR
Wed Apr 21, 2004 2:44 pm
#151

cool thread with some good advice



o[][]LUNAR[][][][]=[]gggggggggggggggggggggggggggggggggg)
Lunar- Pink and Proud
Galataya -Master Spy
Aylea - Master Medic
glorfindel23
Wed Apr 21, 2004 4:18 pm
#152


"You WILL notice that the majority who finish are Imperials because they just pull out their At-Sts."


That's hilarious and erroneous. And now only becauseI'm a female Rodian on Naritus so an ATST is rather costly. I went up with Imperial groups, the first time with human members pulling ATSTs, and we failed several times. I went up with a Rebel group on the Neutral one and we completed it twice. I'm impressed that people are still finding reasons to complain about the ATST. The ATST is irrelevant to the success of the mission since most groups need to lure the super battle droids onto other NPCs, and the groups taht can destroy the SBDs fast enough have no need for ATSTs.


Message Edited by glorfindel23 on 04-21-2004 04:20 PM




  • ereshkigal: TF (Retired, Naritian)
  • Peribsen: Mortis Consortium (A Better World)

Alamandra
Wed Apr 21, 2004 5:02 pm
#153

I have done this mission 5 times now. So i will share some information with folks. Hints and Tips.


1, All of the missions that you choose to doinvolve you traveling to3poi's, you can get more information about their locations by actually talking to the npc quest starters instead of rushing throughwhat he's telling youjust to get on with the mission use the options to have him explain more about the 3 locations.


2, Write down some notes when you get to the NPC like what are the 3 poi's you need to check out. Where are they located, you can the travel to the relevant planet and use the poi checker on the planetry map. What is it you need to recover from the poi when you reach it.


3, Only 1 ticket is needed for a group of 10 players to travel to the ship, It does not have to be the group leader who hands over the ticket. No pets can travel with you to the ship, but when aboard you can call pets.


Notes below are people you can travel with....


Imperialfaction players can only do imperial or neutral missions and can only travel with other Imperials on Imperial missions, orImperials, Neutralsand rebels on Neutral Missions.


Rebel faction players can only dorebel or neutral missions and can only travel with otherRebels onRebel missions, orRebels, NeutralsandImperials on Neutral Missions.


Neutral faction players can only do neutral missions and can with anyone on their missions.


Hints and Tips


Get a travel ticket to the ship and dont use it till all your buffs are worn off so you can be rebuffed ready for a slug fest on the ship. Save it for the next day if you have to so you can be better prepaired as their is not time limit to using the ticket.


Buff before going into the ship. High stat buff's of 2.3k or more are preferable and buff all stats including your mind stat poolswhich take serious damage when aboard. This probably means taking a mastermusician/dancer with you to the departure point putting down a camp outside the municipal zone and then fully buffing before heading in.


Get lots of Food Buffs to take with you. I recomend the following:-



  • Brandy over 300 - for your mind pool - Drink Bassed

  • Sythstrak Steak over 35% 30 attacks - for extra protection - Food Bassed

  • Vegrierian Canape over 400 - for your mind regen pool - Food Bassed

  • Muon Gold over 500 - For all mind stats - Food Bassed

Check your armor is High in the following damage types 80%+



  • Energy

  • Blast

  • Acid

  • Cold

  • Kinetic

Take a shield Gen 30%+ to allwith you for extra protection.


Once you get inside the ship depending on what mission you are doing depends how you procede next. If you are doing the destroy mission it is best to let one person run about the ship in an attempt to get as much done as possible. If that person Dies another person takes over from where they left off and so on.


If your doing the assasinate mission the target is usually the admiral who is located at the front of the ship. Again one person activates all the parts needed so that you can access the bridge and then everyone else runs to the target IGNORE all spawns attacking you and all bundle your target. That is the fastest way to complete the mission. Your buffs are plenty to keep you alive whilst running to him heal along the way if you have to.


I have yet to attempt any of the rescue missions so cant advice you on these but it seems that it's best to always let 1 person attempt to activate everything that needs activating before going for your target. Its getting bogged down in fights that gets groups waisted. The trick is to move fast to your target ignore attacking mobs hit your target hard then get out as fast as possible.


Good luck

Vevy
Wed Apr 21, 2004 5:26 pm
#154

I'm a little confused how this works...each day you want to goto the corvette you have to waste hours running across the galaxy to find all these orders and such, just to get the ticket???


or is it once you get to the 3rd mish, you need only go back to that NPC to keep getting the ticket over and over?



Vevy
Master Armorsmith / Master Weaponsmith
Dassad
Thu Apr 22, 2004 6:03 pm
#155

/bump
donnelldarklight
Thu Apr 22, 2004 6:16 pm
#156






BlkDrgn wrote:

In the Nuetral Destroy Mission: Reward is the AV-21 Landspeeder Schematic - Which you need a Master Artisan to craft for you BUT if you do not loot the Very Rare Drop of the AV-21 PowerPlant, the schematic is useless to the MA. I've done the Jabba Destroy mission twice and still have yet to find the powerplant. Tons of junk weapons, spice and a bantha doll, not even a decent weapon schematic!


If you finish/fail/get booted off the ship, you have to run out to the 3 POI's and bring back whatever the NPC mission-giver needs, AGAIN. Don't forget to talk to the NPC mission-giver 1st before you search the POI's - in order to find whatthey're looking for, you have to talk to him/her.


If you Buff/Pixie/Brandy/Synthsteak and wear decent 60%+ armor, you can do the Jabba Destroy mission solo. Forget using a weapon, don't even equip one. If you get aggro'd on one floor, go to another floor, hide/heal and continue. If you WALK past the Super Battle Droids, they will not attack, but you MUST be aggro'd by the NPC's for this ploy to work.


McBrain, the contact is just inside the big front door of Jabba's Fortress - you don't have to do the other missions to gain entry to the Fortress's main door. Check the Mauler Stronghold 1st, Naboo (Keren)- the desk/chest inside to the right. Then, check the Corsec Base, Corellia (Doabu Garfel *sp) the Bunker in the middle of the base, last room downstairs, middle of that room is a desk to search.

What you need to take back to McBrain is a datapad called "Corsec Destroy Codes". McBrain gives you ticket, you grab shuttle behind the Fortress - talk to Klaatu.


Don't Buff till you have the datapad.


I apologize if I didn't see these answers in previous posts. You might also try this link for a play-by-play via DarthMole's site

http://www-scf.usc.edu/~madhav/vette/index.html






ahhhhh my eyes! see? i only have one eye now!!! heres a lil revision:
(look up lol)



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"We're up the creek without a popsicle stick!"
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